帐户图片的名字例子
这个示例演示了不同的方法得到的用户的名字,当前登录。它也演示了如何获得并把图像用于用户的瓷砖。Windows.System检查。 UserProfile为信息类和方法应用于该样品。
partial class MainPage : Page
{
#region Properties
private Frame _scenariosFrame;
public Frame ScenariosFrame
{
get { return _scenariosFrame; }
set { _scenariosFrame = value; }
}
private Frame _inputFrame;
public Frame InputFrame
{
get { return _inputFrame; }
set { _inputFrame = value; }
}
private Frame _outputFrame;
public Frame OutputFrame
{
get { return _outputFrame; }
set { _outputFrame = value; }
}
private string _rootNamespace;
public string RootNamespace
{
get { return _rootNamespace; }
set { _rootNamespace = value; }
}
#endregion
#region Events
public event System.EventHandler InputFrameLoaded;
public event System.EventHandler OutputFrameLoaded;
#endregion
public MainPage()
{
InitializeComponent();
_scenariosFrame = ScenarioList;
_inputFrame = ScenarioInput;
_outputFrame = ScenarioOutput;
SetFeatureName(FEATURE_NAME);
Loaded += new RoutedEventHandler(MainPage_Loaded);
Windows.UI.ViewManagement.ApplicationView.GetForCurrentView().ViewStateChanged += new TypedEventHandler<Windows.UI.ViewManagement.ApplicationView, Windows.UI.ViewManagement.ApplicationViewStateChangedEventArgs>(MainPage_ViewStateChanged);
DisplayProperties.LogicalDpiChanged += new DisplayPropertiesEventHandler(DisplayProperties_LogicalDpiChanged);
NavigationCacheMode = Windows.UI.Xaml.Navigation.NavigationCacheMode.Required;
}
void MainPage_Loaded( object sender, RoutedEventArgs e)
{
// Figure out what resolution and orientation we are in and respond appropriately
CheckResolutionAndViewState();
// Load the ScenarioList page into the proper frame
ScenarioList.Navigate(Type.GetType(_rootNamespace + " .ScenarioList "), this);
}
#region Resolution and orientation code
void DisplayProperties_LogicalDpiChanged( object sender)
{
CheckResolutionAndViewState();
}
void CheckResolutionAndViewState()
{
VisualStateManager.GoToState( this, ApplicationView.Value.ToString() + DisplayProperties.ResolutionScale.ToString(), false);
}
void MainPage_ViewStateChanged(ApplicationView sender, ApplicationViewStateChangedEventArgs args)
{
CheckResolutionAndViewState();
}
#endregion
private void SetFeatureName( string str)
{
FeatureName.Text = str;
}
async void Footer_Click( object sender, RoutedEventArgs e)
{
await Windows.System.Launcher.LaunchUriAsync( new Uri(((HyperlinkButton)sender).Tag.ToString()));
}
public void NotifyUser( string strMessage, NotifyType type)
{
switch (type)
{
case NotifyType.StatusMessage:
StatusBlock.Style = Resources[ " StatusStyle "] as Style;
break;
case NotifyType.ErrorMessage:
StatusBlock.Style = Resources[ " ErrorStyle "] as Style;
break;
}
StatusBlock.Text = strMessage;
}
public void DoNavigation(Type inPageType, Frame inFrame, Type outPageType, Frame outFrame)
{
inFrame.Navigate(inPageType, this);
outFrame.Navigate(outPageType, this);
// Raise InputFrameLoaded so downstream pages know that the input frame content has been loaded.
if (InputFrameLoaded != null)
{
InputFrameLoaded( this, new EventArgs());
}
// Raise OutputFrameLoaded so downstream pages know that the output frame content has been loaded.
if (OutputFrameLoaded != null)
{
OutputFrameLoaded( this, new EventArgs());
}
}
}
public enum NotifyType
{
StatusMessage,
ErrorMessage
};
#region Properties
private Frame _scenariosFrame;
public Frame ScenariosFrame
{
get { return _scenariosFrame; }
set { _scenariosFrame = value; }
}
private Frame _inputFrame;
public Frame InputFrame
{
get { return _inputFrame; }
set { _inputFrame = value; }
}
private Frame _outputFrame;
public Frame OutputFrame
{
get { return _outputFrame; }
set { _outputFrame = value; }
}
private string _rootNamespace;
public string RootNamespace
{
get { return _rootNamespace; }
set { _rootNamespace = value; }
}
#endregion
#region Events
public event System.EventHandler InputFrameLoaded;
public event System.EventHandler OutputFrameLoaded;
#endregion
public MainPage()
{
InitializeComponent();
_scenariosFrame = ScenarioList;
_inputFrame = ScenarioInput;
_outputFrame = ScenarioOutput;
SetFeatureName(FEATURE_NAME);
Loaded += new RoutedEventHandler(MainPage_Loaded);
Windows.UI.ViewManagement.ApplicationView.GetForCurrentView().ViewStateChanged += new TypedEventHandler<Windows.UI.ViewManagement.ApplicationView, Windows.UI.ViewManagement.ApplicationViewStateChangedEventArgs>(MainPage_ViewStateChanged);
DisplayProperties.LogicalDpiChanged += new DisplayPropertiesEventHandler(DisplayProperties_LogicalDpiChanged);
NavigationCacheMode = Windows.UI.Xaml.Navigation.NavigationCacheMode.Required;
}
void MainPage_Loaded( object sender, RoutedEventArgs e)
{
// Figure out what resolution and orientation we are in and respond appropriately
CheckResolutionAndViewState();
// Load the ScenarioList page into the proper frame
ScenarioList.Navigate(Type.GetType(_rootNamespace + " .ScenarioList "), this);
}
#region Resolution and orientation code
void DisplayProperties_LogicalDpiChanged( object sender)
{
CheckResolutionAndViewState();
}
void CheckResolutionAndViewState()
{
VisualStateManager.GoToState( this, ApplicationView.Value.ToString() + DisplayProperties.ResolutionScale.ToString(), false);
}
void MainPage_ViewStateChanged(ApplicationView sender, ApplicationViewStateChangedEventArgs args)
{
CheckResolutionAndViewState();
}
#endregion
private void SetFeatureName( string str)
{
FeatureName.Text = str;
}
async void Footer_Click( object sender, RoutedEventArgs e)
{
await Windows.System.Launcher.LaunchUriAsync( new Uri(((HyperlinkButton)sender).Tag.ToString()));
}
public void NotifyUser( string strMessage, NotifyType type)
{
switch (type)
{
case NotifyType.StatusMessage:
StatusBlock.Style = Resources[ " StatusStyle "] as Style;
break;
case NotifyType.ErrorMessage:
StatusBlock.Style = Resources[ " ErrorStyle "] as Style;
break;
}
StatusBlock.Text = strMessage;
}
public void DoNavigation(Type inPageType, Frame inFrame, Type outPageType, Frame outFrame)
{
inFrame.Navigate(inPageType, this);
outFrame.Navigate(outPageType, this);
// Raise InputFrameLoaded so downstream pages know that the input frame content has been loaded.
if (InputFrameLoaded != null)
{
InputFrameLoaded( this, new EventArgs());
}
// Raise OutputFrameLoaded so downstream pages know that the output frame content has been loaded.
if (OutputFrameLoaded != null)
{
OutputFrameLoaded( this, new EventArgs());
}
}
}
public enum NotifyType
{
StatusMessage,
ErrorMessage
};
完整Demo