game.h
#define _CRT_SECURE_NO_WARNINGS 1
#define ROW 3
#define COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void Initboard(char board[ROW][COL], int row, int col);
void displayboard(char board[ROW][COL], int row, int col);
void playermove(char board[ROW][COL], int row, int col);
void computermove(char board[ROW][COL], int row, int col);
char Iswin(char board[ROW][COL], int row, int col);
game .c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void Initboard(char board[ROW][COL], int row,int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
board[i][j] = ' ';
}
}
}
void displayboard(char board[ROW][COL], int row, int col)
{
int i;
/*for (i = 0; i < row; i++) {
printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);
if (i < row - 1) {
printf("---|---|---\n");
}
}*/
for (i = 0; i < row; i++) {
int j;
for (j = 0; j < col; j++) {
printf(" %c ", board[i][j]);
if (j < col - 1)
printf("|");
}
printf("\n");
if (i < row - 1) {
for (j = 0; j < col; j++) {
printf("---");
if (j < col - 1) {
printf("|");
}
}
printf("\n");
}
}
}
void playermove(char board[ROW][COL], int row, int col)
{
printf("玩家走棋\n");
printf("请输入坐标\n");
int x = 0;
int y = 0;
while (1) {
scanf("%d%d", &x, &y);
if (x >= 1 && x <= 3 && y >= 1 && y <= 3) {
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
break;
}
else {
printf("该坐标被占用");
}
}
else {
printf("格式错误, 请重新输入");
}
}
}
void computermove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
printf("电脑走棋\n");
x = rand() % 3;
y = rand() % 3;
if (board[x][y] == ' ') {
board[x][y] = '#';
break;
}
}
}
int isFull(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++) {
for (j = 0; j < col; j++) {
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char Iswin(char board[ROW][COL], int row, int col)
{
int i;
//赢
for (i = 0; i < row; i++) {
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') {
return board[i][0];
}
}
for (i = 0; i < col; i++) {
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') {
return board[0][i];
}
}
if (board[0][0] == board[1][1] && board[1][1] == board[2][2]&&board[1][1] !=' ') {
return board[1][1];
}
if (board[0][2] == board[1][1] && board[1][1] == board[2][0]&&board[0][2] !=' ') {
return board[1][1];
}
//平局
if (isFull(board, ROW, COL) == 1) {
return 'Q';
}
return 'c';
}
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void menu()
{
printf("*****************************\n");
printf("****1.play 2.exit **********\n");
printf("*****************************\n");
}
void game()
{
char board[ROW][COL] = {0};
Initboard(board, ROW, COL);
displayboard(board, ROW, COL);
char ret;
//玩家走
while (1)
{
playermove(board, ROW, COL);
displayboard(board, ROW, COL);
ret = Iswin(board, ROW, COL);
//四种结果,玩家赢*电脑赢#平局%游戏继续'c'
if (ret != 'c') {
break;
}
computermove(board, ROW, COL);
displayboard(board, ROW, COL);
ret = Iswin(board, ROW, COL);
if (ret != 'c') {
break;
}
}
if (ret == '*') {
printf("玩家赢");
}
else if (ret == '#') {
printf("电脑赢");
}
else {
printf("平局");
}
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do{
menu();
printf("请输入数字");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏");
break;
default:
printf("请重新输入");
break;
}
} while (input);
return 0;
}