%源程序
function [x, y] = minperpoly(B, cellsize)
%MINPERPOLY Computes the minimum perimeter polygon.
% [X, Y] = MINPERPOLY(F, CELLSIZE) computes the vertices in [X, Y]
% of the minimum perimeter polygon of a single binary region or
% boundary in image B. The procedure is based on Slansky's
% shrinking rubber band approach. Parameter CELLSIZE determines the
% size of the square cells that enclose the boundary of the region
% in B. CELLSIZE must be a nonzero integer greater than 1.
%
% The algorithm is applicable only to boundaries that are not
% self-intersecting and that do not have one-pixel-thick
% protrusions.
% Copyright 2002-2004 R. C. Gonzalez, R. E. Woods, & S. L. Eddins
% Digital Image Processing Using MATLAB, Prentice-Hall, 2004
% $Revision: 1.6 $ $Date: 2003/11/21 14:41:39 $
if cellsize <= 1
error('CELLSIZE must be an integer > 1.');
end
% Fill B in case the input was provided as a boundary. Later
% the boundary will be extracted with 4-connectivity, which
% is required by the algorithm. The use of bwperim assures
% that 4-connectivity is preserved at this point.
B = imfill(B, 'holes');
B = bwperim(B);
[M, N] = size(B);
% Increase image size so that the image is of size K-by-K
% with (a) K >= max(M,N) and (b) K/cellsize = a power of 2.
K = nextpow2(max(M, N)/cellsize);
K = (2^K)*cellsize;
% Increase image size to nearest integer power of 2, by
% appending zeros to the end of the image. This will allow
% quadtree decompositions as small as cells of size 2-by-2,
% which is the smallest allowed value of cellsize.
M = K - M;
N = K - N;
B = padarray(B, [M N], 'post'); % f is now of size K-by-K
% Quadtree decomposition.
Q = qtdecomp(B, 0, cellsize);
% Get all the subimages of size cellsize-by-cellsize.
[vals, r, c] = qtgetblk(B, Q, cellsize);
% Get all the subimages that contain at least one black
% pixel. These are the cells of the wall enclosing the boundary.
I = find(sum(sum(vals(:, :, :)) >= 1));
x = r(I);
y = c(I);
% [x', y'] is a length(I)-by-2 array. Each member of this array is
% the left, top corner of a black cell of size cellsize-by-cellsize.
% Fill the cells with black to form a closed border of black cells
% around interior points. These cells are the cellular complex.
for k = 1:length(I)
B(x(k):x(k) + cellsize-1, y(k):y(k) + cellsize-1) = 1;
end
BF = imfill(B, 'holes');
% Extract the points interior to the black border. This is the region
% of interest around which the MPP will be found.
B = BF & (~B);
% Extract the 4-connected boundary.
B = boundaries(B, 4, 'cw');
% Find the largest one in case of parasitic regions.
J = cellfun('length', B);
I = find(J == max(J));
B = B{I(1)};
% Function boundaries outputs the last coordinate pair equal to the
% first. Delete it.
B = B(1:end-1,:);
% Obtain the xy coordinates of the boundary.
x = B(:, 1);
y = B(:, 2);
% Find the smallest x-coordinate and corresponding
% smallest y-coordinate.
cx = find(x == min(x));
cy = find(y == min(y(cx)));
% The cell with top leftmost corner at (x1, y1) below is the first
% point considered by the algorithm. The remaining points are
% visited in the clockwise direction starting at (x1, y1).
x1 = x(cx(1));
y1 = y(cy(1));
% Scroll data so that the first point is (x1, y1).
I = find(x == x1 & y == y1);
x = circshift(x, [-(I - 1), 0]);
y = circshift(y, [-(I - 1), 0]);
% The same shift applies to B.
B = circshift(B, [-(I - 1), 0]);
% Get the Freeman chain code. The first row of B is the required
% starting point. The first element of the code is the transition
% between the 1st and 2nd element of B, the second element of
% the code is the transition between the 2nd and 3rd elements of B,
% and so on. The last element of the code is the transition between
% the last and 1st elements of B. The elements of B form a cw
% sequence (see above), so we use 'same' for the direction in
% function fchcode.
code = fchcode(B, 4, 'same');
code = code.fcc;
% Follow the code sequence to extract the Black Dots, BD, (convex
% corners) and White Dots, WD, (concave corners). The transitions are
% as follows: 0-to-1=WD; 0-to-3=BD; 1-to-0=BD; 1-to-2=WD; 2-to-1=BD;
% 2-to-3=WD; 3-to-0=WD; 3-to-2=dot. The formula t = 2*first - second
% gives the following unique values for these transitions: -1, -3, 2,
% 0, 3, 1, 6, 4. These are applicable to travel in the cw direction.
% The WD's are displaced one-half a diagonal from the BD's to form
% the half-cell expansion required in the algorithm.
% Vertices will be computed as array "vertices" of dimension nv-by-3,
% where nv is the number of vertices. The first two elements of any
% row of array vertices are the (x,y) coordinates of the vertex
% corresponding to that row, and the third element is 1 if the
% vertex is convex (BD) or 2 if it is concave (WD). The first vertex
% is known to be convex, so it is black.
vertices = [x1, y1, 1];
n = 1;
k = 1;
for k = 2:length(code)
if code(k - 1) ~= code(k)
n = n + 1;
t = 2*code(k-1) - code(k); % t = value of formula.
if t == -3 | t == 2 | t == 3 | t == 4 % Convex: Black Dots.
vertices(n, 1:3) = [x(k), y(k), 1];
elseif t == -1 | t == 0 | t == 1 | t == 6 % Concave: White Dots.
if t == -1
vertices(n, 1:3) = [x(k) - cellsize, y(k) - cellsize,2];
elseif t==0
vertices(n, 1:3) = [x(k) + cellsize, y(k) - cellsize,2];
elseif t==1
vertices(n, 1:3) = [x(k) + cellsize, y(k) + cellsize,2];
else
vertices(n, 1:3) = [x(k) - cellsize, y(k) + cellsize,2];
end
else
% Nothing to do here.
end
end
end
% The rest of minperpoly.m processes the vertices to
% arrive at the MPP.
flag = 1;
while flag
% Determine which vertices lie on or inside the
% polygon whose vertices are the Black Dots. Delete all
% other points.
I = find(vertices(:, 3) == 1);
xv = vertices(I, 1); % Coordinates of the Black Dots.
yv = vertices(I, 2);
X = vertices(:, 1); % Coordinates of all vertices.
Y = vertices(:, 2);
IN = inpolygon(X, Y, xv, yv);
I = find(IN ~= 0);
vertices = vertices(I, :);
% Now check for any Black Dots that may have been turned into
% concave vertices after the previous deletion step. Delete
% any such Black Dots and recompute the polygon as in the
% previous section of code. When no more changes occur, set
% flag to 0, which causes the loop to terminate.
x = vertices(:, 1);
y = vertices(:, 2);
angles = polyangles(x, y); % Find all the interior angles.
I = find(angles > 180 & vertices(:, 3) == 1);
if isempty(I)
flag = 0;
else
J = 1:length(vertices);
for k = 1:length(I)
K = find(J ~= I(k));
J = J(K);
end
vertices = vertices(J, :);
end
end
% Final pass to delete the vertices with angles of 180 degrees.
x = vertices(:, 1);
y = vertices(:, 2);
angles = polyangles(x, y);
I = find(angles ~= 180);
% Vertices of the MPP:
x = vertices(I, 1);
y = vertices(I, 2);
minperpoly.m
最新推荐文章于 2019-10-10 15:52:39 发布