// Linklist.h: interface for the Linklist class.
//
//
#if !defined(AFX_LINKLIST_H__4E62685D_4A8F_4C66_BAE4_54E8354E8F01__INCLUDED_)
#define AFX_LINKLIST_H__4E62685D_4A8F_4C66_BAE4_54E8354E8F01__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class Linklist
{
private:
typedef struct Node{
Node *prev,*next;
char data;
Node(int t):data(t),prev(NULL),next(NULL){}
}node;
node* head;
node* cur;
int len;
public:
Linklist();
virtual ~Linklist();
void checkEmpty();
bool empty() const ;
void pop_back();
void pop_front();
char back();
char front();
int size();
void push_front(char x);
void push_back(char x);
};
#endif // !defined(AFX_LINKLIST_H__4E62685D_4A8F_4C66_BAE4_54E8354E8F01__INCLUDED_)
<pre name="code" class="cpp">// Linklist.cpp: implementation of the Linklist class.
//
//
#include "stdafx.h"
#include "G.h"
#include "Linklist.h"
#include "iostream"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//
// Construction/Destruction
//
Linklist::Linklist()
{
cur=head=new node(-1);
len=0;
}
Linklist::~Linklist()
{
}
char Linklist::back()
{
checkEmpty();
return cur->data;
}
char Linklist::front()
{
checkEmpty();
return head->next->data;
}
void Linklist::checkEmpty()
{
if(empty())
{
std::cout << "error" ;
}
}
void Linklist::pop_back(){
checkEmpty();
cur=cur->prev;
delete cur->next;
cur->next=NULL;
--len;
}
void Linklist::pop_front()
{
checkEmpty();
node* tmp=head->next;
head->next=tmp->next;
tmp->prev=head;
delete tmp;
--len;
}
void Linklist::push_front(char x){
node* newNode = new node(x);
head->next=newNode;
newNode->prev=head;
++len;
}
void Linklist::push_back(char x)
{
node* newNode=new node(x);
newNode->prev=cur;
cur->next=newNode;
cur=newNode;
++len;
}
bool Linklist::empty() const
{
return len==0;
}
int Linklist::size(){
return len;
}
void CGView::OnDraw(CDC* pDC)
{
CGDoc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
Midpoint_Line(100,100,500,500,RGB(255,0,0),pDC);
Linklist l;
l.push_back('1');
l.push_back('2');
l.push_back('3');
pDC->TextOut(50,40,_T(l.back()));
pDC->TextOut(50,80,_T(l.front()));
l.push_front('0');
pDC->TextOut(50,120,_T(l.front()));
l.pop_back();
pDC->TextOut(50,160,_T(l.back()));
}
// 画线函数
void CGView::Midpoint_Line(int x0,int y0,int x1,int y1,COLORREF color,CDC * pDC){
int a,b,d1,d2,d,x,y;
a=y0-y1,b=x1-x0,d=2*a+b;
d1=2*a,d2=2*(a+b);
x=x0,y=y0;
pDC->SetPixel(x,y,color);
while(x<x1){
if(d<0) { x++,y++,d+=d2; }
else { x++,d+=d1; }
pDC->SetPixel(x,y,color);
}
}