ConcurrentHashMap源码解析

ConcurrentHashMap

HashMap源码解析:https://blog.csdn.net/bobo1356/article/details/103865462

1. 定义

public class ConcurrentHashMap<K,V> extends AbstractMap<K,V>
    implements ConcurrentMap<K,V>, Serializable 

2.常量和字段

常量

    /**
     * 最大容量,32位int型因为有2位用作控制目的,因此最大是1的30次方
     */
    private static final int MAXIMUM_CAPACITY = 1 << 30;

    /**
     * 默认初始容量
     */
    private static final int DEFAULT_CAPACITY = 16;

    /**
     * 最大数字大小
     */
    static final int MAX_ARRAY_SIZE = Integer.MAX_VALUE - 8;

    /**
     * 默认并发度,目前没用,是因为以前版本的类有用到
     */
    private static final int DEFAULT_CONCURRENCY_LEVEL = 16;

    /**
     * 负载因子,一般不常用,而是用n - (n >>> 2)来计算扩容阈值
     */
    private static final float LOAD_FACTOR = 0.75f;

    /**
     * 链表转为红黑树的阈值
     */
    static final int TREEIFY_THRESHOLD = 8;

    /**
     * 红黑树转为链表的阈值
     */
    static final int UNTREEIFY_THRESHOLD = 6;

    /**
     * 当链表转为红黑树时最小的容量,如果还小于该容量,应该进行扩容而不是转换为红黑树,是为了减少哈希冲突
     */
    static final int MIN_TREEIFY_CAPACITY = 64;

    /**
     * 每个传输步骤最小的桶数量. Ranges are
     * subdivided to allow multiple resizer threads.  This value
     * serves as a lower bound to avoid resizers encountering
     * excessive memory contention.  The value should be at least
     * DEFAULT_CAPACITY.
     */
    private static final int MIN_TRANSFER_STRIDE = 16;

    /**
     * The number of bits used for generation stamp in sizeCtl.
     * Must be at least 6 for 32bit arrays.
     */
    private static int RESIZE_STAMP_BITS = 16;

    /**
     * 帮助扩容的最大线程数
     */
    private static final int MAX_RESIZERS = (1 << (32 - RESIZE_STAMP_BITS)) - 1;

    /**
     * The bit shift for recording size stamp in sizeCtl.
     */
    private static final int RESIZE_STAMP_SHIFT = 32 - RESIZE_STAMP_BITS;

    /*
     * Encodings for Node hash fields. See above for explanation.
     */
    static final int MOVED     = -1; // hash for forwarding nodes
    static final int TREEBIN   = -2; // hash for roots of trees
    static final int RESERVED  = -3; // hash for transient reservations
    static final int HASH_BITS = 0x7fffffff; // usable bits of normal node hash

    /** cpu核数 */
    static final int NCPU = Runtime.getRuntime().availableProcessors();

字段

 	/**
     * 节点数组,大小一定是2的n次方,在第一次插入时才懒初始化。注意用volatile修饰,保证在多线程下的可见性
     */
	transient volatile Node<K,V>[] table;

 	/**
     * 下个使用的数组,只有在扩容时才非空。
     */
    private transient volatile Node<K,V>[] nextTable;

 	/**
     * 基本计数器值,主要在没有争用的情况下使用,也用于表初始化,通过CAS更新
     */
    private transient volatile long baseCount;

    /**
     * 在数组进行初始化和扩容时进行控制。
     *   -1 表示初始化
     *   -n 表示n-1个线程正在扩容
     *   当table为null时,代表着初始容量
     *   table初始化之后,代表扩容阈值
     */
    private transient volatile int sizeCtl;

    /**
     * 扩容时的分隔索引
     */
    private transient volatile int transferIndex;

    /**
     * Spinlock (locked via CAS) used when resizing and/or creating CounterCells. 自旋锁
     */
    private transient volatile int cellsBusy;

    /**
     * Table of counter cells. When non-null, size is a power of 2.
     */
    private transient volatile CounterCell[] counterCells;

    // views 视图
    private transient KeySetView<K,V> keySet;
    private transient ValuesView<K,V> values;
    private transient EntrySetView<K,V> entrySet;

3.内部类

//链表节点类,注意value和next用volatile修饰,保证多线程时的可见性
static class Node<K,V> implements Map.Entry<K,V> {
        final int hash;
        final K key;
        volatile V val;
        volatile Node<K,V> next;
}

4.构造函数

	/**
     * 创建1个空的map,初始默认容量16
     */
    public ConcurrentHashMap() {
    }

    /**
     * 推荐的构造函数,预估好需要的容量,不需要动态扩容
     */
    public ConcurrentHashMap(int initialCapacity) {
        if (initialCapacity < 0)
            throw new IllegalArgumentException();
        //这里计算容量时,是 a + a/2 +1,考虑了负载因子,因此用户程序不再需要考虑负载因子,直接传 实际保存数据的个数即可。
        int cap = ((initialCapacity >= (MAXIMUM_CAPACITY >>> 1)) ?
                   MAXIMUM_CAPACITY :
                   tableSizeFor(initialCapacity + (initialCapacity >>> 1) + 1));
        //sizeCtl直接保存初始容量,但这里不进行申请空间,在第一次put才真正进行初始化
        this.sizeCtl = cap;
    }

    public ConcurrentHashMap(Map<? extends K, ? extends V> m) {
        this.sizeCtl = DEFAULT_CAPACITY;
        putAll(m);
    }

    public ConcurrentHashMap(int initialCapacity, float loadFactor) {
        this(initialCapacity, loadFactor, 1);
    }

    public ConcurrentHashMap(int initialCapacity,
                             float loadFactor, int concurrencyLevel) {
        if (!(loadFactor > 0.0f) || initialCapacity < 0 || concurrencyLevel <= 0)
            throw new IllegalArgumentException();
        if (initialCapacity < concurrencyLevel)   // Use at least as many bins
            initialCapacity = concurrencyLevel;   // as estimated threads
        //这里考虑了负载因子,用户也不需要再考虑了
        long size = (long)(1.0 + (long)initialCapacity / loadFactor);
        int cap = (size >= (long)MAXIMUM_CAPACITY) ?
            MAXIMUM_CAPACITY : tableSizeFor((int)size);
        this.sizeCtl = cap;
    }

