#include<stdio.h>
#include<stdlib.h>
#include<vector>
#include<queue>
#include<algorithm>
#include<unordered_map>
#include<iostream>
#include<string>
#define INFINITY 9999999
using namespace std;
int N, M, C1, C2;
int rescue[500];
struct Node {
int Location;
int distance;
};
int MaxRescueNum[500];
vector<vector<Node>>G(500);
int Distance[500];
int shortestPath[500];
bool visited[500];
int FindMinDistance();
void Dijkstra();
int main()
{
scanf("%d %d %d %d",&N,&M,&C1,&C2);
for (int i = 0; i < N; i++)
{
scanf("%d", rescue + i);
}
for (int i = 0; i < M; i++)
{
int node1, node2, distance;
scanf("%d %d %d", &node1, &node2, &distance);
G[node1].push_back({ node2,distance });
G[node2].push_back({ node1,distance });
}
Dijkstra();
}
void Dijkstra()
{
for (int i = 0; i < N; i++)
{
Distance[i] = INFINITY;
}
shortestPath[C1] = 1;
Distance[C1] = 0;
visited[C1] = 1;
MaxRescueNum[C1] = rescue[C1];
for (int i = 0; i < G[C1].size(); i++)
{
Distance[G[C1][i].Location] = G[C1][i].distance;
shortestPath[G[C1][i].Location] = 1;
MaxRescueNum[G[C1][i].Location] = MaxRescueNum[C1] + rescue[G[C1][i].Location];
}
while (1)
{
int Location = FindMinDistance();
visited[Location] = true;
if (visited[C2]==true)
{
break;
}
else
{
for (int i = 0; i < G[Location].size(); i++)
{
if (Distance[G[Location][i].Location] > Distance[Location] + G[Location][i].distance)
{
Distance[G[Location][i].Location] = Distance[Location] + G[Location][i].distance;
MaxRescueNum[G[Location][i].Location] = MaxRescueNum[Location] + rescue[G[Location][i].Location];
shortestPath[G[Location][i].Location] = shortestPath[Location];
}
else if (Distance[G[Location][i].Location] == Distance[Location] + G[Location][i].distance)//距离相等
{
shortestPath[G[Location][i].Location] += shortestPath[Location];
MaxRescueNum[G[Location][i].Location] = max(MaxRescueNum[G[Location][i].Location], MaxRescueNum[Location]+rescue[G[Location][i].Location]);
}
}
}
}
printf("%d %d", shortestPath[C2], MaxRescueNum[C2]);
}
int FindMinDistance()
{
int MinDistance = INFINITY;
int Location=-1;
for (int i = 0; i < N; i++)
{
if (visited[i] == false)
{
if (MinDistance > Distance[i])
{
Location = i;
MinDistance = Distance[i];
}
}
}
return Location;
}```
测试点2错误原因:找到等长的路应该是
```cpp
shortestPath[G[Location][i].Location] += shortestPath[Location];
而不是
shortestPath[G[Location][i].Location] += shortestPath[Location];