Linux内核中的红黑树

Linux内核中含有红黑树的实现。它的代码在 (Linux)/lib/rbtree.c。头文件在 (Linux)/include/linux/rbtree.h。现在来看看它是怎么用的。

把这两个文件提取出来,去掉其中对内核头文件的引用。rbtree.c中去掉EXPORT_SYMBOL语句。如下:

/*
  Red Black Trees
  (C) 1999  Andrea Arcangeli <andrea@suse.de>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

  linux/include/linux/rbtree.h

  To use rbtrees you'll have to implement your own insert and search cores.
  This will avoid us to use callbacks and to drop drammatically performances.
  I know it's not the cleaner way,  but in C (not in C++) to get
  performances and genericity...

  Some example of insert and search follows here. The search is a plain
  normal search over an ordered tree. The insert instead must be implemented
  int two steps: as first thing the code must insert the element in
  order as a red leaf in the tree, then the support library function
  rb_insert_color() must be called. Such function will do the
  not trivial work to rebalance the rbtree if necessary.

-----------------------------------------------------------------------
static inline struct page * rb_search_page_cache(struct inode * inode,
                                                 unsigned long offset)
{
        struct rb_node * n = inode->i_rb_page_cache.rb_node;
        struct page * page;

        while (n)
        {
                page = rb_entry(n, struct page, rb_page_cache);

                if (offset < page->offset)
                        n = n->rb_left;
                else if (offset > page->offset)
                        n = n->rb_right;
                else
                        return page;
        }
        return NULL;
}

static inline struct page * __rb_insert_page_cache(struct inode * inode,
                                                   unsigned long offset,
                                                   struct rb_node * node)
{
        struct rb_node ** p = &inode->i_rb_page_cache.rb_node;
        struct rb_node * parent = NULL;
        struct page * page;

        while (*p)
        {
                parent = *p;
                page = rb_entry(parent, struct page, rb_page_cache);

                if (offset < page->offset)
                        p = &(*p)->rb_left;
                else if (offset > page->offset)
                        p = &(*p)->rb_right;
                else
                        return page;
        }

        rb_link_node(node, parent, p);

        return NULL;
}

static inline struct page * rb_insert_page_cache(struct inode * inode,
                                                 unsigned long offset,
                                                 struct rb_node * node)
{
        struct page * ret;
        if ((ret = __rb_insert_page_cache(inode, offset, node)))
                goto out;
        rb_insert_color(node, &inode->i_rb_page_cache);
 out:
        return ret;
}
-----------------------------------------------------------------------
*/

#ifndef _LINUX_RBTREE_H
#define _LINUX_RBTREE_H

/*
#include <linux/kernel.h>
#include <linux/stddef.h>
*/
#include <stdio.h>

struct rb_node
{
        struct rb_node *rb_parent;
        int rb_color;
#define RB_RED          0
#define RB_BLACK        1
        struct rb_node *rb_right;
        struct rb_node *rb_left;
};

struct rb_root
{
        struct rb_node *rb_node;
};

#define RB_ROOT (struct rb_root) { NULL, }
#define rb_entry(ptr, type, member) container_of(ptr, type, member)

extern void rb_insert_color(struct rb_node *, struct rb_root *);
extern void rb_erase(struct rb_node *, struct rb_root *);

/* Find logical next and previous nodes in a tree */
extern struct rb_node *rb_next(struct rb_node *);
extern struct rb_node *rb_prev(struct rb_node *);
extern struct rb_node *rb_first(struct rb_root *);
extern struct rb_node *rb_last(struct rb_root *);

/* Fast replacement of a single node without remove/rebalance/add/rebalance */
extern void rb_replace_node(struct rb_node *victim, struct rb_node *new,
                            struct rb_root *root);

static inline void rb_link_node(struct rb_node * node, struct rb_node * parent,
                                struct rb_node ** rb_link)
{
        node->rb_parent = parent;
        node->rb_color = RB_RED;
        node->rb_left = node->rb_right = NULL;

        *rb_link = node;
}

#endif  /* _LINUX_RBTREE_H */
/*
  Red Black Trees
  (C) 1999  Andrea Arcangeli <andrea@suse.de>
  (C) 2002  David Woodhouse <dwmw2@infradead.org>