5.初始化方法

  	/**
     * 初始化table,使用sizecCtl来进行控制
     */
	private final Node<K,V>[] initTable() {
        Node<K,V>[] tab; int sc;
        while ((tab = table) == null || tab.length == 0) {
        	//当table为初始化时,一直进行循环
            if ((sc = sizeCtl) < 0)
            	//sizeCtl 小于0表明 其他线程正在进行初始化或者扩容,当前线程释放cpu资源
                Thread.yield(); // lost initialization race; just spin
            //否则通过cas更新sizeCtl的值,置为-1,表明当前线程正在进行初始化table
            else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
                try {
                    //再次判断table是否为空,因为可能在刚进入外边的循环之后,当前线程被切换出去,其他线程完成了初始化,但当前线程切换进来之后成功修改了sizeCtl
                    if ((tab = table) == null || tab.length == 0) {
                        int n = (sc > 0) ? sc : DEFAULT_CAPACITY;
                        //申请新的空间,给table赋值,扩容阈值=0.75*table容量
                        @SuppressWarnings("unchecked")
                        Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];
                        table = tab = nt;
                        sc = n - (n >>> 2);
                    }
                } finally {
                    sizeCtl = sc;
                }
                break;
            }
        }
        return tab;
    }

6.核心方法get

get方法不需要加锁

	
	public V get(Object key) {
        Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek;
        //计算该key的hash值
        int h = spread(key.hashCode());
        if ((tab = table) != null && (n = tab.length) > 0 &&
            (e = tabAt(tab, (n - 1) & h)) != null) {
            if ((eh = e.hash) == h) {
                if ((ek = e.key) == key || (ek != null && key.equals(ek)))
                    //头结点就正好是该key,直接返回
                    return e.val;
            }
            //特殊节点:红黑树、已经迁移到nextTable的节点,则去对应的地方查找该key
            else if (eh < 0)
                return (p = e.find(h, key)) != null ? p.val : null;
                
            //链表节点,直接在链表中查找
            while ((e = e.next) != null) {
                if (e.hash == h &&
                    ((ek = e.key) == key || (ek != null && key.equals(ek))))
                    return e.val;
            }
        }
        return null;
    }

	//计算hash值, 高16位 异或 当前值,最后与上0x7fffffff(31个1,2的31次方减1)
  	static final int spread(int h) {
        return (h ^ (h >>> 16)) & HASH_BITS;
    }


7. 核心方法put

	public V put(K key, V value) {
        return putVal(key, value, false);
    }

    /** Implementation for put and putIfAbsent */
    final V putVal(K key, V value, boolean onlyIfAbsent) {
    	//concurrentHashMap中key和value都不能为空
        if (key == null || value == null) throw new NullPointerException();

		//计算key的hash值
        int hash = spread(key.hashCode());
        int binCount = 0;

		//死循环
        for (Node<K,V>[] tab = table;;) {
            Node<K,V> f; int n, i, fh;
            
            //如果table还是null,则先进行初始化
            if (tab == null || (n = tab.length) == 0)
                tab = initTable();

			//如果key对应位置的桶为空,则通过cas设置该key和value
            else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) {
                if (casTabAt(tab, i, null,
                             new Node<K,V>(hash, key, value, null)))
                    break;                   // no lock when adding to empty bin
            }

			//如果该位置的头节点标记为MOVED已迁移,说明该table正在进行扩容,则当前线程帮助进行扩容
            else if ((fh = f.hash) == MOVED)
                tab = helpTransfer(tab, f);
                
            else {
                V oldVal = null;
                //没有进行扩容,则通过synchronized锁住头节点,进行更新该桶
                synchronized (f) {
                    if (tabAt(tab, i) == f) {
                    	//hash值大于等于0,说明是链表节点,则在链表中进行查找替换或插入
                        if (fh >= 0) {
                            binCount = 1;
                            for (Node<K,V> e = f;; ++binCount) {
                                K ek;
                                if (e.hash == hash &&
                                    ((ek = e.key) == key ||
                                     (ek != null && key.equals(ek)))) {
                                     //原先就有该key,则进行替换
                                    oldVal = e.val;
                                    if (!onlyIfAbsent)
                                        e.val = value;
                                    break;
                                }
                                Node<K,V> pred = e;
                                if ((e = e.next) == null) {
                                	//尾插法插入
                                    pred.next = new Node<K,V>(hash, key,
                                                              value, null);
                                    break;
                                }
                            }
                        }
                        //是红黑树,则在红黑树中进行put
                        else if (f instanceof TreeBin) {
                            Node<K,V> p;
                            binCount = 2;
                            if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key,
                                                           value)) != null) {
                                oldVal = p.val;
                                if (!onlyIfAbsent)
                                    p.val = value;
                            }
                        }
                    }
                }
                if (binCount != 0) {
                	//链表的节点数量大于等于8,则转换为红黑树
                    if (binCount >= TREEIFY_THRESHOLD)
                        treeifyBin(tab, i);
                    if (oldVal != null)
                        return oldVal;
                    break;
                }
            }
        }

		//数量加1,可能触发扩容
        addCount(1L, binCount);
        return null;
    }
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