1.创建或打开一个消息队列:
int msgget(key_t key,int flag);//#include<sys/msg.h>
成功则返回消息队列的id,否则返回-1;key是消息队列的外部名称,标识符是队列的内部名称.
2.每个消息队列都有一个msqid_ds结构与其相关,该结构规定了队列的当前状态。
struct msqid_ds {
struct ipc_perm msg_perm;
struct msg *msg_first; /* first message on queue */
struct msg *msg_last; /* last message in queue */
__kernel_time_t msg_stime; /* last msgsnd time */
__kernel_time_t msg_rtime; /* last msgrcv time */
__kernel_time_t msg_ctime; /* last change time */
struct wait_queue *wwait;
struct wait_queue *rwait;
unsigned short msg_cbytes; /* current number of bytes on queue */
unsigned short msg_qnum; /* number of messages in queue */
unsigned short msg_qbytes; /* max number of bytes on queue */
__kernel_ipc_pid_t msg_lspid; /* pid of last msgsnd */
__kernel_ipc_pid_t msg_lrpid; /* last receive pid */
};
3.int msgctl(int msqid,int cmd,struct msqid_ds *buf);#include<sys/msg.h>
成功返回消息队列id,否则返回-1;该函数是对消息队列的操作。
4 int msgsnd(int msqid,const void *ptr,size_t nbytes,int flag);//#include<sys/msg.h>
返回值:成功0,失败-1,讲数据放到消息
队列中
5.ssize_t msgsnd(int msqid,const void *ptr,size_t nbytes,int flag);//#include<sys/msg.h>
返回值:成功返回接收数据长度,失败-1,讲数据放到消息
队列中