Activity各个生命周期如何处理窗口

1.在ActivityThread#handleLaunchActivity():

activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config,
                        r.referrer, r.voiceInteractor, window, r.configCallback);

activity.attach(...)方法中,创建PnoneWindow,代码如下:

//... ...
mWindow = new PhoneWindow(this, window, activityConfigCallback);
        mWindow.setWindowControllerCallback(this);
        mWindow.setCallback(this);
        mWindow.setOnWindowDismissedCallback(this);
        mWindow.getLayoutInflater().setPrivateFactory(this);
        if (info.softInputMode != WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED) {
            mWindow.setSoftInputMode(info.softInputMode);
        }
        if (info.uiOptions != 0) {
            mWindow.setUiOptions(info.uiOptions);
        }
//... ...
mWindow.setWindowManager(
                (WindowManager)context.getSystemService(Context.WINDOW_SERVICE),
                mToken, mComponent.flattenToString(),
                (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
        if (mParent != null) {
            mWindow.setContainer(mParent.getWindow());
        }
        mWindowManager = mWindow.getWindowManager();
        mCurrentConfig = config;

        mWindow.setColorMode(info.colorMode);

此时还不会创建DecorView,在onCreate()中调用setContentView时,就会调用getWindow().setContentView,此时在PhoneWindow#setContentView()方法中调用installDecor()方法去创建一个DecorView。如果没有调用setContentView,那么installDecor()方法将延迟到handleResumeActivity()中,Activity.getWindow.getDecor()时,PhoneWindow#getDecor()方法如下:

    @Override
    public final View getDecorView() {
        if (mDecor == null || mForceDecorInstall) {
            installDecor();
        }
        return mDecor;
    }

2.在ActivityThread#handleResumeActivity():

if (r.window == null && !a.mFinished && willBeVisible) {
            r.window = r.activity.getWindow();
            View decor = r.window.getDecorView();
            decor.setVisibility(View.INVISIBLE);
            ViewManager wm = a.getWindowManager();
            WindowManager.LayoutParams l = r.window.getAttributes();
            a.mDecor = decor;
            l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
            l.softInputMode |= forwardBit;
            if (r.mPreserveWindow) {
                a.mWindowAdded = true;
                r.mPreserveWindow = false;
                // Normally the ViewRoot sets up callbacks with the Activity
                // in addView->ViewRootImpl#setView. If we are instead reusing
                // the decor view we have to notify the view root that the
                // callbacks may have changed.
                ViewRootImpl impl = decor.getViewRootImpl();
                if (impl != null) {
                    impl.notifyChildRebuilt();
                }
            }
            if (a.mVisibleFromClient) {
                if (!a.mWindowAdded) {
                    a.mWindowAdded = true;
                    wm.addView(decor, l);
                } else {
                    // The activity will get a callback for this {@link LayoutParams} change
                    // earlier. However, at that time the decor will not be set (this is set
                    // in this method), so no action will be taken. This call ensures the
                    // callback occurs with the decor set.
                    a.onWindowAttributesChanged(l);
                }
            }

            // If the window has already been added, but during resume
            // we started another activity, then don't yet make the
            // window visible.
        }

将PhoneWindow的decorView取出来,使用Activity.mWindowManager以decorView为参数添加窗口。

最终WindowManagerImpl将调用WindowManagerGlobal#addView(...),在WindowManagerGlobal#addView(...)中将创建ViewRootImpl,最后确立ViewRootImpl、View、LayoutParams三元组。最后使用ViewRootImpl#setView(...),在setView()中通过IWindowSession.addToDisplay(IWindow,LayoutParams,InputChannel,...)正式向WMS注册一个窗口,并得到了一个监听输入事件的管道,在接下来的遍历控件树的布局窗口阶段通过IWindowSession.relayoutWindow(Surface)才正在获得一个窗口,即可以通过得到的Surface,遍历控件树的绘制阶段在Surface上绘图,并最终提交到SurfaceFlinger,这样窗口内容就可以显示了

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值