某游戏中,定义了玩家类Player(id,name,status...)每有一个在线玩家,服务器程序内则有一个Player的实例,当在线人数多,将产生百万级实例,如何降低内存开销
#
定义类的__slots__属性,它是用来声明实例属性名字的列表
class Player(object):
def __init__(self, uid, name, status=0, level=1):
self.uid = uid
self.name = name
self.stat = status
self.level = level
class Player2(object):
__slots__ = ['uid', 'name', 'stat', 'level'] # 用来描述实例有哪些属性
def __init__(self,uid,name,status=0,level=1):
self.uid = uid
self.name = name
self.stat = status
self.level = level
from e import Player,Player2
p1 = Player('0001', 'Jim')
p2 = Player2('0001','Jim')
dir(p1)
dir(p2)
set(dir(p1)) -set(dir(p2)) # {'__dict__', '__weakref__'} 不使用弱引用,weakref占少内存
p1.__dict__ # {'level': 1, 'name': 'Jim', 'stat': 0, 'uid': '0001'}
p1.x = 123
p1.__dict__ # {'level': 1, 'name': 'Jim', 'stat': 0, 'uid': '0001','x': 123}
p1.__dict__['y'] = 99
p1.y # 99
del p1.__dict__['x']
p1.x # no attribute
import sys
sys.getsizeof(p1.__dict__) # 得到对象使用的内存
p2.x = 1 # no attribute __slots__提前定义属性,覆盖掉__dict__动态属性绑定
对象的上下文管理
with open('demo.txt', 'w') as f:
f.write('abcdef')
f.writelines(['xyz\n', '123\n'])
#f.close() 经常对文件操作时,使用上下文管理;在with语句结束后,不再显性关闭文件,而是交给上下文管理协议
实现一个telnet客户端的类TelnetClient,调用实例的start()方法启动客户端与服务器交互,交互完毕后调用cleanup()方法,关闭已连接的socket,以及将操作历史记录写入文件并关闭。能否让TelnetClient的实例支持上下文管理协议,从而替代手工cleanup()方法
from telnetlib import Telnet
from sys import stdin,stdout
from collections import deque
class TelnetClient(object):
def __init__(self, addr, port=23):
self.addr=addr
self.port=port
self.tn=None
def start(self):
self.tn = Telnet(self.addr, self.port)
self.history = deque()
# user
t = self.tn.read_until('login: ')
stdout.write(t)
user = stdin.readline()
self.tn.write(user)
# password
t = self.tn.read_until('Password: ')
if t.startswith(user[:-1]): t = t[len(user) + 1:]
stdout.write(t)
self.tn.write(stdin.readline())
t = self.tn.read_until('$ ')
stdout.write(t)
while True:
uinput = stdin.readline()
if not uinput:
break
self.history.append(uinput)
self.tn.write(uinput)
t = self.tn.read_until('$ ')
stdout.write(t[len(uinput) + 1:])
def cleanup(self):
self.tn.close()
self.tn = None
with open(self.addr + '_history.txt', 'w') as f:
f.writelines(self.history)
client = TelnetClient('127.0.0.1')
print '\nstart...'
client.start()
print '\ncleanup'
client.cleanup()
# 实现上下文管理协议,需要定义实例的__enter__,__exit__方法,他们分别在with开始和结束时被调用
from telnetlib import Telnet
from sys import stdin,stdout
from collections import deque
class TelnetClient(object):
def __init__(self, addr, port=23):
self.addr=addr
self.port=port
self.tn=None
def start(self):
# rasie Exception('Test')
# user
t = self.tn.read_until('login: ')
stdout.write(t)
user = stdin.readline()
self.tn.write(user)
# password
t = self.tn.read_until('Password: ')
if t.startswith(user[:-1]): t = t[len(user) + 1:]
stdout.write(t)
self.tn.write(stdin.readline())
t = self.tn.read_until('$ ')
stdout.write(t)
while True:
uinput = stdin.readline()
if not uinput:
break
self.history.append(uinput)
self.tn.write(uinput)
t = self.tn.read_until('$ ')
stdout.write(t[len(uinput) + 1:])
def __enter__(self):
self.tn = Telnet(self.addr, self.port)
self.history = deque()
return self
def __exit__(self, exc_type, exc_val, exc_tb): # 异常类型,异常值,异常跟踪;在不发生异常,都是None
# print '__exit__'
self.tn.close()
self.tn = None
with open(self.addr + '_history.txt', 'w') as f:
f.writelines(self.history)
# return True
with TelnetClient('127.0.0.1') as client:
client.start()
# print 'END'