今天,运用所学知识,编写一个简单版本三子棋游戏程序。首先我们需要建立一个game.h头文件,以及game.c和test.c两个源文件,进行代码的编写。
- game.h
#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL],int row,int col);
void DisplayBoard(char board[ROW][COL],int row,int col);
void ComputerMove(char board[ROW][COL],int row,int col);
void PlayerMove(char board[ROW][COL],int row,int col);
char IsWin(char board[ROW][COL],int row,int col);
int IsFull(char board[ROW][COL],int row,int col);
#endif
- game.c
#include "game.h"
void InitBoard(char board[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for(i = 0; i < row; i++)
{
for(j = 0; j <col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL],int row,int col)
{
int i = 0;
for(i = 0; i < row; i++)
{
int j = 0;
for(j = 0; j <col; j++)
{
printf(" %c ",board[i][j]);
if(j < col - 1)
{
printf("|");
}
}
printf("\n");
if(i < row - 1)
{
for(j = 0; j < col; j++)
{
printf("———");
if(j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void ComputerMove(char board[ROW][COL],int row,int col)
{
int x = 0;
int y = 0;
printf("电脑走:\n");
while(1)
{
x = rand()%row;
y = rand()%col;
if(board[x][y] == ' ')
{
board[x][y] == 'X';
break;
}
}
}
void PlayerMove(char board[ROW][COL],int row,int col)
{
int x = 0;
int y = 0;
printf("玩家走:\n");
while(1)
{
printf("请输入坐标:");
scanf("%d%d",&x,&y);
if(x >= 1 && x <= row && y >= 1 && y <= col)
{
if(board[x-1][y-1] == ' ')
{
board[x-1][y-1] = '0';
break;
}
else
{
printf("坐标被占用,请重新输入!\n");
}
}
else
{
printf("坐标非法,请重新输入!\n");
}
}
}
char IsWin(char board[ROW][COL],int row,int col)
{
int i = 0;
for(i = 0; i < row; i++)
{
if(board[i][0] == board[i][1] && board[i][1] == board[i][2] == board[i][0] != ' ')
{
return board[i][0];
}
}
for(i = 0; i < col; i++)
{
if(board[0][i] == board[1][i] && board[1][i] == board[2][i] == board[0][i] != ' ')
{
return board[0][i];
}
}
if(board[0][0] == board[1][1] && board[1][1] == board[2][2] == board[1][1] != ' ')
{
return board[1][1];
}
if(board[0][2] == board[1][1] && board[1][1] == board[2][0] == board[0][i] != ' ')
{
return board[1][1];
}
if(IsFull(board,row,col))
{
return 'Q';
}
return ' ';
}
int IsFull(char board[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for(i = 0; i < row; i++)
{
for(j = 0; j < col; j++)
{
if(board[i][j] == ' ')
{
return 0;
}
}
}
return 1;
}
- test.c
#include "game.h"
void menu()
{
printf("***************************\n");
printf("********* 1. play *********\n");
printf("********* 0. exit *********\n");
printf("***************************\n");
}
void game()
{
char board[ROW][COL] = {0};
char ret = 0;
InitBoard(board,ROW,COL);
DisplayBoard(board,ROW,COL);
while(1)
{
ComputerMove(board,ROW,COL);
ret = IsWin(board,ROW,COL);
if(ret != ' ')
break;
DisplayBoard(board,ROW,COL);
PlayerMove(board,ROW,COL);
ret = IsWin(board,ROW,COL);
if(ret != ' ')
break;
DisplayBoard(board,ROW,COL);
}
if(ret == 'X')
{
printf("电脑赢\n");
}
else if(ret == 0)
{
printf("玩家赢\n");
}
else if(ret == 'Q')
{
printf("平局\n");
}
DisplayBoard(board,ROW,COL);
}
int main()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:");
scanf("%d",&input);
switch(input)
{
case 1:
game();
break;
case 0:
printf("退出游戏!\n");
default:
printf("选择错误,重新选择!\n");
break;
}
}while(input);
return 0;
}