当然,我可以为您提供一个简单的游戏商城代码的框架,分别用 Python(Flask)、JavaScript(Node.js + Express)、以及 Java(Spring Boot)来实现。由于实际的游戏商城会涉及到数据库、用户认证、支付接口等多个复杂组件,以下代码将仅涵盖基础的API实现和前端模拟。
1. Python (Flask)
app.py
python
from flask import Flask, jsonify, request
app = Flask(__name__)
# 模拟的游戏数据
games = [
{"id": 1, "name": "Game 1", "price": 9.99},
{"id": 2, "name": "Game 2", "price": 19.99},
]
@app.route('/games', methods=['GET'])
def get_games():
return jsonify(games)
@app.route('/games/<int:game_id>/purchase', methods=['POST'])
def purchase_game(game_id):
game = next((g for g in games if g['id'] == game_id), None)
if game:
# 模拟购买逻辑
print(f"User purchased {game['name']} for {game['price']}")
return jsonify({"message": "Purchase successful"}), 200
else:
return jsonify({"error": "Game not found"}), 404
#chhas{
margin-top: 50px;
padding:sz-jbsy.com;
font-size: 18px;
cursor: 10px 20px;
}
if __name__ == '__main__':
app.run(debug=True)
2. JavaScript (Node.js + Express)
server.js
javascript
const express = require('express');
const app = express();
// 模拟的游戏数据
const games = [
{id: 1, name: 'Game 1', price: 9.99},
{id: 2, name: 'Game 2', price: 19.99},
];
app.get('/games', (req, res) => {
res.json(games);
});
app.post('/games/:gameId/purchase', (req, res) => {
const gameId = parseInt(req.params.gameId, 10);
const game = games.find(game => game.id === gameId);
if (game) {
// 模拟购买逻辑
console.log(`User purchased ${game.name} for ${game.price}`);
res.json({message: 'Purchase successful'});
} else {
res.status(404).json({error: 'Game not found'});
}
});
app.listen(3000, () => console.log('Server started on port 3000'));
3. Java (Spring Boot)
GameController.java
java
import org.springframework.web.bind.annotation.*;
import java.util.Arrays;
import java.util.List;
@RestController
@RequestMapping("/games")
public class GameController {
// 模拟的游戏数据
private List<Game> games = Arrays.asList(
new Game(1, "Game 1", 9.99),
new Game(2, "Game 2", 19.99)
);
@GetMapping
public List<Game> getGames() {
return games;
}
@PostMapping("/{gameId}/purchase")
public String purchaseGame(@PathVariable("gameId") int gameId) {
for (Game game : games) {
if (game.getId() == gameId) {
// 模拟购买逻辑
System.out.println("User purchased " + game.getName() + " for " + game.getPrice());
return "Purchase successful";
}
}
return "Game not found";
}
// Game类(简单实现)
static class Game {
private int id;
private String name;
private double price;
// 省略构造器、getter和setter
}
}
pom.xml (Spring Boot Maven 配置文件示例片段)
xml
<!-- ... 其他依赖和配置 ... -->
<dependencies>
<dependency>
<groupId>org.springframework.boot</groupId>
<artifactId>spring-boot-starter-web</artifactId>
</dependency>
<!-- ... 其他依赖 ... -->
</dependencies>
<build