Windows和Linux中网络编程

1 网络编程思路

TCP通信流程分析:
server:

  1. socket() 创建socket
  2. bind() 绑定服务器地址结构
  3. listen() 设置监听上限
  4. accept() 阻塞监听客户端连接
  5. read(fd) 读socket获取客户端数据
  6. 小–大写 toupper()
  7. write(fd)
  8. close();

client:

  1. socket() 创建socket
  2. connect(); 与服务器建立连接
  3. write() 写数据到 socket
  4. read() 读转换后的数据。
  5. 显示读取结果
  6. close()

UDP通信流程分析:
server:

  1. socket() 创建socket
  2. bind() 绑定服务器地址结构
  3. 数据收发 使用UDP指定的函数
  4. close();

client:

  1. socket() 创建socket
  2. 数据收发 使用UDP指定的函数
  3. close()

2 Windows下网络编程(TCP)

下面例程只是简单实现Windows下TCP通信,接受和发送的逻辑需要自己根据需要进行修改。

/********************************/
/*           Server.c           */
/********************************/
#include "stdio.h"
#include "winsock2.h"
#pragma comment(lib, "ws2_32.lib")
SOCKET client_socket;
struct sockaddr_in local;

void ReceiveData(void)
{
    char buf[1024];
    while (1)
    {
        memset(buf, 0, sizeof(buf));

        recv(client_socket, buf, sizeof(buf), 0);
        printf("%s\n", buf);
    }
}
int main()
{
    char buf[1024];
    WSADATA wsaData;
    WSAStartup(MAKEWORD(2, 2), &wsaData);

    SOCKET server_socket = socket(AF_INET, SOCK_STREAM, 0);
    if (server_socket == -1)
    {
        printf("server socket error:%ld\r\n", GetLastError());
        return -1;
    }

    local.sin_family = AF_INET;
    local.sin_port = htons(8080);
    local.sin_addr.S_un.S_addr = inet_addr("0.0.0.0");

    int ret = bind(server_socket, (struct sockaddr *)&local, sizeof(struct sockaddr_in));
    if (ret == -1)
    {
        printf("bind error:%ld\r\n", GetLastError());
        return -1;
    }
    printf("bind success\r\n");
    ret = listen(server_socket, 10);
    if (ret == -1)
    {
        printf("listen error:%ld\r\n", GetLastError());
        return -1;
    }
    printf("listen success\r\n");
    client_socket = accept(server_socket, NULL, NULL);
    /*创建线程*/
    HANDLE hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ReceiveData, NULL, 0, NULL);
    if (hThread == NULL)
    {
        printf("CreateThread failed.\n");
        return 1;
    }

    while (1)
    {
        memset(buf, 0, sizeof(buf));
        printf("input your message:");
        scanf("%s", buf);
        send(client_socket, buf, sizeof(buf), 0);
    }
    //    WaitForSingleObject();
    closesocket(client_socket);
    closesocket(server_socket);
    WSACleanup();
    return 0;
}
/********************************/
/*           Client.c           */
/********************************/
#include "stdio.h"
#include "winsock2.h"
#pragma comment(lib, "ws2_32.lib")
SOCKET client_socket;

void ReceiveData(void)
{
    char buf[1024];
    while (1)
    {
        memset(buf, 0, sizeof(buf));
        if (recv(client_socket, buf, sizeof(buf), 0) != 0)
            printf("recv server message:%s\n", buf);
    }
}
int main()
{
    char buf[1024];
    WSADATA wsaData;
    WSAStartup(MAKEWORD(2, 2), &wsaData);

    client_socket = socket(AF_INET, SOCK_STREAM, 0);
    if (client_socket == -1)
    {
        printf("server socket error:%ld\r\n", GetLastError());
        return -1;
    }
    struct sockaddr_in target;
    target.sin_family = AF_INET;
    target.sin_port = htons(8080);
    target.sin_addr.S_un.S_addr = inet_addr("127.0.0.1"); // 目标IP地址

    int ret = connect(client_socket, (struct sockaddr *)&target, sizeof(struct sockaddr_in));
    if (ret == -1)
    {
        printf("connect error:%ld\r\n", GetLastError());
        return -1;
    }
    /*创建线程*/
    HANDLE hThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)ReceiveData, NULL, 0, NULL);
    if (hThread == NULL)
    {
        printf("CreateThread failed.\n");
        return 1;
    }
    while (1)
    {
        memset(buf, 0, sizeof(buf));
        printf("input your message:");
        scanf("%s", buf);
        send(client_socket, buf, sizeof(buf), 0);
    }
    closesocket(client_socket);
    WSACleanup();
    return 0;
}

注:如果Windows下编译报错,需要在tasks.json中的字段"args"后添加"-lwsock32"

3 Linux下网络编程(TCP)

/********************************/
/*           Server.c           */
/********************************/
#include "stdio.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "pthread.h"
#include "unistd.h"
#include "string.h"
#include <stdlib.h>