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

  linux/lib/rbtree.c
*/

/*
#include <linux/rbtree.h>
*/
#include "rbtree.h"
/*
#include <linux/module.h>
*/
#define EXPORT_SYMBOL(x)


static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
{
        struct rb_node *right = node->rb_right;

        if ((node->rb_right = right->rb_left))
                right->rb_left->rb_parent = node;
        right->rb_left = node;

        if ((right->rb_parent = node->rb_parent))
        {
                if (node == node->rb_parent->rb_left)
                        node->rb_parent->rb_left = right;
                else
                        node->rb_parent->rb_right = right;
        }
        else
                root->rb_node = right;
        node->rb_parent = right;
}

static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
{
        struct rb_node *left = node->rb_left;

        if ((node->rb_left = left->rb_right))
                left->rb_right->rb_parent = node;
        left->rb_right = node;

        if ((left->rb_parent = node->rb_parent))
        {
                if (node == node->rb_parent->rb_right)
                        node->rb_parent->rb_right = left;
                else
                        node->rb_parent->rb_left = left;
        }
        else
                root->rb_node = left;
        node->rb_parent = left;
}

void rb_insert_color(struct rb_node *node, struct rb_root *root)
{
        struct rb_node *parent, *gparent;

        while ((parent = node->rb_parent) && parent->rb_color == RB_RED)
        {
                gparent = parent->rb_parent;

                if (parent == gparent->rb_left)
                {
                        {
                                register struct rb_node *uncle = gparent->rb_right;
                                if (uncle && uncle->rb_color == RB_RED)
                                {
                                        uncle->rb_color = RB_BLACK;
                                        parent->rb_color = RB_BLACK;
                                        gparent->rb_color = RB_RED;
                                        node = gparent;
                                        continue;
                                }
                        }

                        if (parent->rb_right == node)
                        {
                                register struct rb_node *tmp;
                                __rb_rotate_left(parent, root);
                                tmp = parent;
                                parent = node;
                                node = tmp;
                        }

                        parent->rb_color = RB_BLACK;
                        gparent->rb_color = RB_RED;
                        __rb_rotate_right(gparent, root);
                } else {
                        {
                                register struct rb_node *uncle = gparent->rb_left;
                                if (uncle && uncle->rb_color == RB_RED)
                                {
                                        uncle->rb_color = RB_BLACK;
                                        parent->rb_color = RB_BLACK;
                                        gparent->rb_color = RB_RED;
                                        node = gparent;
                                        continue;
                                }
                        }

                        if (parent->rb_left == node)
                        {
                                register struct rb_node *tmp;
                                __rb_rotate_right(parent, root);
                                tmp = parent;
                                parent = node;
                                node = tmp;
                        }

                        parent->rb_color = RB_BLACK;
                        gparent->rb_color = RB_RED;
                        __rb_rotate_left(gparent, root);
                }
        }

        root->rb_node->rb_color = RB_BLACK;
}
EXPORT_SYMBOL(rb_insert_color);

static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
                             struct rb_root *root)
{
        struct rb_node *other;

        while ((!node || node->rb_color == RB_BLACK) && node != root->rb_node)
        {
                if (parent->rb_left == node)
                {
                        other = parent->rb_right;
                        if (other->rb_color == RB_RED)
                        {
                                other->rb_color = RB_BLACK;
                                parent->rb_color = RB_RED;
                                __rb_rotate_left(parent, root);
                                other = parent->rb_right;
                        }
                        if ((!other->rb_left ||
                             other->rb_left->rb_color == RB_BLACK)
                            && (!other->rb_right ||
                                other->rb_right->rb_color == RB_BLACK))
                        {
                                other->rb_color = RB_RED;
                                node = parent;
                                parent = node->rb_parent;
                        }
                        else
                        {
                                if (!other->rb_right ||
                                    other->rb_right->rb_color == RB_BLACK)
                                {
                                        register struct rb_node *o_left;
                                        if ((o_left = other->rb_left))
                                                o_left->rb_color = RB_BLACK;
                                        other->rb_color = RB_RED;
                                        __rb_rotate_right(other, root);
                                        other = parent->rb_right;
                                }
                                other->rb_color = parent->rb_color;
                                parent->rb_color = RB_BLACK;
                                if (other->rb_right)
                                        other->rb_right->rb_color = RB_BLACK;
                                __rb_rotate_left(parent, root);
                                node = root->rb_node;
                                break;
                        }
                }
                else
                {
                        other = parent->rb_left;
                        if (other->rb_color == RB_RED)
                        {
                                other->rb_color = RB_BLACK;
                                parent->rb_color = RB_RED;
                                __rb_rotate_right(parent, root);
                                other = parent->rb_left;
                        }
                        if ((!other->rb_left ||
                             other->rb_left->rb_color == RB_BLACK)
                            && (!other->rb_right ||
                                other->rb_right->rb_color == RB_BLACK))
                        {
                                other->rb_color = RB_RED;
                                node = parent;
                                parent = node->rb_parent;
                        }
                        else
                        {
                                if (!other->rb_left ||
                                    other->rb_left->rb_color == RB_BLACK)
                                {
                                        register struct rb_node *o_right;
                                        if ((o_right = other->rb_right))
                                                o_right->rb_color = RB_BLACK;
                                        other->rb_color = RB_RED;
                                        __rb_rotate_left(other, root);
                                        other = parent->rb_left;
                                }
                                other->rb_color = parent->rb_color;
                                parent->rb_color = RB_BLACK;
                                if (other->rb_left)
                                        other->rb_left->rb_color = RB_BLACK;
                                __rb_rotate_right(parent, root);
                                node = root->rb_node;
                                break;
                        }
                }
        }
        if (node)
                node->rb_color = RB_BLACK;
}

