Fingers - Touch Gestures for Unity
New Input System Compatible
Fingers works on all Unity platforms. If you've used native mobile Android or iOS gestures, you will be right at home with Fingers.
The OpenGL ES Shading Language
The OpenGL ES Shading Language is based on the OpenGL Shading Language. This document restates the relevant parts of the GLSL specification and so is self-contained in this respect
OpenGL Shading Lanuage(GLSL)
A C-like language and incorporated into
OpenGL 2.0
Used to write vertex program and fragment
program
Platform independent compared to Cg
Asset Cleaner PRO - Clean - Find References
Feature 1 - Project Cleaner:
1、Actions for unused files
2、Enhanced Project View
Feature 2 - Find References:
1、Find references, usages, relationships easily in Project or Scene
2、Explore usages & references
SRDebugger - Console & Tools On-Device
- 在运行时查看 Unity 控制台日志。
- 在“选项”标签上快速迭代游戏玩法参数。
- 使用内置的性能分析器识别出性能热点。
- 将控制台和性能分析器停靠在游戏视图中,以便在玩游戏时进行调试
Swipe Menu-Requires iTween
To transition between menus in demo, depending on the scene, either touch on the menu, swipe, flick, or press the arrow buttons. The example scenes show a small number of menu possibilities.
MMFeedbacks 是为 Unity 游戏增加游戏感的最佳方式
音频
- AudioSource:支持根据需要播放先前存在的音频源。
- 音效:触发音频,随附大量选项
摄像机
- 抖动:随着时间推移抖动摄像机
- 缩放:播放反馈时支持放大或缩小
- 闪烁:在屏幕上短暂闪烁图像或颜色
Graphy Ultimate FPS Counter - Stats Monitor Debugger
WINNER of the BEST DEVELOPMENT TOOL in the Unity Awards
Main Features:
- FPS (Graph and Text)
- Memory (Graph and Text)
- Audio (Graph and Text)
- Advanced device information
- Debugging tools