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原创 简单的action和Func应用

代码片 1 delegate int 代理(int a, int b); static void Main(string[] args) { 代理 代理A = 加; System.Console.WriteLine(代理A(12, 7)); 代理 代理B = 除;

2016-09-30 22:09:20 256

原创 mysql hollo world

using System; using MySql.Data.MySqlClient; namespace testdatabase { internal class Program { public static void Main(string[] args)//192.168.1.103 127.0.0.1 192.168.1.101 211.

2016-09-28 23:35:23 263

原创 简单的xml c#

using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Mime; using System.Text; using System.Threading.Tasks; using System.Xml; namespace Cons

2016-09-27 23:29:28 385

stanford 图形学.7z

斯坦福图形学课程 ee267 PDF https://stanford.edu/class/ee267/lectures/

2020-07-31

QCodeEditor-master.zip

QCodeEditor-master.zip 支持代码高亮 自动补全 QT 代码编辑器 源码

2019-08-07

stl 相关的文章

a_little_order_delving_into_the_stl_sorting_algorithms__fred_tingaud__cppcon_2018.pdf C++ Costless Abstractions - the Compiler View - Serge Guelton - CppCon 2016.pdf Costless Software Abstractions for Parallel Architectures - Joel Falcou - CppCon 2014.pdf osgEarth_Document.pdf Parallel STL for CPU and GPU - Michael Wong, Gordon Brown, Ruyman Reyes, Christopher Di Bella - CppCon 2017.pdf state_machines_battlefield_naive_vs_stl_vs_boost__kris_jusiak__cppcon_2018.pdf STL Algorithms - Marshall Clow - CppCon 2016.pdf STL Features And Implementation Techniques - Stephan T. Lavavej - CppCon 2014.pptx

2019-08-02

KorFin Demo chi.zip

KorFin Demo chi

2019-08-02

scratchapixel.zip

scratchapixel 网站部分 文档 Global Illumination and Path Tracing 和蒙特卡洛

2019-08-02

Correlated Multi-Jittered Sampling.pdf

Correlated Multi-Jittered Sampling 多重抖动采样

2019-08-02

光线追踪与光子映射.zip

包含离线渲染常见的模型, sphere.obj rocker-arm.18k.obj kitten.50k.obj horse.fine.90k.obj fixed.perfect.dragon.100K.0.07.obj fandisk.18k.obj dinosaur.2k.obj cube.obj bunny.fine.obj Buddha.obj block.obj Arma.obj

2019-08-02

OpenGL44PipelineMap.pdf

opengl 4.4 管线 pipeline 很详细

2019-08-02

The Graphics Pipeline and OpenGL II: Lighting and Shading, Fragment Processing

斯坦福的图形学课件 The Graphics Pipeline and OpenGL II: Lighting and Shading, Fragment Processing

2019-08-02

C++ 最佳实践 cppbestpractices

cpp-best-practices , 老外总结的C++相关的经验,比较适合有经验的开发者, 更多C++文章可以去github上搜索cppcon

2018-12-03

CppCon2014-master

CPPCON的2014文章合集, 适合有经验的开发者 CppCon2014-master

2018-11-16

MadShaders_0.4.1_win64

一些牛人写的shader, 效果酷炫 lua python am_i_dreaming_gl2.xml angels_gl2.xml another_sun_gl2.xml antialiased_worms_gl2.xml bacterium_gl2.xml ball_of_fire_gl2.xml balls_and_occlusion_gl2.xml basic_fractal_gl2.xml bokeh_blur_gl2.xml bridge_gl2.xml britney_spaceship_gl2.xml buoy_gl2.xml carnival_ride_gl2.xml cell_gl2.xml cells_gl2.xml cellular_gl2.xml chain_reaction_gl2.xml circuits_gl2.xml cosmos_gl2.xml creepy_mountains_gl2.xml cubic_entanglement_gl2.xml de_dof_gl2.xml demo_2120_0_gl2.xml demo_2902_4_gl2.xml demo_3155_0_gl2.xml demo_3281_0_gl2.xml demo_6254_0_gl2.xml demo_7424_0_gl2.xml demo_7878_1_gl2.xml demo_8350_0_gl2.xml demo_8628_0_gl2.xml demo_9110_0_gl2.xml demo_9863_0_gl2.xml demo_10557_0_gl2.xml demo_10595_0_gl2.xml demo_11569_0_gl2.xml digital_brain_gl2.xml dodecahedron_gl2.xml dolphin_gl2.xml electron_gl2.xml elevated_gl2.xml energy_decelerator_gl2.xml ether_gl2.xml eye_of_sauron_gl2.xml fish_swimming_gl2.xml flame_gl2.xml flames_gl2.xml flaring_gl2.xml fractal_cartoon_gl2.xml fractraps3_gl2.xml fruxis_gl2.xml furball_gl2.xml generator_redux_gl2.xml glass_eel_gl2.xml grid_of_cylinders_gl2.xml hammer_2d_grid_gl2.xml hand_drawn sketch_gl2.xml hexagons_gl2.xml hot_shower_gl2.xml insect_gl2.xml jack-o-lantern_gl2.xml julia_gl2.xml magica_voxel_gl2.xml main_sequence_star_gl2.xml marble_gl2.xml mars_flight_gl2.xml metahexaballs_gl2.xml misty_lake_gl2.xml mobius_balls_gl2.xml monster_gl2.xml neptune_racing_gl2.xml oblivion_gl2.xml ocean_rescue_gl2.xml on_off_spikes_gl2.xml pangram_gl2.xml perlin_noise_sphere_gl2.xml piano_gl2.xml plasma_globe_gl2.xml polar_gl2.xml prairie_gl2.xml queasy_checkerboard_gl2.xml relentless_gl2.xml remnant_x_gl2.xml repelling_gl2.xml rounded_voxels_gl2.xml screen_space_bump_mapping_gl2.xml seascape_gl2.xml sierpkinki_3d_gl2.xml space_racing_lite_gl2.xml spiral_tiling_gl2.xml storm_gl2.xml tentacle_thing_gl2.xml the_inversion_machine_gl2.xml the_popular_shader_gl2.xml tileable_water_gl2.xml tiles_gl2.xml tissue_gl2.xml tokyo_gl2.xml torus_journey_gl2.xml truchet_tentacles_gl2.xml venus_gl2.xml voronoi_rocks_gl2.xml voxel_edges_gl2.xml voxel_pacman_gl2.xml wet_stone_gl2.xml xyptonjtroz_gl2.xml

