设计模式:Command Pattern(命令模式)

设计模式应用场景

认为是命令的地方都可以使用命令模式
注意事项:命令模式需要有恢复操作


实现方式

将一个请求封装成一个对象,从而使您可以用不同的请求对客户进行参数化。

代码实现:

1.创建命令抽象类

运行和撤回方法

public abstract class Command {
    public abstract void run(); 
    public abstract void undo();
}
2.创建数据
public class Content {
    String msg = "Hello Command";
}
3.创建命令实现

复制命令:Copy

public class CopyCommand extends Command {
    Content c;
    public CopyCommand(Content c) {
        this.c = c;
    }

    @Override
    public void run() {
        c.msg = c.msg + c.msg;
    }

    @Override
    public void undo() {
        c.msg = c.msg.substring(0, c.msg.length()/2);
    }
}

新增命令:Insert

public class InsertCommand extends Command {
    Content c;
    String strToInsert = "Wind";
    public InsertCommand(Content c) {
        this.c = c;
    }

    @Override
    public void run() {
        c.msg = c.msg + strToInsert;
    }

    @Override
    public void undo() {
        c.msg = c.msg.substring(0, c.msg.length()-strToInsert.length());
    }
}

删除目录:Delete

public class DeleteCommand extends Command {
    Content c;
    String deleted;
    public DeleteCommand(Content c) {
        this.c = c;
    }

    @Override
    public void run() {
        deleted = c.msg.substring(0, 5);
        c.msg = c.msg.substring(5, c.msg.length());
    }

    @Override
    public void undo() {
        c.msg = deleted + c.msg;
    }
}
4.测试
    public static void main(String[] args) {
        Content c = new Content();

        Command copy = new CopyCommand(c);
        Command delete = new DeleteCommand(c);
        Command insert = new InsertCommand(c);

        System.out.println(c.msg);

        copy.run();
        System.out.println(c.msg);
        copy.undo();
        System.out.println(c.msg);

        delete.run();
        System.out.println(c.msg);
        delete.undo();
        System.out.println(c.msg);

        insert.run();
        System.out.println(c.msg);
        insert.undo();
        System.out.println(c.msg);
    }

结果:
在这里插入图片描述

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