#include <Windows.h>
//7.消息处理
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
return DefWindowProc(hWnd, msg, wParam, lParam);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
//1.描述窗口类
WNDCLASS wnd;
wnd.style = CS_HREDRAW | CS_VREDRAW;
wnd.lpfnWndProc = WndProc;
wnd.cbClsExtra = NULL;
wnd.cbWndExtra = NULL;
wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wnd.hCursor = LoadCursor(NULL, IDC_CROSS);
wnd.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wnd.lpszMenuName = NULL;
wnd.lpszClassName = TEXT("MainWindow");
wnd.hInstance = hInstance;
//2.注册窗口类
if (!RegisterClass(&wnd))
{
MessageBox(NULL, TEXT("Register fail"), TEXT("Error"), MB_OK);
return -1;
}
//3.创建窗口
HWND hWnd = CreateWindow(TEXT("MainWindow"), TEXT("MainWindow"), WS_OVERLAPPEDWINDOW, 0, 0, 400, 300, NULL, NULL, hInstance, NULL);
//4.显示窗口
ShowWindow(hWnd, nShowCmd);
//5.更新窗口
UpdateWindow(hWnd);
//6.消息循环
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}
//7.消息处理
LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
return DefWindowProc(hWnd, msg, wParam, lParam);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
{
//1.描述窗口类
WNDCLASS wnd;
wnd.style = CS_HREDRAW | CS_VREDRAW;
wnd.lpfnWndProc = WndProc;
wnd.cbClsExtra = NULL;
wnd.cbWndExtra = NULL;
wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION);
wnd.hCursor = LoadCursor(NULL, IDC_CROSS);
wnd.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wnd.lpszMenuName = NULL;
wnd.lpszClassName = TEXT("MainWindow");
wnd.hInstance = hInstance;
//2.注册窗口类
if (!RegisterClass(&wnd))
{
MessageBox(NULL, TEXT("Register fail"), TEXT("Error"), MB_OK);
return -1;
}
//3.创建窗口
HWND hWnd = CreateWindow(TEXT("MainWindow"), TEXT("MainWindow"), WS_OVERLAPPEDWINDOW, 0, 0, 400, 300, NULL, NULL, hInstance, NULL);
//4.显示窗口
ShowWindow(hWnd, nShowCmd);
//5.更新窗口
UpdateWindow(hWnd);
//6.消息循环
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return 0;
}