struct WorkThreadParam
{
int num;
CDC *pDC;
int x;
int y;
};
static DWORD WINAPI MyWorkThread(LPVOID pParm)
{
WorkThreadParam* TempParam=(WorkThreadParam*)pParm;
int TempNum=TempParam->num;
int Result=TempNum;
for(int i=1;i<TempNum;i++)
{
Result=Result*1;
}
CDC* pTempDC=TempParam->pDC;
CString strResult;
strResult.Format("结果 %d! 是 %d.",TempNum,Result);
pTempDC->TextOut(TempParam->x,TempParam->y,strResult);
return 0;
}
/*CreateThread(
LPSECURITY_ATTRIBUTES lpThreadAttributes, //指向SECURITY_ATTRIBUTES结构的指针,默认设为NULL
DWORD dwStackSize, //堆栈分配的大小,如果为0,则采用默认值
LPTHREAD_START_ROUTINE lpStartAddress, //线程函数地址
LPVOID lpParameter, //参数地址
DWORD dwCreationFlags, //附加标志,0立即执行,CREATE_SUSPENDED,挂起
LPDWORD lpThreadId //地址指针,寄存返回值
);*/
void CEXAMPLE_THREADDlg::OnThread()
{
// TODO: Add your control notification handler code here
for(int i=0;i<10;i++)
{
WorkThreadParam* TemppParam=new WorkThreadParam;
TemppParam->num=i+1;
TemppParam->x=50;
TemppParam->y=i*20;
TemppParam->pDC=this->GetDC();
CreateThread(NULL,0,MyWorkThread,(LPVOID)TemppParam,0,NULL);
Sleep(300);
}
/*
CWinThread类
线程内部终止 VOID ExitThread(DWORD dwExitCode);
线程外部终止 BOOL TerminateThread(HANDLE hThread,DWORD dwExitCode);
设置线程优先级 BOOL SetThreadPriority(HANDLE hThread,int nPriority);
THREAD_PRIORITY_LOWEST/BELOW_NORMAL/NROMAL/ABOVE_NORMAL/HIGHEST
线程挂起 DWORD SuspendThread(HANDLE hThread);
线程恢复 DWORD ResumeThread(HANDLE hThread);
*/