<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<!-- 此操作需要把文件复制在在XAMPP里面的htocs在127.0.0.1打开 -->
<body>
<canvas id="myCanvas" width='1000' height='500' style='border:1px solid red ;display:block;margin:0 auto;'></canvas>
<script>
var c = document.getElementById('myCanvas');
var btn = document.querySelector('#btn');
var cxt = c.getContext('2d');
var imgM = new Image();
imgM.src = 'img/s.jpg';
imgM.onload = function () {
//左上角
cxt.translate(0,0);
cxt.scale(1,1);
cxt.drawImage(imgM, 0, 0, 500, 500, 100, 100, 100, 100);
cxt.translate(400, 0);
cxt.scale(-1, 1);
//右上角
cxt.drawImage(imgM, 0, 0, 500, 500, 100, 100, 100, 100);
//将canvas坐标系坐标原点重置为左上角
cxt.scale(-1, 1);
cxt.translate(-400, 0)
cxt.translate(0, 400);
cxt.scale(1, -1);
//左下角
cxt.drawImage(imgM, 0, 0, 500, 500, 100, 100, 100, 100);
//将canvas坐标系坐标原点重置为左上角
cxt.scale(1, -1);
cxt.translate(0, -400)
cxt.translate(400, 400);
cxt.scale(-1, -1);
//右下角
cxt.drawImage(imgM, 0, 0, 500, 500, 100, 100, 100, 100);
//第二种方法
/* //左上角
cxt.drawImage(imgM, 0, 0, 500,500,100, 100, 100, 100);
cxt.setTransform(-1,0,0,1,400,0);//x缩放,切斜,平移
//右上角
cxt.drawImage(imgM, 0, 0, 500,500,100, 100, 100, 100);
cxt.setTransform(1,0,0,-1,0,400);//x缩放,切斜,平移
//左下角
cxt.drawImage(imgM, 0, 0, 500,500,100, 100, 100, 100);
cxt.setTransform(-1,0,0,-1,400,400);//x缩放,切斜,平移
//右下角
cxt.drawImage(imgM, 0, 0, 500,500,100, 100, 100, 100); */
}
</script>
</body>
</html>
拾色器
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>拾色器</title>
<style>
#cursor {
width: 5px;
height: 5px;
position: absolute;
}
.bb{
width:400px;
margin:0 auto;
height:40px;
background-color: #ccc;
text-align:center;
line-height:40px;
color:#fff;
}
</style>
</head>
<!--涉及到imageData 此操作在服务器进行! -->
<body>
<div class='bb'>颜色显示区域</div>
<!-- <div id='cursor'>+</div> -->
<canvas id="myCanvas" width='800' height='600' style='border:1px solid red ;display:block;margin:30px auto;'></canvas>
<script>
var bb=document.querySelector('.bb');
var c = document.getElementById('myCanvas');
var cxt = c.getContext('2d');
var imgM = new Image();
imgM.src = 'img/wy.jpg';
imgM.onload = function () {
cxt.drawImage(imgM, 0, 0, 800, 600);
c.onclick = function (event) {
var even = event || window.event
var x = even.clientX - c.offsetLeft;
var y = even.clientY - c.offsetTop;
var getID = cxt.getImageData(x, y, 1, 1);
console.log(getID);
for (var i = 0; i < getID.data.length; i += 4) {
var r = getID.data[i + 0];
var g = getID.data[i + 1];
var b = getID.data[i + 2];
var a = getID.data[i + 3];
var rgbaColor = 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';
console.log(r, g, b, a);
console.log(rgbaColor);
}
// 点击位置绘制一个十字坐标
function setCursor(x, y) {
// <div id="cursor" class="cursor"></div>
var cursor = document.getElementById('cursor');
if (!cursor) {
cursor = document.createElement('div');
cursor.id = 'cursor';
document.body.appendChild(cursor);
var curtext = document.createTextNode('+');
cursor.appendChild(curtext);
}
cursor.style.left = x - 5 + 'px';
cursor.style.top = y - 7 + 'px';
}
setCursor(even.clientX,even.clientY);
document.body.style.backgroundColor = rgbaColor;
bb.innerHTML='此时的颜色是:'+rgbaColor;
}
}
</script>
</body>
</html>
颜色反转
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<!-- 此操作需要把文件复制在在XAMPP里面的htocs在127.0.0.1打开 -->
<body>
<canvas id="myCanvas" width='800' height='500' style='border:1px solid red ;display:block;margin:0 auto;'></canvas>
