linux socket 客户端和服务器端 基础框架代码

客户端:

#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>


/*
	socket客户端
 */

#define SERVER_PORT 8888

int main( int argc , char *argv[] ){
	int client_fd;
	struct sockaddr_in client_addr;
	int addrlen;

	//init socket
	client_fd = socket( AF_INET , SOCK_STREAM , 0);
	if( client_fd == -1 )
		oops( "socket failed:");
	
	//init adddr
	client_addr.sin_family = AF_INET;
	client_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
	client_addr.sin_port = htons(SERVER_PORT);

	//connect
	addrlen = sizeof( struct sockaddr );
	if( connect( client_fd , (struct sockaddr *)&client_addr
				, addrlen ) == -1 )
		oops( "connect" );


	return 0;
}



服务器端:

#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <arpa/inet.h>

/*
	socket服务器端
 */

#define SERVER_PORT 8888
#define MAXCONN 5
#define IPNUM 30

int main( int argc , char *argv[] ){
	int server_fd;
	struct sockaddr_in server_addr , client_addr;
	int addrlen;
	char client_ip[IPNUM];

	//init socket
	server_fd = socket( AF_INET , SOCK_STREAM , 0);
	if( server_fd == -1 )
		oops( "socket failed:");
	
	//init adddr
	server_addr.sin_family = AF_INET;
//	server_addr.sin_addr.s_addr = inet_addr("127.0.0.1");
	server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
	server_addr.sin_port = htons(SERVER_PORT);

	//bind
	addrlen = sizeof( struct sockaddr );
	if( bind( server_fd ,(struct sockaddr *)&server_addr , 
			addrlen) == -1)
		oops( " bind ");
	
	//listen
	if( listen(server_fd , MAXCONN ) == -1)
		oops( "listen");

	//start  looping to accept
	while(1){
		printf("wait client to request...\n");
		if( accept( server_fd , (struct sockaddr *)&client_addr
					,&addrlen) == -1 )
			oops( "accept" );

		inet_ntop( AF_INET , (void *)&client_addr.sin_addr ,
				client_ip ,IPNUM );
		printf( "connect successful ,client's addr is %s" ,
				client_ip);
	}
	return 0;
}




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