#define PORT 6666
#define IP "127.0.0.1"
void sys_erro(const char *str)
{
    perror(str);
    exit(1);
}
void *tfn(void *arg);
struct sockaddr_in ser_addr, cli_addr;
int main(int argc, char *argv[])
{
    char buf[1024];
    pthread_t thread;

    socklen_t cli_len;
    ser_addr.sin_family = AF_INET;
    ser_addr.sin_port = htons(PORT);
    ser_addr.sin_addr.s_addr = inet_addr(IP);
    int sfd = socket(AF_INET, SOCK_STREAM, 0);
    if (sfd < 0)
        sys_erro("socket error");
    int bfd = bind(sfd, (struct sockaddr *)&ser_addr, sizeof(ser_addr));
    if (bfd < 0)
        sys_erro("bind error");
    int lfd = listen(sfd, 10);
    if (lfd < 0)
        sys_erro("listen error");
    int afd = accept(sfd, (struct sockaddr *)&cli_addr, &cli_len);
    if (afd < 0)
        sys_erro("accept error");
    pthread_create(&thread, NULL, tfn, (void *)&afd);
    while (1)
    {
        memset(buf, 0, sizeof(buf));
        printf("请输入你的消息:");
        scanf("%s", buf);
        send(afd, buf, sizeof(buf), 0);
    }
    pthread_join(thread, NULL);
    close(afd);
    close(sfd);
    return 0;
}

void *tfn(void *arg)
{
    char buf[1024];
    int afd = *(int *)arg;
    while (1)
    {
        memset(buf, 0, sizeof(buf));
        recv(afd, buf, sizeof(buf), 0);
        printf("来自%s的消息%s\n", inet_ntoa(ser_addr.sin_addr), buf);
    }
}
/********************************/
/*           Client.c           */
/********************************/
#include "stdio.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "pthread.h"
#include "unistd.h"
#include "string.h"
#include <stdlib.h>
#define PORT 6666
#define IP "127.0.0.1"
void sys_erro(const char *str)
{
    perror(str);
    exit(1);
}
void *tfn(void *arg);
struct sockaddr_in ser_addr, cli_addr;
int main(int argc, char *argv[])
{
    char buf[1024];
    pthread_t thread;

    socklen_t cli_len;
    ser_addr.sin_family = AF_INET;
    ser_addr.sin_port = htons(PORT);
    ser_addr.sin_addr.s_addr = inet_addr(IP);
    int sfd = socket(AF_INET, SOCK_STREAM, 0);
    if (sfd < 0)
        sys_erro("socket error");
    int cfd = connect(sfd, (struct sockaddr *)&ser_addr, sizeof(ser_addr));
    pthread_create(&thread, NULL, tfn, (void *)&sfd);
    while (1)
    {
        memset(buf, 0, sizeof(buf));
        printf("请输入你的消息:");
        scanf("%s", buf);
        send(sfd, buf, sizeof(buf), 0);
    }
    pthread_join(thread, NULL);
    pthread_cancel(thread);
    close(sfd);
    return 0;
}

void *tfn(void *arg)
{
    char buf[1024];
    int sfd = *(int *)arg;
    while (1)
    {
        memset(buf, 0, sizeof(buf));
        if (recv(sfd, buf, sizeof(buf), 0) != 0)
            printf("来自服务器的消息%s\n", buf);
    }
}

4 Linux下网络编程(UDP)

/********************************/
/*           UDP_Server.c       */
/********************************/
#include "stdio.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "pthread.h"
#include "unistd.h"
#include "string.h"
#include <stdlib.h>
#define PORT 8888
#define IP "192.168.43.245"

void sys_err(const char *str)
{
    perror(str);
    exit(1);
}

int main(int argc, char *argv[])
{
    char buf[1024];
    int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
    if (sockfd < 0)
        sys_err("socket");
    int val = 1; // 打开
    setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
    struct sockaddr_in ser_addr, cli_addr;
    ser_addr.sin_family = AF_INET;
    ser_addr.sin_port = htons(PORT);
    ser_addr.sin_addr.s_addr = inet_addr(IP);
    int bindfd = bind(sockfd, (struct sockaddr *)&ser_addr, sizeof(ser_addr));
    if (bindfd < 0)
        sys_err("bind");
    socklen_t len = sizeof(cli_addr);
    while (1)
    {
        recvfrom(sockfd, buf, sizeof(buf), 0, (struct sockaddr *)&cli_addr, &len);
        printf("来自客户端的信息%s\n", buf);
        sendto(sockfd, buf, sizeof(buf), 0, (struct sockaddr *)&cli_addr, sizeof(cli_addr));
    }
    return 0;
}
/********************************/
/*           UDP_Client.c       */
/********************************/
#include "stdio.h"
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include "pthread.h"
#include "unistd.h"
#include "string.h"
#include <stdlib.h>
#define PORT 8888
#define IP "192.168.43.245"

void sys_err(const char *str)
{
    perror(str);
    exit(1);
}

int main(int argc, char *argv[])
{
    char buf[1024];
    int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
    if (sockfd < 0)
        sys_err("socket");
    struct sockaddr_in ser_addr, cli_addr;
    ser_addr.sin_family = AF_INET;
    ser_addr.sin_port = htons(PORT);
    ser_addr.sin_addr.s_addr = inet_addr(IP);
    while (1)
    {
        printf("请输入你要发送的数据:");
        scanf("%s", buf);
        sendto(sockfd, buf, sizeof(buf), 0, (struct sockaddr *)&ser_addr, sizeof(ser_addr));
        printf("来自服务器的信息%s\n", buf);
    }
    return 0;
}

注:windows下的UDP编程思路和Linux差不多,这里没有写代码,大家可以自己尝试写一下。

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