void rb_erase(struct rb_node *node, struct rb_root *root)
{
        struct rb_node *child, *parent;
        int color;

        if (!node->rb_left)
                child = node->rb_right;
        else if (!node->rb_right)
                child = node->rb_left;
        else
        {
                struct rb_node *old = node, *left;

                node = node->rb_right;
                while ((left = node->rb_left) != NULL)
                        node = left;
                child = node->rb_right;
                parent = node->rb_parent;
                color = node->rb_color;

                if (child)
                        child->rb_parent = parent;
                if (parent)
                {
                        if (parent->rb_left == node)
                                parent->rb_left = child;
                        else
                                parent->rb_right = child;
                }
                else
                        root->rb_node = child;

                if (node->rb_parent == old)
                        parent = node;
                node->rb_parent = old->rb_parent;
                node->rb_color = old->rb_color;
                node->rb_right = old->rb_right;
                node->rb_left = old->rb_left;

                if (old->rb_parent)
                {
                        if (old->rb_parent->rb_left == old)
                                old->rb_parent->rb_left = node;
                        else
                                old->rb_parent->rb_right = node;
                } else
                        root->rb_node = node;

                old->rb_left->rb_parent = node;
                if (old->rb_right)
                        old->rb_right->rb_parent = node;
                goto color;
        }

        parent = node->rb_parent;
        color = node->rb_color;

        if (child)
                child->rb_parent = parent;
        if (parent)
        {
                if (parent->rb_left == node)
                        parent->rb_left = child;
                else
                        parent->rb_right = child;
        }
        else
                root->rb_node = child;

 color:
        if (color == RB_BLACK)
                __rb_erase_color(child, parent, root);
}
EXPORT_SYMBOL(rb_erase);

/*
 * This function returns the first node (in sort order) of the tree.
 */
struct rb_node *rb_first(struct rb_root *root)
{
        struct rb_node  *n;

        n = root->rb_node;
        if (!n)
                return NULL;
        while (n->rb_left)
                n = n->rb_left;
        return n;
}
EXPORT_SYMBOL(rb_first);

struct rb_node *rb_last(struct rb_root *root)
{
        struct rb_node  *n;

        n = root->rb_node;
        if (!n)
                return NULL;
        while (n->rb_right)
                n = n->rb_right;
        return n;
}
EXPORT_SYMBOL(rb_last);

struct rb_node *rb_next(struct rb_node *node)
{
        /* If we have a right-hand child, go down and then left as far
           as we can. */
        if (node->rb_right) {
                node = node->rb_right;
                while (node->rb_left)
                        node=node->rb_left;
                return node;
        }

        /* No right-hand children.  Everything down and left is
           smaller than us, so any 'next' node must be in the general
           direction of our parent. Go up the tree; any time the
           ancestor is a right-hand child of its parent, keep going
           up. First time it's a left-hand child of its parent, said
           parent is our 'next' node. */
        while (node->rb_parent && node == node->rb_parent->rb_right)
                node = node->rb_parent;

        return node->rb_parent;
}
EXPORT_SYMBOL(rb_next);

struct rb_node *rb_prev(struct rb_node *node)
{
        /* If we have a left-hand child, go down and then right as far
           as we can. */
        if (node->rb_left) {
                node = node->rb_left;
                while (node->rb_right)
                        node=node->rb_right;
                return node;
        }

        /* No left-hand children. Go up till we find an ancestor which
           is a right-hand child of its parent */
        while (node->rb_parent && node == node->rb_parent->rb_left)
                node = node->rb_parent;

        return node->rb_parent;
}
EXPORT_SYMBOL(rb_prev);

void rb_replace_node(struct rb_node *victim, struct rb_node *new,
                     struct rb_root *root)
{
        struct rb_node *parent = victim->rb_parent;

        /* Set the surrounding nodes to point to the replacement */
        if (parent) {
                if (victim == parent->rb_left)
                        parent->rb_left = new;
                else
                        parent->rb_right = new;
        } else {
                root->rb_node = new;
        }
        if (victim->rb_left)
                victim->rb_left->rb_parent = new;
        if (victim->rb_right)
                victim->rb_right->rb_parent = new;

        /* Copy the pointers/colour from the victim to the replacement */
        *new = *victim;
}
EXPORT_SYMBOL(rb_replace_node);

