C语言三子棋程序

三子棋游戏程序c语言实现

头文件game.h

#define _CRT_SECURE_NO_WARNINGS

#include <stdio.h>
#include <stdlib.h>
#include <time.h>



#define ROW 3
#define COL 3

void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL],int row ,int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);


//玩家-*
//电脑-#
//平局-Q
//继续-C

char CheckWin(char board[ROW][COL], int row, int col);

测试源文件test.c


#include "game.h"

void menu()
{
	printf("**********************\n");
	printf("******1. play  *******\n");
	printf("******0. exit  *******\n");
	printf("**********************\n");
}


void game()
{
	//玩游戏过程
	char board[ROW][COL] = {0};
	char ret = 0;
	//初始化棋盘-空格
	InitBoard(board,ROW,COL);
	DisplayBoard(board, ROW, COL);
	while (1)
	{
		PlayerMove(board,ROW,COL);
		DisplayBoard(board, ROW, COL);
		ret=CheckWin();
		if (ret != 'C')
		{
			break;
		}
		ComputerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		ret = CheckWin(board, ROW, COL);
		if (ret != 'C')
		{
			break;
		}
	}
	if (ret == "*")
	{
		printf("玩家赢\n");
	}
	else if (ret = "#")
	{
		printf("电脑赢\n");
	}
	else if (ret = "Q")
	{
		printf("平局\n");
	}

}

void test()
{
	int input = 0;
	srand((unsigned int)time(NULL));
	do
	{
		menu();
		printf("请输入>");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			printf("退出游戏\n");
			break;
		default:
			printf("选择错误,重新输入>");
			break;
		}

	} while (input);
}

int main()
{ 
	
	test();

	system("pause");
	return 0;
}

游戏源文件game.c



#include "game.h"



void InitBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			board[i][j] = ' ';
		}
	}
}

void DisplayBoard(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		//1数据
		//printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
		int j = 0;
		for (j = 0; j < col; j++)
		{
			printf(" %c ", board[i][j]);
			if (j< col - 1)
				printf("|");
		}
		printf("\n");
		//2分隔行
		
		//printf("---|---|---\n");
		if (i < row - 1)
		{
		    for (j = 0; j < col; j++)
		    {
			printf("---");
		    if (j< col- 1)
			   printf("|");
		}
		}
		printf("\n");

		
	}
}

void PlayerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("玩家走:\n");
	while (1)
	{
		printf("输入要走的坐标:>");
		scanf("%d%d", &x, &y);
		if (x >= 1 && x <= row && y >= 1 && y <= col)
		{
			if (board[x - 1][y - 1] == ' ')
			{
				board[x - 1][y - 1] = '*';
				break;
			}
			else
			{
				printf("坐标被占用,请重新选择\n");
			}

		}
		else
		{
			printf("坐标非法,请重新输入\n");
		}

	}
}



void ComputerMove(char board[ROW][COL], int row, int col)
{
	int x = 0;
	int y = 0;
	printf("电脑走:\n");
	while (1)
	{
		x = rand() % row;
		y = rand() % col;
		if (board[x][y] == ' ')
		{
			board[x][y] = '#';
		}
		break;
	}

}

static int IsFull(char board[ROW][COL],int row,int col)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++)
	{
		for (j = 0; j < col; j++)
		{
			if (board[i][j] == ' ')
			{
				return 0;
			}
		}
	}
	return 1;
}

char CheckWin(char board[ROW][COL], int row, int col)
{
	int i = 0;
	for (i = 0; i < row; i++)
	{
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ')
		{
			return board[i][0];
		}
	}
	for (i = 0; i < col; i++)
	{
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ')
		{
			return board[0][i];
		}
	}
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ')
	{
		return board[1][1];
	}
	if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && && board[1][1] != ' ')
	{
		return board[1][1];
	}
	//平局
	if (IsFull(board, row, col) == 1)
	{
		return 'Q';
	}
	return 'C';
}
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