职责链模式

应用场景:

当客户端提交一个请求时,请求是沿着链传递的,只到有对象能够处理它。请求的发送者和接受者都没有对方的明确信息,可简化对象的相互连接,仅仅需保持一个指向后继者的引用即可。


这里以员工加薪的申请过程来说明:


/**
 * 请求
 * @author ZhangSheng
 *
 */
public  class Request {
public double price;


public Request(double price) {
super();
this.price = price;
}


public Request() {
super();
};
}

-----------------------------------------------------------------------------------------------------------------



/**
 * 处理的抽象方法
 * @author ZhangSheng
 *
 */
public abstract class Dispose {
public abstract void disPose();
}

------------------------------------------------------------------------------------------------------------------

public class ProjectManager extends Dispose {
public Request request;


public ProjectManager(Request request, DepartmentManager nextDisposer,
boolean isSuccess) {
super();
this.request = request;
this.nextDisposer = nextDisposer;
this.isSuccess = isSuccess;
}


private DepartmentManager nextDisposer;


@Override
public void disPose() {
System.out.println("项目经理能批准的额度500");
if (request.price <= 500) {
if (isSuccess) {
System.out.println("项目经理同意");
} else {
System.out.println("项目经理不同意");
}
} else {
System.out.println("项目经理提交上去");
nextDisposer.disPose();
}
}


public boolean isSuccess;
}

-----------------------------------------------------------------------------------------------

public class DepartmentManager extends Dispose {
public Request request;


public DepartmentManager(Request request, GeneralManager nextDisposer,
boolean isSuccess) {
super();
this.request = request;
this.nextDisposer = nextDisposer;
this.isSuccess = isSuccess;
}


private GeneralManager nextDisposer;


@Override
public void disPose() {
System.out.println("部门经理能批准的额度1000");
if (request.price <= 1000) {
if (isSuccess) {
System.out.println("部门经理同意");
} else {
System.out.println("部门经理不同意");
}
} else {
System.out.println("部门经理提交上去");
nextDisposer.disPose();
}
}


public boolean isSuccess;
}

------------------------------------------------------------------------------------------------------

public class GeneralManager extends Dispose {
public Request request;


public GeneralManager(Request request,
boolean isSuccess) {
super();
this.request = request;
this.isSuccess = isSuccess;
}


@Override
public void disPose() {
if (isSuccess) {
System.out.println("总经理同意");
} else {
System.out.println("总经理不同意");

}


public boolean isSuccess;
}

------------------------------------------------------------------------------------------

/**
 * 请求的申请者
 * @author ZhangSheng
 *
 */
public class RequestManager {

private Request request;

private  ProjectManager projectManager;

public RequestManager(Request request, ProjectManager projectManager) {
super();
this.request = request;
this.projectManager = projectManager;
}


public void requestAddSalary(){
System.out.println("请求加薪:"+request.price);
projectManager.disPose();
}
}

-----------------------------------------------------------------------------------------------------------

public class Test {


/**
* @测试类
*/
public static void main(String[] args) {
Request request = new Request(1200);
boolean isSuccess_generalManager = true;
boolean isSuccess_projectManager = false;
boolean isSuccess_departmentManager = false;

GeneralManager generalManager = new GeneralManager(request, 


isSuccess_generalManager);

DepartmentManager departmentManager = new DepartmentManager(request, 


generalManager , isSuccess_departmentManager);

ProjectManager projectManager = new ProjectManager(request, 


departmentManager , isSuccess_projectManager);

RequestManager requestManager = new RequestManager(request, 


projectManager);
requestManager.requestAddSalary();
}
}

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值