server端:
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/wait.h>
#define MYPORT 1234
#define MAXBUFLEN 100
int main()
{
int sockfd;
struct sockaddr_in my_addr;
struct sockaddr_in their_addr;
int addr_len,numbytes;
char buf[MAXBUFLEN];
if((sockfd=socket(AF_INET,SOCK_DGRAM,0))==-1){
perror("socket");
exit(1);
}
my_addr.sin_family = AF_INET;
my_addr.sin_port = htons(MYPORT);
my_addr.sin_addr.s_addr = INADDR_ANY;
bzero(&(my_addr.sin_zero),sizeof(struct sockaddr_in));
if(bind(sockfd,(struct sockaddr *)&my_addr,sizeof(struct sockaddr))==-1){
perror("bind");
exit(1);
}
addr_len = sizeof(struct sockaddr);
if((numbytes=recvfrom(sockfd,buf,MAXBUFLEN,0,(struct sockaddr*)&their_addr,&addr_len))==-1){
perror("recvfrom");
exit(1);
}
//printf("got packet from %s\n",inet_ntoa(their_addr.sin_addr));
printf("packet is %d bytes long\n",numbytes);
buf[numbytes] = '\0';
printf("received: %s\n",buf);
close(sockfd);
return 0;
}
client端:
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/wait.h>
#define MYPORT 1234
int main(int argc,char* argv[])
{
int sockfd;
struct sockaddr_in their_addr;
struct hostent *he;
int numbytes;
if(argc!=3){
fprintf(stderr,"usage:client hostname\n");
exit(1);
}
if((sockfd=socket(AF_INET,SOCK_DGRAM,0))==-1){
perror("socket");
exit(1);
}
their_addr.sin_family = AF_INET;
their_addr.sin_port = htons(MYPORT);
their_addr.sin_addr.s_addr = inet_addr(argv[1]);
bzero(&(their_addr.sin_zero),sizeof(struct sockaddr_in));
if((numbytes=sendto(sockfd,argv[2],strlen(argv[2]),0,(struct sockaddr*)&their_addr,sizeof(struct sockaddr)))==-1){
perror("sendto");
exit(1);
}
printf("sent %d bytes\n",numbytes);
close(sockfd);
return 0;
}
运行:
./udpserver
./udpclient 127.0.0.1 hhhh