ArrayList & LinkedList
ArrayList
class ArrayList<E> extends AbstractList<E> implements List<E>, RandomAccess, Cloneable, java.io.Serializable {}
ArrayList, 基于数组实现,是一个动态数组,能够自动扩容,DEFAULT_CAPACITY=10。类定义中主要有两个私有变量:
private transient Object[] elementData; //被标记为transient的属性在对象被序列化的时候不会被保存
private int size;
对于ArrayList而言,它实现List接口、底层使用数组保存所有元素。其操作基本上是对数组的操作。
ArrayList提供了三种方式的构造函数:
public ArrayList(int initialCapacity) {
super();
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal Capacity: " + initialCapacity);
this.elementData = new Object[initialCapacity];
}
public ArrayList() {
super();
this.elementData = EMPTY_ELEMENTDATA;
}
public ArrayList(Collection<? extends E> c) {
elementData = c.toArray();
size = elementData.length;
if (elementData.getClass() != Object[].class)
elementData = Arrays.copyOf(elementData, size, Object[].class);
}
ArrayList提供了set(int index, E element), add(E e), add(int index, E element), addAll(Collection<? extends E> c), addAll(int index, Collection<? extends E> c)这些添加元素的方法,add()中都会先调用ensureCapacity(size+1)保证数组不会越界。
元素读取直接return (E) elementData[index];
元素删除提供了remove(int index)和remove(Object o)两种方式,都使用到System.arraycopy() native方法,将移除位置之后的元素向前挪动一个位置,list末尾元素置空(null),返回被移除的元素。
public void add(int index, E element) {
rangeCheckForAdd(index);
ensureCapacityInternal(size + 1);
System.arraycopy(elementData, index, elementData, index+1, size - index);
elementData[index] = element;
size++;
}
public E remove(int index) {
rangeCheck(index);
modCount++;
E oldValue = elementData(index);
int numMoved = size - index - 1;
if (numMoved > 0)
System.arraycopy(elementData, index+1, elementData, index, numMoved);
elementData[--size] = null;
return oldValue;
}
总结:ArrayList每次增加元素时都要调用扩容方法,以确保足够的容量,当容量不够时,每次增加元素,都要将原来的元素拷贝到一个新的数组中,非常耗时。ArrayList的实现中大量地调用了Arrays.copyOf()和System.arraycopy()方法,用于复制新数组。ArrayList基于数组实现,可以通过下标索引直接查找到指定位置的元素,因此查找效率高,但每次插入或删除元素,就要大量地移动元素,插入删除元素的效率低。
LinkedList
class LinkedList<E> extends AbstractSequentialList<E> implements List<E>, Deque<E>, Cloneable, java.io.Serializable {}
LinkedList底层的数据结构是基于双向循环链表的,可以用来实现队列和栈,既然是双向链表,必然存在一种数据结构-我们称之为Node节点。
LinkedList中定义了三个属性:
transient int size = 0;
transient Node first;
transient Node last;
首先看下Node节点的定义:
private static class Node<E> {
E item;
Node<E> next;
Node<E> prev;
Node(Node<E> prev, E element, Node<E> next) {
this.item = element;
this.next = next;
this.prev = prev;
}
}
LinkedList提供了两个构造方法:
public LinkedList() {}
public LinkedList(Collection<? extends E> c) {
this();
addAll(c);
}
元素添加方法:
public boolean add(E e) {
linkLast(e);
return true;
}
public void add(int index, E element) {
checkPositionIndex(index);
if (index == size)
linkLast(element);
else
linkBefore(element, node(index));
}
private void linkFirst(E e) {
final Node<E> f = first;
final Node<E> newNode = new Node<>(null, e, f);
first = newNode;
if (f == null)
last = newNode;
else
f.prev = newNode;
size++;
modCount++;
}
void linkLast(E e) {
final Node<E> l = last;
final Node<E> newNode = new Node<>(l, e, null);
last = newNode;
if (l == null)
first = newNode;
else
l.next = newNode;
size++;
modCount++;
}
void linkBefore(E e, Node<E> succ) {
final Node<E> pred = succ.prev;
final Node<E> newNode = new Node<>(pred, e, succ);
succ.prev = newNode;
if (pred == null)
first = newNode;
else
pred.next = newNode;
size++;
modCount++;
}
public boolean addAll(int index, Collection<? extends E> c) {
checkPositionIndex(index);
Object[] a = c.toArray();
int numNew = a.length;
if (numNew == 0)
return false;
Node<E> pred, succ;
if (index == size) {
succ = null;
pred = last;
} else {
succ = node(index);
pred = succ.prev;
}
for (Object o : a) {
@SuppressWarnings("unchecked") E e = (E) o;
Node<E> newNode = new Node<>(pred, e, null);
if (pred == null)
first = newNode;
else
pred.next = newNode;
pred = newNode;
}
if (succ == null) {
last = pred;
} else {
pred.next = succ;
succ.prev = pred;
}
size += numNew;
modCount++;
return true;
}
LinkedList还实现了get(int index), contains(Object o),remove(int index), remove(Object o), clear(), indexOf()等方法
获取指定位置的节点方法,采取了居中判断提高效率:
Node<E> node(int index) {
if (index < (size >> 1)) {
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
public int indexOf(Objec o) {
int index = 0;
if (o == null) {
for (Node<E> x = first; x != null; x = x.next) {
if (x.item == null)
return index;
index++;
}
} else {
for (Node<E> x = first; x != null; x = x.next) {
if (o.equals(x.item))
return index;
index++;
}
}
return -1;
}
E unlink(Node<E> x) {
final E element = x.item;
final Node<E> next = x.next;
final Node<E> prev = x.prev;
if (prev == null) {
first = next;
} else {
prev.next = next;
x.prev = null;
}
if (next == null) {
last = prev;
} else {
next.prev = prev;
x.next = null;
}
x.item = null;
size--;
modCount++;
return element;
}
参考链接:
1. http://www.cnblogs.com/ITtangtang/p/3948610.html
2. http://www.cnblogs.com/ITtangtang/p/3948555.html
3. http://blog.csdn.net/jzhf2012/article/details/8540543
4. http://blog.sina.com.cn/s/blog_463b79ca01010w3g.html
5. http://blog.sina.com.cn/s/blog_463b79ca0101106f.html