深入解析AQS源码设计

一、重温AQS的基本方法

上文中提到了AQS背后的设计原理,本文继续深入细节,分析AQS的核心源码设计
在这里插入图片描述

二、独占式获取

   1   public final void acquire(int arg) {
   2     if (!tryAcquire(arg) &&
   3        acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
   4        selfInterrupt();
   5     }
  • 第2行中tryAcquire方法是留给子类重写的方法,自定义获取逻辑,tryAcquire返回成功时,意味着获取到同步状态,方法跳出结束;tryAcquire返回失败时,则代表获取同步状态失败,此时就需要加入队列中,也就是第3行。

  • 第3行先调用addWaiter()方法,然后将其结果作为参数再调用acquireQueued()方法。

   private Node addWaiter(Node mode) {
        Node node = new Node(Thread.currentThread(), mode);
        // Try the fast path of enq; backup to full enq on failure
        Node pred = tail;
        if (pred != null) {
            node.prev = pred;
            if (compareAndSetTail(pred, node)) {
                pred.next = node;
                return node;
            }
        }
        enq(node);
        return node;
    }

addWaiter()方法中Node.EXCLUSIVE代表独占性类型节点,同时将Thread.currentThread()当前线程作为入参构建队列新节点node。
我们知道AQS使用的队列是FIFO先进先出队列,从尾部进行插入。先判断尾节点是否为空,不为空则将尾节点作为新节点node的prev前置节点;同时使用cas让tail节点指向新的node节点, 更新成功则返回node;如果尾节点不为空或者cas更新tail节点失败,则执行enq(node)方法。

所以enq()方法需要处理:1. 队列尾节点为空时的入队操作;2. CAS尾节点插入失败后负责死循环自旋重试。

private Node enq(final Node node) {
        for (;;) {
            Node t = tail;
            if (t == null) { // Must initialize
                if (compareAndSetHead(new Node()))
                    tail = head;
            } else {
                node.prev = t;
                if (compareAndSetTail(t, node)) {
                    t.next = node;
                    return t;
                }
            }
        }
    }

第一种情况则说明是队列的唯一的节点,head和tail都指向头结点,然后继续循环走到第二种情况。
在这里插入图片描述

第二种情况则是tail节点不为空时,cas死循环插到尾部,直到成功才结束返回。
在这里插入图片描述

Node状态说明
0初始状态
-1SIGNAL,后继节点的线程处于等待状态,而当前节点的线程如果释放了同步状态或者被取消,那么就会通知后继节点,让后继节点的线程能够运行
-2CONDITION,节点在等待队列中,节点线程等待在Condition上
-3PROPAGATE,表示下一次的共享式同步状态获取将会无条件的被传播下去
1CANCELLED,由于超时或中断,该节点被取消

node节点成功插入返回后,进入acquireQueued方法,if (p == head && tryAcquire(arg)))判断此节点的前置节点如果是头结点并且可以成功获取同步状态时,就可以获得独占式锁。值得注意的是,此时的tryAcquire方法是需要子类重写的方法。

final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

获得独占式锁后,通过setHead()方法将当前节点设置为头结点,再将之前的头结点与队列断开,成功出队。
  private void setHead(Node node) {
        head = node;
        node.thread = null;
        node.prev = null;
    }

如果**前置节点不是头结点或者获取锁失败的时候**会调用shouldParkAfterFailedAcquire()方法和parkAndCheckInterrupt()方法。 先将节点状态设置成SIGNAL,然后调用LookSupport.park方法将当前线程阻塞。
   private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        if (ws == Node.SIGNAL)
            /*
             * This node has already set status asking a release
             * to signal it, so it can safely park.
             */
            return true;
        if (ws > 0) {
            /*
             * Predecessor was cancelled. Skip over predecessors and
             * indicate retry.
             */
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            /*
             * waitStatus must be 0 or PROPAGATE.  Indicate that we
             * need a signal, but don't park yet.  Caller will need to
             * retry to make sure it cannot acquire before parking.
             */
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }
 private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }

三、独占式释放

    public final boolean release(int arg) {
        if (tryRelease(arg)) {
            Node h = head;
            if (h != null && h.waitStatus != 0)
                unparkSuccessor(h);
            return true;
        }
        return false;
    }

通过子类的tryRelease方法实现释放操作,成功释放后通过unparkSuccessor唤醒头节点next节点对应的线程。

/**
     * Wakes up node's successor, if one exists.
     *
     * @param node the node
     */
    private void unparkSuccessor(Node node) {
        /*
         * If status is negative (i.e., possibly needing signal) try
         * to clear in anticipation of signalling.  It is OK if this
         * fails or if status is changed by waiting thread.
         */
        int ws = node.waitStatus;
        if (ws < 0)
            compareAndSetWaitStatus(node, ws, 0);

        /*
         * Thread to unpark is held in successor, which is normally
         * just the next node.  But if cancelled or apparently null,
         * traverse backwards from tail to find the actual
         * non-cancelled successor.
         */
        Node s = node.next;
        if (s == null || s.waitStatus > 0) {
            s = null;
            for (Node t = tail; t != null && t != node; t = t.prev)
                if (t.waitStatus <= 0)
                    s = t;
        }
        if (s != null)
            LockSupport.unpark(s.thread);
    }

四、独占式可中断获取

   public final void acquireInterruptibly(int arg)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        if (!tryAcquire(arg))
            doAcquireInterruptibly(arg);
    }
  private void doAcquireInterruptibly(int arg)
        throws InterruptedException {
        final Node node = addWaiter(Node.EXCLUSIVE);
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return;
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

与acquire独占式获取的区别在于当parkAndCheckInterrupt返回true时,即线程阻塞时该线程被中断,代码抛出被中断异常。


五、超时独占式可中断获取

   public final boolean tryAcquireNanos(int arg, long nanosTimeout)
            throws InterruptedException {
        if (Thread.interrupted())
            throw new InterruptedException();
        return tryAcquire(arg) ||
            doAcquireNanos(arg, nanosTimeout);
    }
 private boolean doAcquireNanos(int arg, long nanosTimeout)
            throws InterruptedException {
        if (nanosTimeout <= 0L)
            return false;
        final long deadline = System.nanoTime() + nanosTimeout;
        final Node node = addWaiter(Node.EXCLUSIVE);
        boolean failed = true;
        try {
            for (;;) {
                final Node p = node.predecessor();
                if (p == head && tryAcquire(arg)) {
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return true;
                }
                nanosTimeout = deadline - System.nanoTime();
                if (nanosTimeout <= 0L)
                    return false;
                if (shouldParkAfterFailedAcquire(p, node) &&
                    nanosTimeout > spinForTimeoutThreshold)
                    LockSupport.parkNanos(this, nanosTimeout);
                if (Thread.interrupted())
                    throw new InterruptedException();
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

是在独占式可中断获取的基础上,增加了对超时时间的控制。每一次循环时会校验当前时间是否已超过最大超时时间。


六、共享式获取

    public final void acquireShared(int arg) {
        if (tryAcquireShared(arg) < 0)
            doAcquireShared(arg);
    }
  private void doAcquireShared(int arg) {
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        if (interrupted)
                            selfInterrupt();
                        failed = false;
                        return;
                    }
                }
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }

代码和独占式获取几乎一样,区别在于tryAcquireShared方法大于0时为成功获取同步状态的条件

七、共享式释放

  public final boolean releaseShared(int arg) {
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }
 private void doReleaseShared() {
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;            // loop to recheck cases
                    unparkSuccessor(h);
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
            if (h == head)                   // loop if head changed
                break;
        }
    }
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