U3D C#反编译出现ComputeStringHash 为switch反编译异常 可以重写为SWITCH 或者直接看反编译源码一般为:
internal static uint ComputeStringHash(string s)
{
uint num=0;
if (s != null)
{
num = 2166136261U;
for (int i = 0; i < s.Length; i++)
{
num = ((uint)s[i] ^ num) * 16777619U;
}
}
return num;
}