Flutter 中实现截图指定控件并进行微信分享和本地存储
1、在需要转换的控件最外部包裹一层 RepaintBoundary();
Flutter中截图的主要用到了类RepaintBoundary。
RepaintBoundary(
key: pictureShareSlurpKey,
child: Container(
child: Container(
child: Column(
children: [
//
需要转换的控件。
//
],
),
),
),
2、传入绘制控件范围的 GlobalKey()
GlobalKey repaintWidgetKey = GlobalKey(); // 绘图key值
3、将截屏的图片生成ByteData
首先进行存储权限的验证,没有权限的情况下去请求权限。
我用的是 permission_handler获取存储权限。其他的一个库,都在下面列出来了,仅供借鉴。
然后通过 RenderRepaintBoundary 中的 toImage() API 来获取当前控件生成的 ByteData。
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:flutter_easyloading/flutter_easyloading.dart';
import 'package:image_gallery_saver/image_gallery_saver.dart';
import 'package:path_provider/path_provider.dart';
SharePosterUtils{
static Future<ByteData?> getWidgetToImageByteData(GlobalKey repaintKey) async {
//存储权限
PermissionStatus status = await Permission.storage.status;
XccLog.write('status', status);
if (!status.isGranted) {
XccLog.write('获取存储权限');
status = await Permission.storage.request();
return null;
}
BuildContext? buildContext = repaintKey.currentContext;
if (null != buildContext) {
XccLog.write('buildContext === >>> ', buildContext);
RenderRepaintBoundary? boundary = buildContext.findRenderObject() as RenderRepaintBoundary?;
ui.Image? image = await boundary?.toImage(pixelRatio: 3.0);
ByteData? byteData = await image?.toByteData(format: ui.ImageByteFormat.png);
if (byteData == null) {
EasyLoading.show(status: '保存失败, == >>> 获取 image.toByteData 失败');
return null;
} else {
return byteData;
}
}
return null;
}
}
4、将ByteData写入File,并执行微信图片分享
我们拿到控件生成的 ByteData,通过 ByteData.buffer.asUint8List() 拿到 Uint8List ,
之后获取临时的缓存目录,File().create() 创建 一个空间的 png File。
通过 file.writeAsBytesSync(imageByte); 就生成了指定控件转换的图片文件了。
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';
import 'package:permission_handler/permission_handler.dart';
import 'package:flutter_easyloading/flutter_easyloading.dart';
import 'package:image_gallery_saver/image_gallery_saver.dart';
import 'package:path_provider/path_provider.dart';
static Future<String?> getImageFilePath(GlobalKey repaintKey) async {
ByteData? byteData = await SharePosterUtils.getWidgetToImageByteData(repaintKey);
if (byteData == null) {
XccLog.write('获取 byteData 失败 ');
return null;
}
Uint8List imageByte = byteData.buffer.asUint8List();
var tempDir = await getTemporaryDirectory();
var file = await File('${tempDir.path}/image_${DateTime.now().millisecond}.jpg').create();
file.writeAsBytesSync(imageByte);
return file.path;
}
5、使用 fluwx 分享图片给微信好友和朋友圈。
上面我们已经拿到了,生成 png 文件了,下面的就直接根据 fluwx 的文档直接去用就可以了。
点 这里 ;
import 'dart:io';
import 'dart:typed_data';
import 'package:community_app/app/global/config.dart';
import 'package:fluwx/fluwx.dart';
static void ShareImage(
{String? title,
String? decs,
String? file,
String? url,
String? asset,
int scene = 1}) async {
WeChatScene wxScene = WeChatScene.SESSION;
if (scene == 2) {
wxScene = WeChatScene.TIMELINE;
} else if (scene == 3) {
wxScene = WeChatScene.FAVORITE;
}
WeChatShareImageModel? model = null;
if (file != null) {
model = WeChatShareImageModel(WeChatImage.file(File(file)),
title: title, description: decs, scene: wxScene);
} else if (url != null) {
model = WeChatShareImageModel(WeChatImage.network(url),
title: title, description: decs, scene: wxScene);
} else if (asset != null) {
model = WeChatShareImageModel(WeChatImage.asset(asset),
title: title, description: decs, scene: wxScene);
} else {
throw Exception("缺少图片资源信息");
}
shareToWeChat(model);
}
6、把图片保存到本地
保存到本地,值需要我们拿到 控件的 ByteData 。
然后使用 ImageGallerySaver.saveImage(byteData.buffer.asUint8List());
就直接保存到相册了。
想要仔细了解 image_gallery_saver 点 这里 ;
static savePosterImage(GlobalKey repaintKey) async {
ByteData? byteData = await SharePosterUtils.getWidgetToImageByteData(repaintKey);
if (byteData == null) {
XccLog.write('获取 byteData 失败 ');
return;
}
final result = await ImageGallerySaver.saveImage(byteData.buffer.asUint8List());
if (result['isSuccess']) {
XccLog.write('保存成功。。。');
AppBruno.toastShow('保存成功');
} else {
AppBruno.toastShow('保存失败');
XccLog.write('操作失败。。。');
}
}