音量振动条
![这里写图片描述](https://img-blog.csdn.net/20170413110724858?watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvWVVFWlVJUUlOR0ZFTkc=/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/SouthEast)
CAReplicatorLayer *repL = [CAReplicatorLayer layer]
[_lightView.layer addSublayer:repL]
CALayer *layer = [CALayer layer]
layer.anchorPoint = CGPointMake(0.5, 1)
layer.position = CGPointMake(15, _lightView.frame.size.height)
layer.bounds = CGRectMake(0, 0, 30, 150)
layer.backgroundColor = [UIColor whiteColor].CGColor
[repL addSublayer:layer]
CABasicAnimation *anim = [CABasicAnimation animation]
anim.keyPath = @"transform.scale.y"
anim.toValue = @0.1
anim.duration = 0.5
anim.repeatCount = MAXFLOAT
//设置动画反转
anim.autoreverses = YES
[layer addAnimation:anim forKey:nil]
//instanceCount,表示复制层里有多少个子层,包括原始层
repL.instanceCount = 5
//设置复制子层偏移量,不包括原始层,相对于原始层x偏移
repL.instanceTransform = CATransform3DMakeTranslation(45, 0, 0)
//设置复制层动画延迟时间
repL.instanceDelay = 0.1
repL.instanceColor = [UIColor greenColor].CGColor
repL.instanceGreenOffset = -0.2
活动指示器
![这里写图片描述](https://img-blog.csdn.net/20170413131933741?watermark/2/text/aHR0cDovL2Jsb2cuY3Nkbi5uZXQvWVVFWlVJUUlOR0ZFTkc=/font/5a6L5L2T/fontsize/400/fill/I0JBQkFCMA==/dissolve/70/gravity/SouthEast)
CAReplicatorLayer *repL = [CAReplicatorLayer layer]
repL.frame = _lightView.bounds
[_lightView.layer addSublayer:repL]
CALayer *layer = [CALayer layer]
layer.transform = CATransform3DMakeScale(0, 0, 0)
layer.position = CGPointMake(_lightView.bounds.size.width / 2, 20)
layer.bounds = CGRectMake(0, 0, 10, 10)
layer.backgroundColor = [UIColor greenColor].CGColor
[repL addSublayer:layer]
// 设置缩放动画
CABasicAnimation *anim = [CABasicAnimation animation]
anim.keyPath = @"transform.scale"
anim.fromValue = @1
anim.toValue = @0
anim.repeatCount = MAXFLOAT
CGFloat duration = 1
anim.duration = duration
[layer addAnimation:anim forKey:nil]
int count = 20
CGFloat angle = M_PI * 2 / count
// 设置子层总数
repL.instanceCount = count
repL.instanceTransform = CATransform3DMakeRotation(angle, 0, 0, 1)
repL.instanceDelay = duration / count