![](https://img-blog.csdnimg.cn/20201014180756925.png?x-oss-process=image/resize,m_fixed,h_64,w_64)
unity
bingliangdeai
这个作者很懒,什么都没留下…
展开
-
Unity2017.1-插件-Post Processing Stack(摄像机后期画面处理插件)
Unity2017.1-插件-Post Processing Stack(摄像机后期画面处理插件)AntialiasingAmbient OcclusionScreen Space ReflectionDepth Of FiedMotion BlurEya AdaptationBloomColor GradingChromatic AberrationGrainVignetteAntialiasing正常画面:勾选画面:Ambient Occlusion正常画面:勾选画面:Sc原创 2020-09-24 17:28:06 · 1081 阅读 · 0 评论 -
Unity2020.1-组件-Mesh Filter属性
Unity2020.1-组件-Mesh Filter属性:Mesh FilterMesh Filter:网络过滤器。mesh:网格过滤器从assets中获取一个网格并将其传递给网格渲染器用于在屏幕上渲染。原创 2020-09-17 13:33:58 · 872 阅读 · 0 评论 -
Unity2020.1-组件-Mesh Renderer属性
Unity2020.1-组件-Mesh Renderer属性Mesh RendererLightingLight ProbesReflection ProbesAnchor OverrideCat ShadowsReceive ShadowsMotion VectorsLightmap StaticMaterialsMesh RendererMesh Renderer:网格渲染器LightingLighting:网格渲染器与Unity中的照明进行交互的属性Light ProbesLight原创 2020-09-17 14:55:43 · 3707 阅读 · 0 评论 -
Unity2020.1-组件-Camera属性
Unity2020.1-组件-Camera属性Clear FlagsBackgroundCulling MaskProjectionFOV AxisField of ViewPhysical CameraClipping PlanesViewport RectDeathRendering PathTarget TextureOcclusion CullingHDRMSAAAllow Dynamic ResolutionTarget DisplayClear FlagsClear Flags:清除标记,原创 2020-09-16 15:24:56 · 1359 阅读 · 0 评论