#include <reg52.h>
#include "./delay/delay.h"
sbit seg_select = P2^1;
sbit bit_select = P2^0;
sbit key1 = P1^0;
#define SEGPORT P0
unsigned char segdata[10] = {0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7d,0x07,0x7f,0x6f};
unsigned char bitdata[8] = {0xfe,0xfd,0xfb,0xf7,0xef,0xdf,0xbf,0x7f};
unsigned char TempData[2];
void display(void)
{
/*消除重影*/
static unsigned char i = 0;
SEGPORT = 0x0;
seg_select = 1;
seg_select = 0;
SEGPORT = 0xff;
bit_select = 1;
bit_select = 0;
SEGPORT = TempData[i];
seg_select = 1;
seg_select = 0;
SEGPORT = bitdata[i];
bit_select = 1;
bit_select = 0;
i++;
if(2 == i)
{
i = 0;
}
}
void timer0_init(void)
{
EA = 1; //打开总中断
TMOD |= 0x01; //选择中断方式
TH0 = (65536 - 2000) / 256;
TL0 = (65536 - 2000) % 256;
ET0 = 1;
TR0 = 1;
}
void timer0_isr(void) interrupt 1
{
TH0 = (65536 - 2000) / 256;
TL0 = (65536 - 2000) % 256;
display();
}
void main()
{
unsigned char disdata = 0;
timer0_init();
while(1)
{
/*消抖*/
if(0 == key1) //有按键按下
{
delay_ms(10);
if(0 == key1) //确实有按键按下
{
while(!key1); //有按键抬起
delay_ms(10);
while(!key1); //确实有按键抬起
}
disdata++;
if(100 == disdata)
{
disdata = 0;
}
}
TempData[0] = segdata[disdata / 10];
TempData[1] = segdata[disdata % 10];
}
}
/************************************/
/*delay.h*/
<pre name="code" class="html">#ifndef _DELAY_H_
#define _DELAY_H_
extern void delay_us(unsigned char t);
extern void delay_ms(unsigned char t);
extern void delay_s(unsigned char t);
#endif
/***************************************/
/*delay.c*/
<pre name="code" class="html">void delay_us(unsigned char t)
{
while(--t);
}
void delay_ms(unsigned char t)
{
while(t--)
{
delay_us(245);
delay_us(245);
}
}
void delay_s(unsigned char t)
{
while(t--)
{
delay_ms(200);
delay_ms(200);
delay_ms(200);
delay_ms(200);
delay_ms(200);
}
}