装备选择

1.创建主Activity布局文件

 1.创建主Activity布局文件

<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    xmlns:app="http://schemas.android.com/apk/res-auto"
    android:orientation="vertical" android:layout_width="match_parent"
    android:layout_height="match_parent">

    <ImageView
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        app:srcCompat="@drawable/timg"
        android:layout_gravity="center_horizontal"
        android:layout_marginTop="40dp"
        android:id="@+id/iV" />

    <TextView
        android:text="主人,快给小宝宝购买装备吧"
        android:textSize="25sp"
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:gravity="center_horizontal"
        android:id="@+id/textView" />

    <TableLayout
        android:layout_width="match_parent"
        android:layout_height="197dp"
        android:layout_marginTop="20dp"
        >

        <TableRow
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            android:layout_weight="1"
            >
            <TextView
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="生命力:"
                android:textSize="15dp"
                android:layout_marginTop="25dp"
                android:layout_marginLeft="0dp"
                />

            <ProgressBar
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="3"
                android:id="@+id/progressBar1"
                android:layout_marginTop="25dp"
                />

            <TextView
                android:text="40"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:id="@+id/textView4"
                android:layout_marginTop="25dp"
                android:gravity="center_horizontal"
                />
        </TableRow>
        <TableRow
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_weight="1"
            >
            <TextView
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="攻击力:"
                android:textSize="15dp"
               android:layout_marginTop="25dp"
                android:layout_marginLeft="0dp"
                />
            <ProgressBar
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="3"
                android:id="@+id/progressBar2"
                android:layout_marginTop="25dp"
                />

            <TextView
                android:text="40"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:id="@+id/textView5"
                android:layout_marginTop="25dp"
                android:gravity="center_horizontal"
                />
        </TableRow>
        <TableRow
            android:layout_width="0dp"
            android:layout_height="wrap_content"
            android:layout_weight="1"
            >
            <TextView
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:text="敏捷:"
                android:textSize="15dp"
                android:layout_marginTop="25dp"
                android:layout_marginLeft="0dp"
                />
            <ProgressBar
                style="?android:attr/progressBarStyleHorizontal"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="3"
                android:id="@+id/progressBar3"
                android:layout_marginTop="25dp"
                />

            <TextView
                android:text="40"
                android:layout_width="0dp"
                android:layout_height="wrap_content"
                android:layout_weight="1"
                android:id="@+id/textView6"
                android:layout_marginTop="25dp"
                android:gravity="center_horizontal"
                />
        </TableRow>
    </TableLayout>
<LinearLayout
    android:layout_width="match_parent"
    android:layout_height="match_parent"
    >
    <Button
        android:text="主人购买装备"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginLeft="70dp"
        android:layout_marginTop="20dp"
        android:id="@+id/button"
        android:onClick="click1"
        />
    <Button
        android:text="小宝宝购买装备"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_marginLeft="70dp"
        android:layout_marginTop="20dp"
        android:id="@+id/button1"
        android:onClick="click2"/>
</LinearLayout>
</LinearLayout>
2.创建另一个Activity的布局文件
  

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="wrap_content"
    android:layout_height="match_parent">

    <TextView
    android:text="商品名称"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:id="@+id/textView2"
    android:layout_weight="1" />
    <LinearLayout
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:orientation="vertical"
        android:layout_marginLeft="20dp">
    <TextView
        android:text="生命力  +20"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:id="@+id/textView3"
        android:layout_weight="1" />
        <TextView
            android:text="攻击力  +40"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:id="@+id/textView4"
            android:layout_weight="1" />
        <TextView
            android:text="速度  +20"
            android:layout_width="wrap_content"
            android:layout_height="wrap_content"
            android:id="@+id/textView5"
            android:layout_weight="1" />

    </LinearLayout>
</LinearLayout>
Iteminfo类
  public class ItemInfo implements Serializable{  
        private String name;  
        private int acctack;  
        private int life;  
        private int speed;  
        public ItemInfo(String name, int acctack, int life, int speed) {  
            this.name = name;  
            this.acctack = acctack;  
            this.life = life;  
            this.speed = speed;  
        }  
        public String getName() {  
            return name;  
        }  
        public void setName(String name) {  
            this.name = name;  
        }  
        public int getAcctack() {  
            return acctack;  
        }  
        public void setAcctack(int acctack) {  
            this.acctack = acctack;  
        }  
        public int getLife() {  
            return life;  
        }  
        public void setLife(int life) {  
            this.life = life;  
        }  
        public int getSpeed() {  
            return speed;  
        }  
        public void setSpeed(int speed) {  
            this.speed = speed;  
        }  
        public String toString() {  
            return " [name=" + name + ", acctack=" + acctack + ", life=" + life + ", speed=" + speed + "]";  
        }  
    }
     
