大意:平面上有n个端点的一笔画,第n个端点总是和第一个端点重合。按照顺序给你一些点,然后通过铅笔的移动跟随点的移动从而画出移动的痕迹,保证后一条线段不覆盖前一条线段,问这些线段将平面分成多少部分?
思路:
欧拉定理:平面顶点数V、边数E和面数F,则V+F-E = 2;
这样只需求出顶点数V和边数E,这样就可以求出F = E+2-V。
设平面的结点由两部分组成,即原来的结点和新增的结点,由于可能出现三点共线,需要删除重复的节点。
由题可知,先前的结点数为n,边数也为n,这样,通过线段判交找出新增的结点(不算两端),然后算出新增的节点,然后判断新增的结点有多少在线段上(不算两端),则新增加了多少新边。
#include <iostream>
#include <cstdlib>
#include <cstdio>
#include <string>
#include <cstring>
#include <cmath>
#include <vector>
#include <queue>
#include <stack>
#include <algorithm>
using namespace std;
const double eps = 1e-10;
struct Point
{
double x, y;
Point(double x = 0, double y = 0) : x(x), y(y) { }
bool operator < (const Point& a) const
{
if(a.x != x) return x < a.x;
return y < a.y;
}
};
typedef Point Vector;
Vector operator + (Vector A, Vector B) { return Vector(A.x+B.x, A.y+B.y); }
Vector operator - (Point A, Point B) { return Vector(A.x-B.x, A.y-B.y); }
Vector operator * (Vector A, double p) { return Vector(A.x*p, A.y*p); }
Vector operator / (Vector A, double p) { return Vector(A.x/p, A.y/p); }
int dcmp(double x)
{
if(fabs(x) < eps) return 0; else return x < 0 ? -1 : 1;
}
bool operator == (const Point& a, const Point &b)
{
return dcmp(a.x-b.x) == 0 && dcmp(a.y-b.y) == 0;
}
double Dot(Vector A, Vector B) { return A.x*B.x + A.y*B.y; }
double Length(Vector A) { return sqrt(Dot(A, A)); }
double Angle(Vector A, Vector B) { return acos(Dot(A, B) / Length(A) / Length(B)); }
double Cross(Vector A, Vector B) { return A.x*B.y - A.y*B.x; }
double Area2(Point A, Point B, Point C) { return Cross(B-A, C-A); }
Vector Rotate(Vector A, double rad)
{
return Vector(A.x*cos(rad)-A.y*sin(rad), A.x*sin(rad) + A.y*cos(rad));
}
Point GetIntersection(Point P, Vector v, Point Q, Vector w)
{
Vector u = P-Q;
double t = Cross(w, u) / Cross(v, w);
return P+v*t;
}
bool SegmentProperIntersection(Point a1, Point a2, Point b1, Point b2)
{
double c1 = Cross(a2-a1, b1-a1), c2 = Cross(a2-a1, b2-a1);
double c3 = Cross(b2-b1, a1-b1), c4 = Cross(b2-b1, a2-b1);
return dcmp(c1) * dcmp(c2) < 0 && dcmp(c3) * dcmp(c4) < 0;
}
double PolygonArea(Point* p, int n)
{
double area = 0;
for(int i = 1; i < n-1; i++)
area += Cross(p[i]-p[0], p[i+1]-p[0]);
return area;
}
bool OnSegment(Point p, Point a1, Point a2)
{
return dcmp(Cross(a1-p, a2-p)) == 0 && dcmp(Dot(a1-p, a2-p)) < 0;
}
Point read_point()
{
Point A;
scanf("%lf%lf", &A.x, &A.y);
return A;
}
int n;
const int maxn = 310;
Point P[maxn], V[maxn*maxn];
int read_case()
{
scanf("%d", &n);
if(!n) return 0;
for(int i = 0; i < n; i++) P[i] = read_point(), V[i] = P[i];
n--;
return 1;
}
void solve()
{
int v = n, e = n;
for(int i = 0; i < n; i++)
{
for(int j = i+1; j < n; j++)
{
if(SegmentProperIntersection(P[i], P[i+1], P[j], P[j+1]))
{
V[v++] = GetIntersection(P[i], P[i+1]-P[i], P[j], P[j+1]-P[j]); //新增加的点数
}
}
}
sort(V, V+v); //排序
v = unique(V, V+v) - V; //去重
for(int i = 0; i < v; i++)
{
for(int j = 0; j < n; j++) //判断新增加的边数
{
if(OnSegment(V[i], P[j], P[j+1])) e++;
}
}
int ans = e+2-v;
printf("There are %d pieces.\n", ans);
}
int main()
{
int times = 0;
while(read_case())
{
printf("Case %d: ", ++times);
solve();
}
return 0;
}