/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package javatest;
import java.util.Arrays;
import java.util.Random;
/**
*
* @author 17520
*/
public class GameFrame extends javax.swing.JFrame
{
/**
* Creates new form GameFrame
*/
public GameFrame()
{
initComponents();
}
/**
* This method is called from within the constructor to initialize the form.
* WARNING: Do NOT modify this code. The content of this method is always
* regenerated by the Form Editor.
*/
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">
private void initComponents()
{
GamePanel = new javax.swing.JPanel();
jLabel1 = new javax.swing.JLabel();
ResultPanel = new javax.swing.JPanel();
jScrollPane1 = new javax.swing.JScrollPane();
ResultArea = new javax.swing.JTextArea();
ResultArea.setLineWrap(true);
ResultArea.setWrapStyleWord(true);
RepeatCheckBox = new javax.swing.JCheckBox();
AmountSpinner = new javax.swing.JSpinner();
AmountSpinner.setModel(new javax.swing.SpinnerNumberModel(2, 2, 100, 1));
MinSpinner = new javax.swing.JSpinner();
MinSpinner.setModel(new javax.swing.SpinnerNumberModel(1, -1024, 1024,1));
ExcuteSpinner = new javax.swing.JSpinner();
ExcuteSpinner.setModel(new javax.swing.SpinnerNumberModel(0, 0, 5, 1));
jLabel2 = new javax.swing.JLabel();
jLabel3 = new javax.swing.JLabel();
jLabel4 = new javax.swing.JLabel();
MaxSpinner = new javax.swing.JSpinner();
MaxSpinner.setModel(new javax.swing.SpinnerNumberModel(10, -1024, 1024,1));
jLabel5 = new javax.swing.JLabel();
GenButton = new javax.swing.JButton();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
setTitle("Yosha's random generator");
setBackground(new java.awt.Color(28, 27, 32));
getContentPane().setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout());
GamePanel.setBackground(new java.awt.Color(28, 27, 32));
GamePanel.setForeground(new java.awt.Color(255, 255, 255));
GamePanel.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
GamePanel.setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout());
jLabel1.setFont(new java.awt.Font("雅黑宋体", 1, 36)); // NOI18N
jLabel1.setForeground(new java.awt.Color(240, 240, 240));
jLabel1.setText("随机数生成器");
GamePanel.add(jLabel1, new org.netbeans.lib.awtextra.AbsoluteConstraints(30, 10, 240, 60));
ResultPanel.setBackground(new java.awt.Color(41, 40, 45));
ResultPanel.setBorder(javax.swing.BorderFactory.createTitledBorder(null, "结果序列", javax.swing.border.TitledBorder.DEFAULT_JUSTIFICATION, javax.swing.border.TitledBorder.DEFAULT_POSITION, new java.awt.Font("雅黑宋体", 0, 18), new java.awt.Color(240, 240, 240))); // NOI18N
ResultPanel.setForeground(new java.awt.Color(255, 255, 255));
ResultPanel.setAutoscrolls(true);
ResultPanel.setFont(new java.awt.Font("微软雅黑", 0, 12)); // NOI18N
ResultPanel.setLayout(new org.netbeans.lib.awtextra.AbsoluteLayout());
ResultArea.setBackground(new java.awt.Color(41, 40, 45));
ResultArea.setColumns(20);
ResultArea.setFont(new java.awt.Font("雅黑宋体", 0, 18)); // NOI18N
ResultArea.setForeground(new java.awt.Color(255, 255, 255));
ResultArea.setRows(5);
ResultArea.setCaretColor(new java.awt.Color(240, 240, 240));
ResultArea.setDisabledTextColor(new java.awt.Color(240, 240, 240));
jScrollPane1.setViewportView(ResultArea);
ResultPanel.add(jScrollPane1, new org.netbeans.lib.awtextra.AbsoluteConstraints(10, 30, 380, 220));
GamePanel.add(ResultPanel, new org.netbeans.lib.awtextra.AbsoluteConstraints(50, 200, 410, 270));
RepeatCheckBox.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
RepeatCheckBox.setForeground(new java.awt.Color(255, 255, 255));
RepeatCheckBox.setSelected(true);
RepeatCheckBox.setText("可重复");
GamePanel.add(RepeatCheckBox, new org.netbeans.lib.awtextra.AbsoluteConstraints(490, 320, -1, -1));
AmountSpinner.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
AmountSpinner.setToolTipText("产生的个数");
GamePanel.add(AmountSpinner, new org.netbeans.lib.awtextra.AbsoluteConstraints(230, 150, 50, -1));
MinSpinner.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
MinSpinner.setToolTipText("最小值");
GamePanel.add(MinSpinner, new org.netbeans.lib.awtextra.AbsoluteConstraints(220, 90, 50, -1));
ExcuteSpinner.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
ExcuteSpinner.setToolTipText("精确到");
GamePanel.add(ExcuteSpinner, new org.netbeans.lib.awtextra.AbsoluteConstraints(400, 150, 50, -1));
