socket基于window基本使用

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server端

#pragma once
#ifndef __SOCKET_H__
#define __SOCKET_H__
#include<iostream>
#include<windows.h>

#pragma comment(lib,"ws2_32.lib")
const int MAX_DATA = 1024;

class CServer
{
public:
    CServer();
    ~CServer();
    bool InitSocket();
    bool Communication();

private:
    SOCKET m_sockServer;

};

server,cpp

#include "Server.h"



CServer::CServer()
    :m_sockServer(INVALID_SOCKET)
{
}


CServer::~CServer()
{
    closesocket(m_sockServer);
    WSACleanup();
}

bool CServer::InitSocket()
{
    WSADATA wsaData;
    if (WSAStartup(MAKEWORD(2, 2), &wsaData))
    {
        //初始化环境失败
        std::cout << "init failed\n";
        return false;
    }
    if (INVALID_SOCKET == (m_sockServer = socket(AF_INET, SOCK_STREAM, 0/*IPPROTO_TCP*/)))
    {
        //创建失败
        WSACleanup();
        std::cout << "create scoket failed\n";
        return false;
    }
    sockaddr_in serverAddr;
    memset(&serverAddr, 0, sizeof(serverAddr));
    serverAddr.sin_family = AF_INET;
    serverAddr.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
    serverAddr.sin_port = htons(6000);

    //绑定
    if (SOCKET_ERROR == bind(m_sockServer, (sockaddr*)&serverAddr, sizeof(sockaddr)))
    {
        //绑定失败
        std::cout << "bind failed\n";
        WSACleanup();
        return false;
    }

    //监听
    if (SOCKET_ERROR == listen(m_sockServer, SOMAXCONN))
    {
        //监听失败
        WSACleanup();
        std::cout << "listen failed\n";
        return false;
    }
    return true;
}

bool CServer::Communication()
{
    SOCKET sockClient = INVALID_SOCKET;
    sockaddr_in clientAddr;
    int nLen = sizeof(SOCKADDR);
    memset(&clientAddr, 0, nLen);
    long lCnt = 0;
    //接收连接
    while (1)
    {
        //阻塞
        if (SOCKET_ERROR != (sockClient = accept(m_sockServer, (SOCKADDR*)&clientAddr, &nLen)))
        {
            break;
        }
        else
        {
            std::cout << lCnt++ << "次:accept failed\n";
        }
    }


    //发送数据
    char szSendData[] = "this wite speaking";
    if (SOCKET_ERROR == send(sockClient, szSendData, sizeof(szSendData), 0))
    {
        //发送失败
        return false;
    }


    //接收数据,阻塞
    char szData[MAX_DATA] = { 0 };
    memset(szData, 0, MAX_DATA);
    if (SOCKET_ERROR == recv(sockClient, szData, MAX_DATA, 0))
    {
        //接收失败
        return false;
    }
    std::cout << szData << std::endl;
    return true;
}

client.h

#pragma once
#ifndef __CLIENT_H__
#define __CLIENT_H__

#include<iostream>
#include<windows.h>

using std::cout;

#pragma comment(lib,"ws2_32.lib")
const int MAX_DATA = 1024;


class CTCPClient
{
private:
    SOCKET m_sockClient;
public:
    CTCPClient();
    ~CTCPClient();
    bool InitSocket();
    bool Communication();

};

#endif // !__CLIENT_H__

client.cpp

include “TCPClient.h”

CTCPClient::CTCPClient()
:m_sockClient(INVALID_SOCKET)
{
}

CTCPClient::~CTCPClient()
{
closesocket(m_sockClient);
WSACleanup();
}

bool CTCPClient::InitSocket()
{
WSADATA wsaData;
if (WSAStartup(MAKEWORD(2, 2), &wsaData))
{
//初始化环境失败
std::cout << “init failed\n”;
return false;
}

if (INVALID_SOCKET == (m_sockClient = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)))
{
    //创建套接字失败
    WSACleanup();
    std::cout << "create socket failed\n";
    return false;
}
sockaddr_in sockSrv;
memset(&sockSrv, 0, sizeof(sockSrv));
sockSrv.sin_family = AF_INET;
sockSrv.sin_port = htons(6000);
sockSrv.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");
if (SOCKET_ERROR == connect(m_sockClient, (sockaddr*)&sockSrv, sizeof(sockaddr)))
{
    //连接失败
    WSACleanup();
    std::cout << "connect failed\n";
    return false;
}
return true;

}

bool CTCPClient::Communication()
{
char szData[MAX_DATA] = { 0 };
if (SOCKET_ERROR == recv(m_sockClient, /(LPSTR)/szData, MAX_DATA, 0))
{
std::cout << “recv failed\n”;
return false;
}
cout << szData << “\n”;
char szSendData[] = “hello,wite”;
if (SOCKET_ERROR == send(m_sockClient, szSendData, sizeof(szSendData), 0))
{
std::cout << “send failed\n”;
return false;
}
return true;
}

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