GameKit.framework
- 用法简单
- 只能用于iOS设备之间的连接,多用于游戏(比如五子棋对战),从iOS7开始过期
MultipeerConnectivity.framework
- 只能用于iOS设备之间的连接,从iOS7开始引入
- 和GameKit用法基本一样
ExternalAccessory.framework
- 可用于第三方蓝牙设备交互,但是蓝牙设备必须经过苹果MFi认证(国内较少)
CoreBluetooth.framework
- 时下使用者较多
- 可用于第三方蓝牙设备交互,必须要支持蓝牙4.0
- 硬件至少是4s,系统至少是iOS6
- 蓝牙4.0以低功耗著称,一般也叫BLE(Bluetooth Low Energy)
代码示例
#pragma mark - 选择照片
- (IBAction)pickImage:(id)sender {
if (![UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary]) return;
UIImagePickerController *ipc = [[UIImagePickerController alloc]init];
ipc.delegate = self;
ipc.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
[self presentViewController:ipc animated:YES completion:nil];
}
-(void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary<NSString *,id> *)info{
NSLog(@"info=%@",info);
self.imageView.image = info[UIImagePickerControllerOriginalImage];
[picker dismissViewControllerAnimated:YES completion:nil];
}
#pragma mark - 连接设备
- (IBAction)connectDevice:(id)sender {
GKPeerPickerController *ppc = [[GKPeerPickerController alloc]init];
ppc.delegate = self;
[ppc show];
}
-(void)peerPickerController:(GKPeerPickerController *)picker didConnectPeer:(NSString *)peerID toSession:(GKSession *)session{
self.session = session;
[self.session setDataReceiveHandler:self withContext:nil];
[picker dismiss];
}
- (void) receiveData:(NSData *)data fromPeer:(NSString *)peer inSession: (GKSession *)session context:(void *)context{
self.imageView.image = [UIImage imageWithData:data];
}
#pragma mark - 发送照片
- (IBAction)sendImage:(id)sender {
NSData *imageData = UIImageJPEGRepresentation(self.imageView.image, 1/0);
[self.session sendDataToAllPeers:imageData withDataMode:GKSendDataReliable error:nil];
}