计算几何小模板

RT

#include<iostream>
#include<cstdio>
#include<cstring>
#include<cmath>
#include<cstdlib>
#include<algorithm>
#include<map>
using namespace std;
#define Vector Point
int t;
struct Point{ double x,y; Point(double x=0,double y=0):x(x),y(y){} } ;
void Wa(){ cout<<"Wrong!!!"<<endl; system("pause"); }
double dcmp(double x){ if(abs(x)<eps)return 0; return x; }
int Getsign(double x){ if(!dcmp(x))return 0; if(x<0)return -1; return 1; }
bool operator <(Point u, Point v){ return u.x<v.x||(v.x==u.x&&u.y<v.y); }
bool operator ==(Point u, Point v){ return u.x==v.x&&u.y==v.y; }
bool operator >(Point u, Point v){ return !(u==v||u<v); }
Vector operator -(Point u, Point v){ return Point(u.x-v.x,u.y-v.y); }
Vector operator +(Vector u, Vector v){ return Vector(u.x+v.x,u.y+v.y); }
double operator *(Vector u, Vector v){ return u.x*v.x+u.y*v.y; }
Vector operator *(Vector u, double k){ return Vector(u.x*k, u.y*k); }
Vector operator /(Vector u, double k){ if(!k)Wa(); return Vector(u.x/k, u.y/k); }
double Cross(Vector u, Vector v){ return u.x*v.y-u.y*v.x; }
double AreaTri(Vector u, Vector v){ return Cross(u,v); }
Vector Rotate(Vector u, double rad){ return Vector(u.x*cos(rad)-u.y*sin(rad), u.x*sin(rad)+u.y*cos(rad)); }
double Length(Vector u){ return sprt(u.x*u.x+u.y*u.y); }
double Angle(Vector u, Vector v){ if(!(Length(u)&&Length(v)))Wa(); return acos(u*v/Length(u)/Length(v)); }
Point GetInt(Point a, Vector b, Point c, Vector d){ 
	Vector tem=a-c;  double t=Cross(d,tem)/Cross(b,d); return a+b*t; }
bool Onseg(Point a,Point b,Point c){ return dcmp((a-c)*(b-c))==0&&dcmp(Cross(a-c,b-c))<0; }
bool IntLine(Point a, Point b, Point c, Point d)
{
	double c1=Cross(b-a,c-a),c2=Cross(b-a,d-a);
	double c3=Cross(c-d,a-d),c4=Cross(c-d,b-d);
	return Getsign(c1)*Getsign(c2)<0 &&Getsign(c3)*Getsign(c4)<0;
}


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