#include <windows.h>
//声明窗口函数
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPSTR lpCmdLine,int nShowCmd)
{
HWND hwnd;
MSG Msg;
//定义窗口类结构体变量
WNDCLASS wndclass;
wchar_t* lpszClassName=L"Win32窗口";//窗口类的名称
wchar_t* lpszTitle=L"JamesDialog";//窗口的标题
//窗口类结构体变量初始化
wndclass.style=CS_HREDRAW|CS_VREDRAW;
wndclass.lpfnWndProc=WndProc;//窗口函数
wndclass.cbClsExtra=0;
wndclass.cbWndExtra=0;
wndclass.hInstance=hInstance;
wndclass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
wndclass.hCursor=LoadCursor(NULL,IDC_ARROW);
wndclass.hbrBackground=(HBRUSH)GetStockObject(WHITE_BRUSH);
wndclass.lpszMenuName=NULL;
wndclass.lpszClassName=lpszClassName;
wndclass.hbrBackground=(HBRUSH)GetStockObject(BLACK_BRUSH);
//在系统中注册窗口类
if(!RegisterClass(&wndclass))
{
MessageBeep(0);
return FALSE;
}//创建窗口
hwnd=CreateWindow(lpszClassName,lpszTitle,
//窗口的风格
WS_OVERLAPPEDWINDOW|WS_VSCROLL|WS_SYSMENU,
CW_USEDEFAULT,CW_USEDEFAULT,//窗口的默认大小及位置
CW_USEDEFAULT,CW_USEDEFAULT,
NULL,
NULL,
hInstance,
NULL
);//显示窗口
ShowWindow(hwnd,SW_SHOWNORMAL);
//更新窗口
UpdateWindow(hwnd);
//启动消息循环
while(GetMessage(&Msg,NULL,0,0))
{
TranslateMessage(&Msg);
DispatchMessage(&Msg);//将消息传递到指定的函数
}
return Msg.wParam;
}
//窗口函数定义
LRESULT CALLBACK WndProc(HWND hwnd,UINT message,WPARAM wParam,LPARAM lParam)
{
switch(message)
{
case WM_LBUTTONDOWN: //单击鼠标左键时
MessageBox(hwnd,L"你好!世界!",L"显示",1);
break;
case WM_RBUTTONDOWN://单击鼠标右键时
MessageBox(hwnd,L"你好啊!",L"显示",1);
break;
case WM_DESTROY:// 单击"关闭"按钮时
PostQuitMessage(0);//向应用程序发出退出消息,请求退出
default:
//未出理的消息交由系统默认过程处理
return DefWindowProc(hwnd,message,wParam,lParam);
}
return (0);
}