Keypoint:Thread,Graphics,Applet
通过在线程的run()方法中设置线程休眠时间并在Applet上显示图片,可以达到动态图效果。每个一段时间(线程休眠),实现一张图片或者一帧。费了不少时间才完成这个小程序,其中的许多注释是调试的时候添加的,为了保存完整思路,留在源代码中。
//Timer.java
import java.applet.Applet;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Image;
import java.awt.MediaTracker;
public class Timer extends Applet {
int count, lastcount;
Image[] pictures;
Thread athread;
public void init()
{
count = 0;
lastcount = 10;
pictures = new Image[10];
this.setBackground(Color.gray);
this.setSize(300, 300);
MediaTracker tracker = new MediaTracker(this);
for (int i = 0; i < lastcount; i++) {
//我用了十张图片,名称为1.jpg,2.jpg.....
pictures[i] = getImage(getCodeBase() ,new Integer(i).toString()+".jpg");
//System.out.println(getCodeBase() );
//System.out.println(pictures[i]);
tracker.addImage(pictures[i], 0);
}
tracker.checkAll(true);
}
public void start() {
Runnable target=new MyThread(1000);
athread = new Thread(target) ;
athread.start();
//System.out.println(athread.isAlive());
}
public void paint(Graphics g) {
g.setColor(Color.GREEN);
//g.draw3DRect(0, 0, count*100,count*100,true);
boolean done=g.drawImage(pictures[count++], 0, 0,300,300,null);
//g.drawImage
//g.drawString("Hello",100,100);
//System.out.println("paint method begun! and the result is:"+done);
if (count == lastcount) {
count = 0;
}
}
private class MyThread implements Runnable {
int time;
volatile boolean run;
public MyThread(int time) {
this.time = time;
run = true;
}
public void run() {
while (run) {
try {
//System.out.println("thread begun!");
repaint();
Thread.sleep(time);
} catch (InterruptedException e) {
}
}
}
}
}
几个注意点:
1、图像文件必须放在与.class文件相同目录下!
2、Applet小程序在Eclipse开发环境中可以直接运行,但在其他情况下,需通过applet标签嵌入HTML文件中,在浏览器上运行。或者编译好之后用AppletViewer运行;