<input type="button" id='btn' value='反相'>
<script>
var c = document.getElementById('myCanvas');
var btn = document.querySelector('#btn');
var cxt = c.getContext('2d');
var imgM = new Image();
imgM.src = 'img/wy.jpg';
imgM.onload = function () {
cxt.drawImage(imgM, 0, 0, 800, 600, 0, 0, 800, 600);
btn.onclick = function () {
//1.获取所有的像素点
var getID = cxt.getImageData(0, 0, c.width, c.height);
//2.清除画布
cxt.clearRect(0, 0, c.width, c.height)
//3.重置点的颜色 第一种
for (var i = 0; i < getID.data.length; i += 4) {
var r = getID.data[i + 0];
var g = getID.data[i + 1];
var b = getID.data[i + 2];
getID.data[i + 0] = 255 - r;
getID.data[i + 1] = 255 - g;
getID.data[i + 2] = 255 - b;
}
//3.重置点的颜色 第二种
/* for (var i = 0; i < getID.width * getID.height; i++) { // 0-4
pixCol[i * 4] = 255 - pixCol[i * 4];
pixCol[i * 4 + 1] = 255 - pixCol[i * 4 + 1];
pixCol[i * 4 + 2] = 255 - pixCol[i * 4 + 2];
} */
//4.重新绘制到canvas
cxt.putImageData(getID, 0, 0);
}
}
</script>
</body>
</html>
马赛克
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<canvas id="myCanvas" width='960' height='540' style='border:1px solid red ;display:block;margin:0 auto;'></canvas>
<input type="button" value='点击' class='btn'>
<script>
var btn = document.querySelector('.btn');
var c = document.getElementById('myCanvas');
var cxt = c.getContext('2d');
var imgM = new Image();
imgM.src = 'img/wy.jpg';
imgM.onload = function () {
cxt.drawImage(imgM, 0, 0, c.width, c.height);
btn.onclick = function () {
//1.获取所有的像素
var getID = cxt.getImageData(0, 0, c.width, c.height);
cxt.clearRect(0, 0, c.width, c.height);
var pixels = getID.data;
//2.分网格
var row = 54; //54行,10px一行 矩形的高
var col = 96; //96列,10px一列 矩形的宽
//将来绘制的矩形的尺寸
var w = c.width / col;
var h = c.height / row;
//3.绘制矩形
//外层for循环控制行
for (var i = 0; i < row; i++) {
//内层for循环控制列
for (var j = 0; j < col; j++) {
//当前举行前后有多少个点
var points = i * h * c.width + j * w;
//当前举行左上角的点的像素在pixels数组中的下标
var index = points * 4;
//颜色
var color = 'rgb(' + pixels[index] + ',' + pixels[index + 1] + ',' + pixels[index + 2] +
')';
//设置填充颜色
cxt.fillStyle = color;
//绘制矩形
cxt.fillRect(j * w, i * h, w, h);
//绘制圆形
/* cxt.beginPath();
cxt.arc(j*w+w/2,i*h+h/2,w/2,0,Math.PI*2,true);
cxt.closePath();
cxt.fill(); */
}
}
}
}
</script>
</body>
</html>
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<canvas id="myCanvas" width='800' height='600' style='border:1px solid red ;'></canvas>
<script>
/*
鼠标按下获取坐标,次坐标设为放大镜的圆心,此时需要绘制圆形,用到图形组合方式,令目标在上面,鼠标移动获取坐标
*/
var c = document.getElementById('myCanvas');
var cxt = c.getContext('2d');
var imgM = new Image();
imgM.src = 'img/wy.jpg';
imgM.onload = function () {
cxt.drawImage(imgM,0,0,800, 600,0,0,800, 600);
c.onmousedown = function (event) {
c.onmousemove = function (event) {
//设置canvas的宽高
c.width = 800;
c.height = 600;
cxt.drawImage(imgM,0,0,800, 600,0,0,c.width, c.height);
//获取移动时的坐标
var even = event || windwo.event
var x1 = even.clientX-c.offsetLeft;
var y1 = even.clientY-c.offsetTop;
cxt.globalCompositeOperation = 'destination-out';
cxt.beginPath();
cxt.arc(x1, y1, 100, 0, Math.PI * 2, true);
cxt.fill();
cxt.globalCompositeOperation = 'destination-over';
cxt.drawImage(imgM, x1 - 100, y1 - 100, 200, 200, x1 - 200, y1 - 200, 400, 400);
}
}
c.onmouseup = function () {
c.onmousemove = null;
c.width = 800;
c.height = 600;
cxt.drawImage(imgM,0,0,800, 600,0,0,c.width, c.height);
}
}
</script>
</body>
</html>
wy.jpg