android 状态栏添加快捷键

1.在frameworks/base/packages/SystemUI/res/values/config.xml的

 <string name="quick_settings_tiles_default" translatable="false">    
 wifi,bt,inversion,cell,airplane,rotation,flashlight,location,cast,hotspot,hotknot,audioprofile,Laser
    </string>

注意quick_settings_tiles_default中文字的显示顺序也是图标的显示顺序

2.将LaserTile.java添加到frameworks/base/packages/SystemUI/src/com/android/systemui/qs/tiles/目录下

package com.android.systemui.qs.tiles;

import android.app.ActivityManager;
import android.os.SystemClock;

import com.android.systemui.R;
import com.android.systemui.qs.QSTile;

import java.io.BufferedReader;

import java.io.DataOutputStream;
import java.io.FileReader;
import java.io.FileWriter;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStream;
import java.io.InputStreamReader;
import android.util.Log;
import android.content.Intent;
import android.content.Context;

/** Quick settings tile: Control flashlight **/
public class LaserTile extends QSTile<QSTile.BooleanState> {

    /** Grace period for which we consider the flashlight
     * still available because it was recently on. */
    /// M:Fix [ALPS01838137] Modify timeout to 3000 
    private static final long RECENTLY_ON_DURATION_MILLIS = 3000;
    //private static final long RECENTLY_ON_DURATION_MILLIS = 500;

    //这里用的是flashlight的图标,要自定义的请参考Vector Asset studio
    //AS 提供了很多小图标
    //如果不想用这种方式可以使用 ResourceIcon.get(mAudioState)直接获取图片资源
    private final AnimationIcon mEnable
            = new AnimationIcon(R.drawable.ic_signal_flashlight_enable_animation);
    private final AnimationIcon mDisable
            = new AnimationIcon(R.drawable.ic_signal_flashlight_disable_animation);
    private long mWasLastOn;
    Context mContext;
 

    public LaserTile(Host host) {
        super(host);
	mContext=host.getContext();
    }

    @Override
    protected void handleDestroy() {
        super.handleDestroy();
    }

    @Override
    protected BooleanState newTileState() {
        return new BooleanState();
    }

    @Override
    public void setListening(boolean listening) {
    }

    @Override
    protected void handleUserSwitch(int newUserId) {
    }

    @Override
    protected void handleClick() {
        if (ActivityManager.isUserAMonkey()) {
            return;
        }
        boolean newState = !mState.value; 
	contorlJGLEDLigth(mContext,newState);//设置激光灯状态
        refreshState(newState ? UserBoolean.USER_TRUE : UserBoolean.USER_FALSE);
    }

    @Override
    protected void handleUpdateState(BooleanState state, Object arg) {
        if (state.value) {
            mWasLastOn = SystemClock.uptimeMillis();
        }

        if (arg instanceof UserBoolean) {
            state.value = ((UserBoolean) arg).value;
        }

        if (!state.value && mWasLastOn != 0) {
            if (SystemClock.uptimeMillis() > mWasLastOn + RECENTLY_ON_DURATION_MILLIS) {
                mWasLastOn = 0;
            } else {
                mHandler.removeCallbacks(mRecentlyOnTimeout);
                mHandler.postAtTime(mRecentlyOnTimeout, mWasLastOn + RECENTLY_ON_DURATION_MILLIS);
            }
        }
	state.value=isJGLedLight();//获取激光灯状态
        // Always show the tile when the flashlight is or was recently on. This is needed because
        // the camera is not available while it is being used for the flashlight.
        state.visible = true ;
        state.label = mHost.getContext().getString(R.string.quick_settings_flashlight_label);
        final AnimationIcon icon = state.value ? mEnable : mDisable;
        icon.setAllowAnimation(arg instanceof UserBoolean && ((UserBoolean) arg).userInitiated);
        state.icon = icon;
        int onOrOffId = state.value
                ? R.string.accessibility_quick_settings_flashlight_on
                : R.string.accessibility_quick_settings_flashlight_off;//显示的文字
        state.contentDescription = mContext.getString(onOrOffId);
    }

    @Override
    protected String composeChangeAnnouncement() {
        //显示的文字
        if (mState.value) {
            return mContext.getString(R.string.accessibility_quick_settings_flashlight_changed_on);
        } else {
            return mContext.getString(R.string.accessibility_quick_settings_flashlight_changed_off);
        }
    }

 
     
 

}

3.frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/phone/QSTileHost.java 的createTile中添加

else if (tileSpec.equals("Laser")) return new LaserTile(this);

通过以上的方式就把快捷方式添加上去了

android 8.1添加在 frameworks/base/packages/SystemUI/src/com/android/systemui/qs/tileimpl/QSFactoryImpl.java

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