Game.java
import javax.swing.JFrame;
public class Game {
public static void main(String [] args) {
JFrame window = new JFrame("飞碟大战");
window.setResizable(false);
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.add(new GamePanel());
window.pack();
window.setLocationRelativeTo(null);
window.setVisible(true);
}
}
GamePanel.java
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.image.BufferedImage;
import javax.swing.JPanel;
public class GamePanel extends JPanel implements Runnable, KeyListener {
// 640 480
public static int WIDTH = 320;
public static int HEIGHT = 240;
public static int SCALE = 2;
// 游戏线程 游戏循环
private Thread thread;
private bool