VC++ Socket编程 简单的Tcp/ip服务器
#include <windows.h>
#include <iostream.h>
#include <winsock.h>
#define NO_FLAGS_SET 0
#define PORT (u_short) 44965
#define MAXBUFLEN 256
INT main(VOID)
{
WSADATA Data;
SOCKADDR_IN serverSockAddr;
SOCKADDR_IN clientSockAddr;
SOCKET serverSocket;
SOCKET clientSocket;
int addrLen=sizeof(SOCKADDR_IN);
int status;
int numrcv;
char buffer[MAXBUFLEN];
/* initialize the Windows Socket DLL */
status=WSAStartup(MAKEWORD(1, 1), &Data);
if (status != 0)
cerr << "ERROR: WSAStartup unsuccessful"
<< endl;
/* zero the sockaddr_in structure */
memset(&serverSockAddr, 0,
sizeof(serverSockAddr));
/* specify the port portion of the address */
serverSockAddr.sin_port=htons(PORT);
/* specify the address family as Internet */
serverSockAddr.sin_family=AF_INET;
/* specify that the address does not matter */
serverSockAddr.sin_addr.s_addr=htonl(INADDR_ANY);
/* create a socket */ serverSocket=socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
cerr << "ERROR: socket unsuccessful" << endl;
/* associate the socket with the address */
status=bind(serverSocket,
(LPSOCKADDR) &serverSockAddr,
sizeof(serverSockAddr));
if (status == SOCKET_ERROR)
cerr << "ERROR: bind unsuccessful" << endl;
/* allow the socket to take connections */
status=listen(serverSocket, 1);
if (status == SOCKET_ERROR)
cerr << "ERROR: listen unsuccessful" << endl;
/* accept the connection request when one
is received */
clientSocket=accept(serverSocket,
(LPSOCKADDR) &clientSockAddr,
&addrLen);
cout << "Got the connection..." << endl;
while(1)
{
numrcv=recv(clientSocket, buffer,
MAXBUFLEN, NO_FLAGS_SET);
if ((numrcv == 0) || (numrcv == SOCKET_ERROR))
{
cout << "Connection terminated." << endl;
status=closesocket(clientSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful"
<< endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
cout << buffer << endl;
} /* while */
#include <iostream.h>
#include <winsock.h>
#define NO_FLAGS_SET 0
#define PORT (u_short) 44965
#define MAXBUFLEN 256
INT main(VOID)
{
WSADATA Data;
SOCKADDR_IN serverSockAddr;
SOCKADDR_IN clientSockAddr;
SOCKET serverSocket;
SOCKET clientSocket;
int addrLen=sizeof(SOCKADDR_IN);
int status;
int numrcv;
char buffer[MAXBUFLEN];
/* initialize the Windows Socket DLL */
status=WSAStartup(MAKEWORD(1, 1), &Data);
if (status != 0)
cerr << "ERROR: WSAStartup unsuccessful"
<< endl;
/* zero the sockaddr_in structure */
memset(&serverSockAddr, 0,
sizeof(serverSockAddr));
/* specify the port portion of the address */
serverSockAddr.sin_port=htons(PORT);
/* specify the address family as Internet */
serverSockAddr.sin_family=AF_INET;
/* specify that the address does not matter */
serverSockAddr.sin_addr.s_addr=htonl(INADDR_ANY);
/* create a socket */ serverSocket=socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
cerr << "ERROR: socket unsuccessful" << endl;
/* associate the socket with the address */
status=bind(serverSocket,
(LPSOCKADDR) &serverSockAddr,
sizeof(serverSockAddr));
if (status == SOCKET_ERROR)
cerr << "ERROR: bind unsuccessful" << endl;
/* allow the socket to take connections */
status=listen(serverSocket, 1);
if (status == SOCKET_ERROR)
cerr << "ERROR: listen unsuccessful" << endl;
/* accept the connection request when one
is received */
clientSocket=accept(serverSocket,
(LPSOCKADDR) &clientSockAddr,
&addrLen);
cout << "Got the connection..." << endl;
while(1)
{
numrcv=recv(clientSocket, buffer,
MAXBUFLEN, NO_FLAGS_SET);
if ((numrcv == 0) || (numrcv == SOCKET_ERROR))
{
cout << "Connection terminated." << endl;
status=closesocket(clientSocket);
if (status == SOCKET_ERROR)
cerr << "ERROR: closesocket unsuccessful"
<< endl;
status=WSACleanup();
if (status == SOCKET_ERROR)
cerr << "ERROR: WSACleanup unsuccessful"
<< endl;
return(1);
}
cout << buffer << endl;
} /* while */