BGRABitmap图像操作12:四行不同效果文本输出




unit Unit1;

{$mode objfpc}{$H+}

interface

uses
  Classes, SysUtils, FileUtil, Forms, Controls, Graphics, Dialogs,
  BGRABitmap, BGRAWinBitmap, BGRABitmapTypes, BGRAGradientScanner, BGRATextFX,
  BGRAText;

type

  { TForm1 }

  TForm1 = class(TForm)
    procedure FormPaint(Sender: TObject);
  private
    { private declarations }
  public
    { public declarations }
  end;

var
  Form1: TForm1;

implementation

{$R *.lfm}

{ TForm1 }

procedure TForm1.FormPaint(Sender: TObject);
var
  bmp1,bmp2: TBGRACustomBitmap;
  txt: String;
begin
  txt:= 'TextShadow!';

  // Simple Shadow
  bmp1:= TextShadow(200,40,txt,32,BGRAWhite,BGRABlack,1,1);
  bmp1.Draw(Canvas,0,0,False);
  bmp1.Free;

  // Blured Shadow
  bmp1:= TextShadow(200,40,txt,32,BGRABlack,BGRA(128,128,255,255),4,4,5);
  bmp1.Draw(Canvas,0,40,False);
  bmp1.Free;

  // Neon Shadow ''(better with Black background)''
  bmp1:= TextShadow(200,40,txt,32,BGRA(255,255,255,200),BGRA(0,255,0,255),0,0,5);
  bmp1.Draw(Canvas,0,80,False);
  bmp1.Free;

  // Multi Shadow
  bmp1:= TextShadow(250,50,txt,32,BGRAWhite,BGRA(255,0,0,255),-5,-5,4,[fsBold,fsUnderline],'Tahoma',False);
  bmp2:= TextShadow(250,50,txt,32,BGRAWhite,BGRA(0,0,255,255),5,5,4,[fsBold,fsUnderline],'Tahoma',True);
  bmp1.PutImage(0,0,bmp2,dmDrawWithTransparency);
  bmp1.Draw(Canvas,0,120,False);
  bmp1.Free;
  bmp2.Free;
end;

end.


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