2018-11-15

OpenGLInsights-SparseVoxelization

体素化 Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer

2018-11-15

GIVoxels-pg2011-authors

GIVoxels-pg2011-authors 全局光照 体素

2018-11-15

Real-Time Rendering --- Word版

Word版,

2017-08-11

GEOS 编译好

32位

2017-07-10

ColorPix颜色拾取工具

ColorPix 拾取颜色

2017-07-07

大规模地形场景实时绘制技术研究

地形 osg 论文

2017-07-07

osg 着色器

有人写的一些shader,适合初学者

2017-07-07

VirtualPlanetBuilder 编译好

VirtualPlanetBuilder 32 位 编译好

2017-04-12

Stanford CS248 .7z

Stanford CS248 计算机图形学 PDF 课件

2020-12-26

vulkan pdf 教程 英文.zip

Vulkan Programming Guide The Official Guide to Learning Vulkan Learning Vulkan by Parminder Singh (z-lib.org) C++ Game Development By Example Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming by Siddharth Shekar (z-lib.org) 来源 https://z-lib.org/

2020-07-30

course_notes_moving_frostbite_to_pbr_v32.pdf

course_notes_moving_frostbite_to_pbr_v32

2020-04-26

9927405hpcv-water-29-oct-2010.zip

hpcv-water-29-oct-2010 原始 未被修改 // // Fragment shader, Tiled Directional Flow // // (c) 2010 frans van hoesel, university of groningen //

2020-03-02

WorldComposer 1.61.7z

WorldComposer 1.61 WorldComposer 1.61

2019-11-29

global_illumination_using_photon_maps_egwr96.pdf

global_illumination_using_photon_maps_egwr96

2019-09-12

renderingequation.7z

渲染方程 rendering equation

2019-09-05

android_EffectsManager-master.zip

ClassManager ClassManager ClassManager

2019-08-29

A Parallel Algorithm for Polygon Rasterization.pdf

A Parallel Algorithm for Polygon Rasterization.pdf 论文

2019-08-12

MC Practice.zip sratchapixel

1)Monte Carlo Methods.pdf 2)Monte Carlo Simulation.pdf 3)Monte Carlo Integration.pdf 4)Monte Carlo in Rendering (A Practical Example).pdf 5)Generating Random Numbers.pdf 6)Variance Reduction Methods a Quick Introduction to Importance Sampling.pdf 7)Variance Reduction Methods a Quick Introduction to Quasi Monte Carlo.pdf 8)Source Code.pdf

2019-08-07

bounding_volume_hierarchies.pdf

BVH bounding_volume_hierarchies.pdf -

2019-08-07

carModel.zip 汽车模型 obj格式

carModel.zip 汽车模型 obj格式 carModel.zip 汽车模型 obj格式

2019-08-07

hpcv-water-29-oct-2010.zip osg shader 水

hpcv-water-29-oct-2010.zip osg shader 水

2019-08-07

Basic Principles of Surface Reflectance.pdf

Basic Principles of Surface Reflectance.pdf

2019-08-07

raytracinginoneweekend.zip

raytracinginoneweekend raytracingthenextweek raytracingtherestofyourlife 源码

2019-08-07

osgworks-master.zip

AbsoluteModelTransform.cpp CallbackSupport.cpp CameraConfigObject.cpp Capabilities.cpp CollapseLOD.cpp CountStateSets.cpp CountsVisitor.cpp DataLoader.cpp DecimatorOp.cpp FBOUtils.cpp FindNamedNode.cpp ForceFlattenTransforms.cpp GeometryModifier.cpp GeometryOperation.cpp InsertRemove.cpp LODCreation

2019-08-07

osg3DViewer.zip

osg3DViewer.zip main.cpp MainWindow.cpp xAppSettings.cpp xExtentsVisitor.cpp xFindNameListVisitor.cpp xLogHandler.cpp xObjectLoader.cpp xPickingHandler.cpp xPropertyWidget.cpp xSceneModel.cpp xSceneView.cpp xSearchLineEdit.cpp xSelectionDecorator.cpp xSelectionManager.cpp xShaderSelectionDecorator.cpp xShaderSettingDialog.cpp xThreadPool.cpp xTreeModel.cpp xTreeView.cpp

2019-08-07

antons_opengl_tutorials_book.zip

antons_opengl_tutorials_book.zip opengl 示例教程

2019-08-07

opengl demo GLUS.zip

opengl demo GLUS.zip

2019-08-07

QtPropertyBrowser-master.zip

QtPropertyBrowser-master.zip qt属性表 源码

2019-08-07

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