访问者
当你想要为一个对象的组合增加新的能力,且封装并不重要时,就使用访问者模式。
UML图
例
interface Visitor {
void visit(Wheel wheel);
void visit(Engine engine);
void visit(Body body);
void visit(Car car);
}
class Wheel {
private String name;
Wheel(String name) {
this.name = name;
}
String getName() {
return this.name;
}
void accept(Visitor visitor) {
visitor.visit(this);
}
}
class Engine {
void accept(Visitor visitor) {
visitor.visit(this);
}
}
class Body {
void accept(Visitor visitor) {
visitor.visit(this);
}
}
class Car {
private Engine engine = new Engine();
private Body body = new Body();
private Wheel[] wheels
= { new Wheel("front left"), new Wheel("front right"),
new Wheel("back left") , new Wheel("back right") };
void accept(Visitor visitor) {
visitor.visit(this);
engine.accept(visitor);
body.accept(visitor);
for (int i = 0; i < wheels.length; ++ i)
wheels[i].accept(visitor);
}
}
class PrintVisitor implements Visitor {
public void visit(Wheel wheel) {
System.out.println("Visiting " + wheel.getName()
+ " wheel");
}
public void visit(Engine engine) {
System.out.println("Visiting engine");
}
public void visit(Body body) {
System.out.println("Visiting body");
}
public void visit(Car car) {
System.out.println("Visiting car");
}
}
public class VisitorDemo {
static public void main(String[] args) {
Car car = new Car();
Visitor visitor = new PrintVisitor();
car.accept(visitor);
}
}
优点
2. 想要加入新的操作,相对容易
3. 访问者所进行的操作,其代码是集中在一起的。
缺点
2.因为游走的功能牵涉其中,所以对组合结构的改变就更加困难