玩转IOS界面间传值

几种常见的页面传值方式:

1.属性传值

2.单例传值

3.NSUserDefaults传值

4.block传值



1.单例传值和属性传值

ViewController.h:

#import <UIKit/UIKit.h>

@interface ViewController : UIViewController


@end

ViewController.m

#import "ViewController.h"
#import "NextViewController.h"
#import "defaultInstance.h"
@interface ViewController ()
@property(nonatomic,strong) UILabel *label;
@property(nonatomic,strong) UIButton *btn;

@end

@implementation ViewController
-(UILabel *)label{
    if (_label==nil) {
        _label=[[UILabel alloc]initWithFrame:CGRectMake(100, 100, 200, 40)];
        _label.backgroundColor=[UIColor blueColor];
        _label.textColor=[UIColor redColor];
//        _label.font=[UIFont systemFontSize:20];
        _label.font = [UIFont systemFontOfSize:20];
        
       
    }
    return _label;
}

-(UIButton *)btn{
    if (_btn==nil) {
        _btn=[[UIButton alloc]initWithFrame:CGRectMake(100, 300, 200, 40)];
        _btn.backgroundColor = [UIColor brownColor];
        [_btn setTitle:@"跳转页面2" forState:UIControlStateNormal];
        [_btn setTitleColor:[UIColor whiteColor] forState:UIControlStateNormal];
        
        [_btn addTarget:self action:@selector(btnClick) forControlEvents:UIControlEventTouchUpInside];
        
     }
    return _btn;
}

-(void)btnClick{
    NextViewController *nextVc = [[NextViewController alloc] init];
    //属性传值
    nextVc.str = @"属性传值";
    [defaultInstance sharedInstance].str = @"单例传值";
    [self presentViewController:nextVc animated:YES completion:nil];
    
}
//页面显示的时候
-(void)viewWillAppear:(BOOL)animated{
    [super viewWillAppear:animated];
    
    //接受页面2的反向传值
    self.label.text = [defaultInstance sharedInstance].str;
}
- (void)viewDidLoad {
    [super viewDidLoad];
    [self.view addSubview:self.label];
    [self.view addSubview:self.btn];
}


- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}


@end

NextViewController.h:

#import <UIKit/UIKit.h>

@interface NextViewController : UIViewController
@property(strong,nonatomic) NSString *str;
@end
NextViewController.m
#import "NextViewController.h"
#import "defaultInstance.h"
@interface NextViewController ()
@property(strong,nonatomic)UITextField *textField;
@property(strong,nonatomic)UIButton *btn;
@end

@implementation NextViewController
//懒加载
-(UITextField *)textField{
    if (!_textField) {
        _textField = [[UITextField alloc] initWithFrame:CGRectMake(100, 100, 200, 40)];
        _textField.borderStyle = UITextBorderStyleLine;
        _textField.textColor = [UIColor blackColor];
        //属性传值接受
        _textField.text = self.str;
        
        _textField.text = [self.str stringByAppendingString:[defaultInstance sharedInstance].str];
    }
    return _textField;
}

-(UIButton *)btn{
    if (!_btn) {
        _btn = [[UIButton alloc]initWithFrame: CGRectMake(100, 300, 200, 40)];
        _btn.backgroundColor= [UIColor redColor];
        [_btn setTitle:@"跳回页面1" forState:UIControlStateNormal];
        [_btn setTitleColor:[UIColor whiteColor]forState:UIControlStateNormal];
        _btn.titleLabel.font = [UIFont systemFontOfSize:20];
        
         [_btn addTarget:self action:@selector(btnClick) forControlEvents:UIControlEventTouchUpInside];
    }
    return _btn;
}

-(void)btnClick{
//    单例模式反向传递
    [defaultInstance sharedInstance].str = self.textField.text;
    [self dismissViewControllerAnimated:YES completion:nil];
    
}
- (void)viewDidLoad {
    [super viewDidLoad];
    self.view.backgroundColor= [UIColor whiteColor];
    [self.view addSubview:self.textField];
    [self.view addSubview:self.btn];
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
单例类:

defaultInstance.h

#import <Foundation/Foundation.h>

@interface defaultInstance : NSObject


+(instancetype)sharedInstance;
@property(strong,nonatomic)NSString *str;
@end

defaultInstance.m

#import "defaultInstance.h"

#import "defaultInstance.h"

@implementation defaultInstance
//通过类方法创建单例对象
+(instancetype)sharedInstance{
    //静态变量一旦被赋值,下次使用是用上次的值(每次保留上次的值)
    static defaultInstance *sharedVc = nil;
    if (sharedVc==nil) {
        sharedVc = [[defaultInstance alloc] init];
    }
    
    return sharedVc;
}
@end











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