LRU Cache
Design and implement a data structure for Least Recently Used (LRU) cache. It should support the following operations: get
and set
.
get(key)
- Get the value (will always be positive) of the key if the key exists in the cache, otherwise return -1.
set(key, value)
- Set or insert the value if the key is not already present. When the cache reached its capacity, it should invalidate the least recently used item before inserting a new item.
private:
struct CacheNode{
int key;
int value;
CacheNode(int k,int v):key(k),value(v){}
};
public:
LRUCache(int capacity) {
this->capacity =capacity;
}
int get(int key) {
if(cacheMap.find(key) ==cacheMap.end())
return -1;
cacheList.splice(cacheList.begin(),cacheList,cacheMap[key]);//将cacheList里面cacheMap[key]的值移到cacheList的开头
cacheMap[key] =cacheList.begin();
return cacheMap[key]->value;
}
void set(int key, int value) {
if(cacheMap.find(key) ==cacheMap.end())
{
if(cacheList.size() ==capacity)//删除链表尾部结点(最少访问的节点)
{
cacheMap.erase(cacheList.back().key);
cacheList.pop_back();
}
//插入节点到链表尾头部,并且在map中增加该节点
cacheList.push_front(CacheNode(key,value));
cacheMap[key] =cacheList.begin();
}else{
cacheMap[key]->value =value;//cacheMap【key】 是一个指向结构体的指针
cacheList.splice(cacheList.begin(),cacheList,cacheMap[key]);
cacheMap[key] =cacheList.begin();//一个指针
}
}
private:
list<CacheNode> cacheList;
unordered_map<int,list<CacheNode>::iterator> cacheMap;
int capacity;
private:
struct CacheNode{
int key;
int value;
CacheNode(int k,int v):key(k),value(v){}
};
public:
LRUCache(int capacity) {
this->capacity =capacity;
}
int get(int key) {
if(cacheMap.find(key) ==cacheMap.end())
return -1;
cacheList.splice(cacheList.begin(),cacheList,cacheMap[key]);//将cacheList里面cacheMap[key]的值移到cacheList的开头
cacheMap[key] =cacheList.begin();
return cacheMap[key]->value;
}
void set(int key, int value) {
if(cacheMap.find(key) ==cacheMap.end())
{
if(cacheList.size() ==capacity)//删除链表尾部结点(最少访问的节点)
{
cacheMap.erase(cacheList.back().key);
cacheList.pop_back();
}
//插入节点到链表尾头部,并且在map中增加该节点
cacheList.push_front(CacheNode(key,value));
cacheMap[key] =cacheList.begin();
}else{
cacheMap[key]->value =value;//cacheMap【key】 是一个指向结构体的指针
cacheList.splice(cacheList.begin(),cacheList,cacheMap[key]);
cacheMap[key] =cacheList.begin();//一个指针
}
}
private:
list<CacheNode> cacheList;
unordered_map<int,list<CacheNode>::iterator> cacheMap;
int capacity;