    ShopActivity
        import android.app.Activity;  
        import android.content.Intent;  
        import android.os.Bundle;  
        import android.view.View;  
        import android.view.View.OnClickListener;  
        import android.widget.TextView;  
          
          
        public class ShopActivity extends Activity implements OnClickListener {  
          
            private ItemInfo itemInfo;  
          
            protected void onCreate(Bundle savedInstanceState) {  
                super.onCreate(savedInstanceState);  
                setContentView(R.layout.activity_shop);  
                itemInfo = new ItemInfo("金剑", 100, 20, 20);  
                findViewById(R.id.rl).setOnClickListener(this);  
                TextView mLifeTV = (TextView) findViewById(R.id.tv_life);  
                TextView mNameTV = (TextView) findViewById(R.id.tv_name);  
                TextView mSpeedTV = (TextView) findViewById(R.id.tv_speed);  
                TextView mAttackTV = (TextView) findViewById(R.id.tv_attack);  
                // TextView显示字符串,这里传入int值编译不会报错,运行会出错  
                mLifeTV.setText("生命值+" + itemInfo.getLife());  
                mNameTV.setText(itemInfo.getName() + "");  
                mSpeedTV.setText("敏捷度+" + itemInfo.getSpeed());  
                mAttackTV.setText("攻击力+" + itemInfo.getAcctack());  
            }  
          
            @Override  
            public void onClick(View v) {  
                // TODO Auto-generated method stub  
                switch (v.getId()) {  
                    case R.id.rl:  
                        Intent intent = new Intent();  
                        intent.putExtra("equipment", itemInfo);  
                        setResult(1, intent);  
                        finish();  
                        break;  
                }  
            }  
        }
      

 界面交互代码

     protected void onCreate(Bundle savedInstanceState) {  
            super.onCreate(savedInstanceState);  
            setContentView(R.layout.activity_main);  
            mLifeTV = (TextView) findViewById(R.id.tv_life_progress);  
            mAttackTV = (TextView) findViewById(R.id.tv_attack_progress);  
            mSpeedTV = (TextView) findViewById(R.id.tv_speed_progress);  
            initProgress();                    //初始化进度条  
        }  
      
        private void initProgress() {  
            mProgressBar1 = (ProgressBar) findViewById(R.id.progressBar1);  
            mProgressBar2 = (ProgressBar) findViewById(R.id.progressBar2);  
            mProgressBar3 = (ProgressBar) findViewById(R.id.progressBar3);  
            mProgressBar1.setMax(1000);        //设置最大值1000  
            mProgressBar2.setMax(1000);  
            mProgressBar3.setMax(1000);  
        }  
      
        // 开启新的activity并且想获取他的返回值  
        public void click(View view) {  
            Intent intent = new Intent(this, ShopActivity.class);  
            startActivityForResult(intent, 1); // 返回请求结果,请求码为1  
        }  
      
        public void click2(View view) {  
            Intent intent = new Intent(this, ShopActivity.class);  
            startActivityForResult(intent, 1);  
        }  
      
        @Override  
        protected void onActivityResult(int requestCode, int resultCode, Intent data) {  
            super.onActivityResult(requestCode, resultCode, data);  
            if (data != null) {  
                // 判断结果码是否等于1,等于1为主人添加装备,等于2为宝宝添加装备  
                if (resultCode == 1) {  
                    if (requestCode == 1) {  
                        ItemInfo info= (ItemInfo) data.getSerializableExtra("equipment");  
                        //更新ProgressBar的值  
                        updateProgress(info);  
                    }  
                }  
            }  
        }  
        //更新ProgressBar的值  
        private void updateProgress(ItemInfo info) {  
            int progress1 = mProgressBar1.getProgress();  
            int progress2 = mProgressBar2.getProgress();  
            int progress3 = mProgressBar3.getProgress();  
            mProgressBar1.setProgress(progress1+info.getLife());  
            mProgressBar2.setProgress(progress2+info.getAcctack());  
            mProgressBar3.setProgress(progress3+info.getSpeed());  
            mLifeTV.setText(mProgressBar1.getProgress()+"");  
            mAttackTV.setText(mProgressBar2.getProgress() + "");  
            mSpeedTV.setText(mProgressBar3.getProgress() + "");  
        }  
      
        @Override  
        public boolean onCreateOptionsMenu(Menu menu) {  
            // Inflate the menu; this adds items to the action bar if it is present.  
            getMenuInflater().inflate(R.menu.menu_main, menu);  
            return true;  
        }  
      
        @Override  
        public boolean onOptionsItemSelected(MenuItem item) {  
            // Handle action bar item clicks here. The action bar will  
            // automatically handle clicks on the Home/Up button, so long  
            // as you specify a parent activity in AndroidManifest.xml.  
            int id = item.getItemId();  
      
            //noinspection SimplifiableIfStatement  
            if (id == R.id.action_settings) {  
                return true;  
            }  
      
            return super.onOptionsItemSelected(item);  
        }  
    }  





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