#pragma once
class COpenGLWnd : public CWnd
{
DECLARE_DYNAMIC(COpenGLWnd)
public:
COpenGLWnd();
virtual ~COpenGLWnd();
int MySetPixelFormat(HDC hdc);
void SetViewPortSize();
HDC m_hDC;
HGLRC m_hRC;
protected:
DECLARE_MESSAGE_MAP()
public:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnDestroy();
afx_msg void OnPaint();
};
/
#include "stdafx.h"
#include "OpenCVMFC.h"
#include "OpenGLWnd.h"
IMPLEMENT_DYNAMIC(COpenGLWnd, CWnd)
COpenGLWnd::COpenGLWnd()
{
}
COpenGLWnd::~COpenGLWnd()
{
}
BEGIN_MESSAGE_MAP(COpenGLWnd, CWnd)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_PAINT()
END_MESSAGE_MAP()
int COpenGLWnd::MySetPixelFormat(HDC hdc)
{
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR), // pfd结构的大小
1, // 版本号
PFD_DRAW_TO_WINDOW | // 支持在窗口中绘图
PFD_SUPPORT_OPENGL | // 支持 OpenGL
PFD_DOUBLEBUFFER, // 双缓存模式
PFD_TYPE_RGBA, // RGBA 颜色模式
24, // 24 位颜色深度
0, 0, 0, 0, 0, 0, // 忽略颜色位
0, // 没有非透明度缓存
0, // 忽略移位位
0, // 无累计缓存
0, 0, 0, 0, // 忽略累计位
32, // 32 位深度缓存
0, // 无模板缓存
0, // 无辅助缓存
PFD_MAIN_PLANE, // 主层
0, // 保留
0, 0, 0 // 忽略层,可见性和损毁掩模
};
int iPixelFormat;
// 为设备描述表得到最匹配的像素格式
if ((iPixelFormat = ChoosePixelFormat(hdc, &pfd)) == 0) {
MessageBox(TEXT("ChoosePixelFormat Failed"), NULL, MB_OK);
return 0;
}
// 设置最匹配的像素格式为当前的像素格式
if (SetPixelFormat(hdc, iPixelFormat, &pfd) == FALSE) {
MessageBox(TEXT("SetPixelFormat Failed"), NULL, MB_OK);
return 0;
}
return 1;
}
void COpenGLWnd::SetViewPortSize()
{
CRect rectSize;
GetClientRect(&rectSize);
double dbViewWidth = 400;
int cx = rectSize.Width();
int cy = rectSize.Height();
glViewport(0, 0, cx, cy);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
if (cx<cy) {
glOrtho(-dbViewWidth, dbViewWidth, -dbViewWidth*(GLfloat)cy / (GLfloat)cx, dbViewWidth*(GLfloat)cy / (GLfloat)cx, -1.0, 1.0);
}
else {
glOrtho(-dbViewWidth*(GLfloat)cx / (GLfloat)cy, dbViewWidth*(GLfloat)cx / (GLfloat)cy, -dbViewWidth, dbViewWidth, -1.0, 1.0);
}
glMatrixMode(GL_MODELVIEW);
glClearColor(1.0, 1.0, 1.0, 1.0);
}
int COpenGLWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CWnd::OnCreate(lpCreateStruct) == -1)
return -1;
m_hDC = ::GetDC(m_hWnd);
MySetPixelFormat(m_hDC);
m_hRC = wglCreateContext(m_hDC);
wglMakeCurrent(m_hDC, m_hRC);
return 0;
}
void COpenGLWnd::OnDestroy()
{
wglMakeCurrent(m_hDC, m_hRC);
CWnd::OnDestroy();
}
void COpenGLWnd::OnPaint()
{
CPaintDC dc(this);
SetViewPortSize();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glColor3f(1.0, 0, 0);
glBegin(GL_LINES);
glVertex2d(0, 0);
glVertex2d(500, 500);
glEnd();
glFlush();
SwapBuffers(m_hDC);
}