基于VB的扫雷游戏的设计与开发

本论文研究的是以Visual Basic 6.0为开发环境,设计并开发一款扫雷游戏,其功能类似于Windows操作系统自带的扫雷游戏。论文首先介绍了制作游戏的整体思路及整个游戏设计的流程规划,然后介绍了雷区的布置及地雷随机产生的实现方法;重点介绍了在游戏过程中各事件的处理,其中又以鼠标事件和清除未靠近地雷区方块这两方面最为最要,鼠标事件是利用鼠标所发出的信息了解使用者的意图,进而做出相对应的动作,而清除未靠近地雷区方块由于引进了“递归”这个概念而使其简单化。

本次设计只是完成了扫雷游戏的基本功能,在细节方面仍有待以后完善。

关键词扫雷;Visual Basic 6.0;事件;递归

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vb做一个简单的射击游戏 Option Explicit Dim RandX As Single Dim RandY As Single Dim Score As Single Dim Thisscore As Single Dim Average As Single Dim Shot As Integer Dim Appear As Boolean Dim Distance As Single Private Sub Command1_Click() Timer1.Enabled = True Command3.Enabled = True If Command1.Enabled = True Then Command3.Caption = "暂停" End If Command4.Enabled = True End Sub Private Sub Command2_Click() If Command4.Enabled = True Then MsgBox "请先结束游戏", 48, "警告" Else End End If End Sub Private Sub Command3_Click() Command1.Enabled = False Command3.Caption = "继续" Timer1.Enabled = Not Timer1.Enabled If Timer1.Enabled = True Then Command3.Caption = "暂停" End If End Sub Private Sub Command4_Click() Timer1.Enabled = False Command3.Enabled = False Command1.Enabled = True Picture1.Cls Label1.Caption = "射击:" Label2.Caption = "平均得分:" Label3.Caption = "环数:" Label4.Caption = "总分:" Command4.Enabled = False Command3.Caption = "暂停" End Sub Private Sub Form_Load() Appear = False Timer1.Enabled = False Thisscore = 0 Score = 0 Shot = 0 End Sub Private Sub Picture1_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single) Beep Shot = Shot + 1 Picture1.DrawWidth = 4 Picture1.PSet (X, Y), RGB(255, 0, 0) Distance = Sqr((X - RandX) * (X - RandX) + (Y - RandY) * (Y - RandY)) If Appear And Timer1.Enabled Then Thisscore = 5 - Int(Distance / 10) If Thisscore <= 0 Then Thisscore = 0 End If Score = Score + Thisscore Average = Int((Score / Shot) * 100) / 100 Label1.Caption = "射击:" + Str(Shot) + "发" Label2.Caption = "平均得分:" & Format(Average, "0.00") & "环" Label3.Caption = "环数:" + Str(Thisscore) + "环" Label4.Caption = "总分:" + Str(Score) + "环" End If End Sub Private Sub Timer1_Timer() Dim i As Integer Appear = Appear Xor True RandX = 500 * Rnd() RandY = 370 * Rnd() If Appear Then Form1.Picture1.AutoRedraw = True Picture1.DrawWidth = 1 Picture1.DrawStyle = 0 For i = 10 To 50 Step 10 Picture1.Circle (RandX, RandY), i, RGB(0, 0, 255) Next i Picture1.Line (RandX - 60, RandY)-(RandX + 60, RandY) Picture1.Line (RandX, RandY - 60)-(RandX, RandY + 60) Else Picture1.Cls End If End Sub
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