jLabel2.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
jLabel2.setForeground(new java.awt.Color(240, 240, 240));
jLabel2.setText("产生个数");
GamePanel.add(jLabel2, new org.netbeans.lib.awtextra.AbsoluteConstraints(170, 150, 60, 20));
jLabel3.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
jLabel3.setForeground(new java.awt.Color(240, 240, 240));
jLabel3.setText("最小值");
GamePanel.add(jLabel3, new org.netbeans.lib.awtextra.AbsoluteConstraints(170, 90, 50, 20));
jLabel4.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
jLabel4.setForeground(new java.awt.Color(240, 240, 240));
jLabel4.setText("小数点后几位");
GamePanel.add(jLabel4, new org.netbeans.lib.awtextra.AbsoluteConstraints(310, 150, 100, 20));
MaxSpinner.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
MaxSpinner.setToolTipText("最大值");
GamePanel.add(MaxSpinner, new org.netbeans.lib.awtextra.AbsoluteConstraints(360, 90, 50, -1));
jLabel5.setFont(new java.awt.Font("雅黑宋体", 0, 14)); // NOI18N
jLabel5.setForeground(new java.awt.Color(240, 240, 240));
jLabel5.setText("最大值");
GamePanel.add(jLabel5, new org.netbeans.lib.awtextra.AbsoluteConstraints(310, 90, 50, 20));
GenButton.setBackground(new java.awt.Color(71, 70, 76));
GenButton.setFont(new java.awt.Font("雅黑宋体", 1, 18)); // NOI18N
GenButton.setForeground(new java.awt.Color(255, 255, 255));
GenButton.setText("生成");
GenButton.setCursor(new java.awt.Cursor(java.awt.Cursor.HAND_CURSOR));
GenButton.addMouseListener(new java.awt.event.MouseAdapter()
{
public void mouseClicked(java.awt.event.MouseEvent evt)
{
GenButtonMouseClicked(evt);
}
});
GenButton.addActionListener(new java.awt.event.ActionListener()
{
public void actionPerformed(java.awt.event.ActionEvent evt)
{
GenButtonActionPerformed(evt);
}
});
GamePanel.add(GenButton, new org.netbeans.lib.awtextra.AbsoluteConstraints(490, 360, -1, 70));
getContentPane().add(GamePanel, new org.netbeans.lib.awtextra.AbsoluteConstraints(0, 0, 610, 480));
pack();
}// </editor-fold>
private void GenButtonActionPerformed(java.awt.event.ActionEvent evt)
{
// TODO add your handling code here:
}
private void GenButtonMouseClicked(java.awt.event.MouseEvent evt)
{
// TODO add your handling code here:
int max=Integer.valueOf(String.valueOf(MaxSpinner.getValue()));
int min=Integer.valueOf(String.valueOf(MinSpinner.getValue()));
int amount=Integer.valueOf(String.valueOf(AmountSpinner.getValue()));
int []result=new int[amount];
for(int i=0;i<amount;i++)
{
Random random=new Random();
result[i]=random.nextInt(max)%(max-min+1)+min;
}
ResultArea.setText(Arrays.toString(result));
}
/**
* @param args the command line arguments
*/
public static void main(String args[])
{
/* Set the Nimbus look and feel */
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try
{
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels())
{
if ("Nimbus".equals(info.getName()))
{
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
} catch (ClassNotFoundException ex)
{
java.util.logging.Logger.getLogger(GameFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (InstantiationException ex)
{
java.util.logging.Logger.getLogger(GameFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (IllegalAccessException ex)
{
java.util.logging.Logger.getLogger(GameFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (javax.swing.UnsupportedLookAndFeelException ex)
{
java.util.logging.Logger.getLogger(GameFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
/* Create and display the form */
java.awt.EventQueue.invokeLater(new Runnable()
{
public void run()
{
new GameFrame().setVisible(true);
}
});
}
// Variables declaration - do not modify
private javax.swing.JSpinner AmountSpinner;
private javax.swing.JSpinner ExcuteSpinner;
private javax.swing.JPanel GamePanel;
private javax.swing.JButton GenButton;
private javax.swing.JSpinner MaxSpinner;
private javax.swing.JSpinner MinSpinner;
private javax.swing.JCheckBox RepeatCheckBox;
private javax.swing.JTextArea ResultArea;
private javax.swing.JPanel ResultPanel;
private javax.swing.JLabel jLabel1;
private javax.swing.JLabel jLabel2;
private javax.swing.JLabel jLabel3;
private javax.swing.JLabel jLabel4;
private javax.swing.JLabel jLabel5;
private javax.swing.JScrollPane jScrollPane1;
// End of variables declaration
}