一、多对象内存管理
要点:对象中类类型的属性以及NSSting类型属性的内存管理问题,以及多对象内存管理注意事项。
代码示例:
Person类的声明和实现
Room类的声明和实现@interface Person : NSObject
{
//姓名
NSString *_name;
//年龄
int _age;
//房间
Room *_room;
}
//setter方法声明
-(void)setName:(NSString *)name;
-(void)setAge:(int)age;
-(void)setRoom:(Room *)room;
@implementation Person
//deall方法重写
-(void)dealloc
{
//将自身类中retain过得成员变量release一次
[_name release];
[_room release];
//调用父类的dealloc
[super dealloc];
NSLog(@"Person dealloced");
}
//setter方法的实现
-(void)setName:(NSString *)name
{
if (_name != name) {
//release一次原先的name
[_name release];
//copy name ,name retain一次
_name = [name copy];
}
}
-(void)setAge:(int)age
{
//基本数据类型直接赋值,不考虑内存管理问题
_age = age;
}
-(void)setRoom:(Room *)room
{
if (_room != room) {
//release一次原先的room
[_room release];
//自身room赋值
_room = room;
//retain一次
[room retain];
}
}
@end
main函数@interface Room : NSObject
@end
@implementation Room
//重写dealloc方法
-(void)dealloc
{
[super dealloc];
NSLog(@"Room dealloced");
}
@end
总结:凡是在代码中出现:new, alloc, retain, copy, multableCopy等关键字一定要release/autorelease一次。int main(int argc, const char * argv[]) {
@autoreleasepool {
Person *person = [Person new]; //person retainCount = 1
Room *room = [Room new]; //room retainCount = 1
[person setRoom:room]; //room retainCount = 1
[person release];
[room release];
}
return 0;
}
copy使用场合:NSString,block类型
二、多对象造成循环retain
代码示例:
Person类的声明和实现
@class Dog;
@interface Person : NSObject
@property (nonatomic, retain)Dog *dog;
@end
@implementation Person
-(void)dealloc
{
[_dog release];
[super dealloc];
NSLog(@"Person dealloced");
}
@end
Dog类的声明和实现
@class Person;
@interface Dog : NSObject
@property (nonatomic, retain)Person *owner;
@end
@implementation Dog
//dealloc方法重写
-(void)dealloc
{
[_owner release];
[super dealloc];
NSLog(@"dog dealloced");
}
@end
main函数
int main(int argc, const char * argv[]) {
@autoreleasepool {
Dog *dog = [Dog new];
Person *person = [Person new];
//循环retain
dog.owner = person;
person.dog = dog;
[dog release];
[person release];
}
return 0;
}
总结:
1. 在循环引用中一定使用@class,防止死循环
2. 循环retain解决办法:
让某一个多release一次
3. 某一个嵌套组合类的构造方法用assign直接赋值