GUI编程

GUI编程

1.AWT

1.1组件与容器

package com.czj.Demo01;

import java.awt.*;

public class TestFrame {
    public static void main(String[] args) {
        Frame frame = new Frame("第一个图形界面");

        frame.setUndecorated(true);
        //界面设置可见
        frame.setVisible(true);

        //宽高
        frame.setSize(500, 500);

        //颜色
        frame.setBackground(new Color(140, 114, 178, 255));

        //设置窗口初始位置
        frame.setLocation(200, 200);




    }
}

效果

在这里插入图片描述

代码优化


        import java.awt.*;

public class TestFrame2 {
    public static void main(String[] args) {
        MyFrame myFrame1 = new MyFrame(100, 100, 200, 200, Color.blue);
        MyFrame myFrame2 = new MyFrame(100, 300, 200, 200, Color.yellow);
        MyFrame myFrame3 = new MyFrame(300, 100, 200, 200, Color.cyan);
        MyFrame myFrame4 = new MyFrame(300, 300, 200, 200, Color.orange);
    }
}

class MyFrame extends Frame{
    static int id = 0;

    public MyFrame(int x,int y,int w,int h,Color color){
        super("MyFrame"+(++id));
        setBackground(color);
        setBounds(x,y,w,h);
        setVisible(true);
    }
}


效果

11

1.2.Panel

package com.czj.Demo01;

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class Tests {
    public static void main(String[] args) {
        Frame frame = new Frame();
        frame.setSize(400,400);
        frame.setLocation(200,200);
        frame.setLayout(new GridLayout(2,1));

        Panel panel1 = new Panel(new BorderLayout());
        Panel panel2 = new Panel(new GridLayout(2,1));
        Panel panel3 = new Panel(new BorderLayout());
        Panel panel4 = new Panel(new GridLayout(2,2));

        panel1.add(new Button("e-1"),BorderLayout.EAST);
        panel1.add(new Button("w-1"),BorderLayout.WEST);
        panel2.add(new Button("c-1"));
        panel2.add(new Button("c-2"));
        panel1.add(panel2,BorderLayout.CENTER);

        panel3.add(new Button("e-2"),BorderLayout.EAST);
        panel3.add(new Button("w-2"),BorderLayout.WEST);

        for (int i = 1; i <=4 ; i++) {
            panel4.add(new Button("c2-"+i));

        }

        panel3.add(panel4,BorderLayout.CENTER);

        frame.add(panel1);
        frame.add(panel3);

        frame.setVisible(true);

        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });



    }
}

效果

2

1.3 布局管理器

①流式
②东西南北中
③表格
代码实例

package com.czj.Demo01;

import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class Tests {
    public static void main(String[] args) {
        Frame frame = new Frame();
        frame.setSize(400,400);
        frame.setLocation(200,200);
        frame.setLayout(new GridLayout(2,1));

        Panel panel1 = new Panel(new BorderLayout());
        Panel panel2 = new Panel(new GridLayout(2,1));
        Panel panel3 = new Panel(new BorderLayout());
        Panel panel4 = new Panel(new GridLayout(2,2));

        panel1.add(new Button("e-1"),BorderLayout.EAST);
        panel1.add(new Button("w-1"),BorderLayout.WEST);
        panel2.add(new Button("c-1"));
        panel2.add(new Button("c-2"));
        panel1.add(panel2,BorderLayout.CENTER);

        panel3.add(new Button("e-2"),BorderLayout.EAST);
        panel3.add(new Button("w-2"),BorderLayout.WEST);

        for (int i = 1; i <=4 ; i++) {
            panel4.add(new Button("c2-"+i));

        }

        panel3.add(panel4,BorderLayout.CENTER);

        frame.add(panel1);
        frame.add(panel3);

        frame.setVisible(true);

        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });



    }
}

实现效果

3

1.4 事件监听

1.按下按钮,触发事件

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;

public class TestListener {
    public static void main(String[] args) {
        //按下按钮,触发事件
        Frame frame = new Frame();
        Button button = new Button();

        MyActionListener myActionListener = new MyActionListener();
        button.addActionListener(myActionListener);

        frame.add(button,BorderLayout.CENTER);
        frame.pack();

        windowClose(frame);
        frame.setVisible(true);


    }

    //关闭窗口方法
    private static void windowClose(Frame frame){
        frame.addWindowListener(new WindowAdapter() {
            @Override
            public void windowClosing(WindowEvent e) {
                System.exit(0);
            }
        });
    }
}

class MyActionListener implements ActionListener{
    @Override
    public void actionPerformed(ActionEvent e) {
        System.out.println("aaa");
    }
}
实现效果

5

2.输入框事件监听

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class TestAction2 {
    public static void main(String[] args) {
        MyFrame myFrame = new MyFrame();


    }
}

class MyFrame extends Frame {
    public MyFrame(){
        TextField textField = new TextField();
        add(textField);

        //监听这个文本框输入的文字
        MyActionListener2 myActionListener2 = new MyActionListener2();
        //按下enter就会触发这个输入框事件
        textField.addActionListener(myActionListener2);

        //设置替换事件
        textField.setEchoChar('*');

        setVisible(true);
        pack();
    }
}

class MyActionListener2 implements ActionListener{
    @Override
    public void actionPerformed(ActionEvent e) {
        TextField field = (TextField) e.getSource();//获得资源,返回的一个对象
        System.out.println(field.getText());//获得输入框文本
        field.setText("");
    }
}
实现效果

88

3.计算器(简易)

import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

public class TestCalculate {
    public static void main(String[] args) {
        new MyFrame3().loadFrame();

    }
}

//计算器类
class MyFrame3 extends Frame{

    //属性
    TextField textField1,textField2,textField3;


   //方法
    public void loadFrame(){
        //三个文本框
        textField1 = new TextField(10);
        textField2 = new TextField(10);
        textField3 = new TextField(20);

        //1个按钮
        Button button = new Button("=");
        //1个标签
        Label label = new Label("+");

        button.addActionListener(new MyCalculatorListener());



        //流式布局
        setLayout(new FlowLayout());

        add(textField1);
        add(label);
        add(textField2);
        add(button);
        add(textField3);

        setVisible(true);
        pack();

    }


    //监听器类
    //内部类最大的好处是可以畅通无阻的引用外部的属性和方法
    private class MyCalculatorListener implements ActionListener{
        @Override
        public void actionPerformed(ActionEvent e) {
            //1.获得加数
            //2.将这个值加法运算后,放到第三个框
            //3.清除前两个数

            int t1 = Integer.parseInt(textField1.getText());
            int t2 = Integer.parseInt(textField2.getText());
            textField3.setText(""+(t1+t2));
            textField1.setText("");
            textField2.setText("");

        }
    }
}
实现效果

11
57

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