注意,这两个文件有GPL许可证要求。

Kernel中的实现不包含数据成员,所以使用时要加上数据成员。

struct node {
        struct rb_node node;
        int key;
};

rb_node 放在上面,这样使用时作类型转换要容易些。如果key放在上面,那么struct rb_node 中的指针转换到struct node时,要用container_of()宏。这是在linux kernel中定义的。

同样rb_insert_color() 也不包含2-叉树的插入代码,同样要加上,

int insert(struct rb_root *tree, int key)
{
        struct node *p;
        struct node *next, *prev;
        int type;

        p = (struct node*)tree->rb_node;
loc:
        if (key> p->key) next = (struct node*)p->node.rb_right;
        else if(key <p->key) next = (struct node*)p->node.rb_left;
        else return 0;

        if (next) {
                p = next;
                goto loc;
        }

        next = (struct node*) malloc(sizeof(struct node));
        next->key=key;
        next->node.rb_color=RB_RED;
        next->node.rb_parent=(struct rb_node*)p;
        next->node.rb_left=next->node.rb_right=NULL;
        if (key>p->key) {
                p->node.rb_right=(struct rb_node*)next;
        }
        else {
                p->node.rb_left=(struct rb_node*)next;
        }

        rb_insert_color(&next->node, tree);
}

然后,套用一下原来的测试程序:

#include <stdio.h>
#include "rbtree.h"

struct node {
        struct rb_node node;
        int key;
};


int insert(struct rb_root *tree, int key)
{
        struct node *p;
        struct node *next, *prev;
        int type;

       p = (struct node*)tree->rb_node;
loc:
        if (key> p->key) next = (struct node*)p->node.rb_right;
        else if(key <p->key) next = (struct node*)p->node.rb_left;
        else return 0;

        if (next) {
                p = next;
                goto loc;
        }

        next = (struct node*) malloc(sizeof(struct node));
        next->key=key;
        next->node.rb_color=RB_RED;
        next->node.rb_parent=(struct rb_node*)p;
        next->node.rb_left=next->node.rb_right=NULL;
        if (key>p->key) {
                p->node.rb_right=(struct rb_node*)next;
        }
        else {
                p->node.rb_left=(struct rb_node*)next;
        }

        rb_insert_color(&next->node, tree);
}


int keys[] = {
        35, 36, 37, 38, 39, 40,
        8,9,10, 11,12, 13, 14,
        41,42, 43,44,45,
        58,59,60,
        1, 2,3,4, 5, 6, 7,
        21, 22, 23, 24, 25, 26,27,
        15, 16, 17,18, 19, 20,
        51,52,53,54,55,56,57,
        28, 29, 30, 31, 32, 33, 34,
        46,47,48,49, 50,
};

int level(struct node *p)
{
        int i=0;
        while (p){
                ++i;
                p= (struct node*)p->node.rb_parent;
        }
        return i-1;
}

void printtree(struct rb_root *tree)
{
        struct node *p;
        int i;
        int curlevel;
        struct node *queue[200];
        int first, last;

        first=last=0;
        curlevel=0;


        p = (struct node*)tree->rb_node;
        if(p) {
                printf("%d: ", curlevel);
                printf("%d.%c",p->key, "rb"[p->node.rb_color]);
                if(p->node.rb_left) queue[last++] = (struct node*)p->node.rb_left;
                if(p->node.rb_right) queue[last++] = (struct node*)p->node.rb_right;
        }

        while(first<last) {
                p = queue[first++];
                if (level(p)>curlevel) {
                        printf("\n");
                        curlevel++;
                        printf("%d:", curlevel);
                }
                if(p==(struct node*)p->node.rb_parent->rb_left)
                        printf(" %d.%c(<-%d)",p->key,"rb"[p->node.rb_color],((struct node *)p->node.rb_parent)->key);
                else printf(" (%d->)%d.%c",((struct node*)p->node.rb_parent)->key,p->key,"rb"[p->node.rb_color]);
                if(p->node.rb_left) queue[last++] = (struct node*)p->node.rb_left;
                if(p->node.rb_right) queue[last++] = (struct node*)p->node.rb_right;
        }
        printf("\n");
}

int main()
{
        struct rb_root r;
        int i;

        r.rb_node = (struct rb_node*)malloc(sizeof(struct node));
        ((struct node*)r.rb_node)->key=keys[0];
        r.rb_node->rb_color=RB_BLACK;
        r.rb_node->rb_parent=NULL;
        r.rb_node->rb_left=r.rb_node->rb_right=NULL;


        for( i=1; i<20; i++) {
                printf("insert key=%d\n", keys[i]);
                insert( &r, keys[i]);
                printtree(&r);
        }

        return 0;
}

比较运行结果,可以看到跟我们自己写的红黑树,运行结果是完全一样的。

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