/*
把统一复杂的工序、细分成不同的简单工序
能够轻易增加、修改工序
*/
// 药品 复杂产品
class MedicineProduct {
var p_stName : String = ""
var p_mNumber : Int = 0
var p_stPacking : String = ""
var p_stExpiryDate : String = ""
var p_stLocation : String = ""
}
// 生产员 抽象建造者
class Builder {
func buildName() { }
func getProduct() -> MedicineProduct {
return MedicineProduct()
}
}
// 阿司匹林 具体建造者
class AspirinProduct : Builder {
override func buildName() {
medicineProduct.p_stName = "Aspirin"
medicineProduct.p_mNumber = 100
medicineProduct.p_stPacking = "box"
medicineProduct.p_stExpiryDate = "1 year"
medicineProduct.p_stLocation = "ZhuHai"
}
override func getProduct() -> MedicineProduct {
return medicineProduct
}
var medicineProduct = MedicineProduct()
}
// 阿司匹林 具体建造者
class ParacetamolProduct : Builder {
override func buildName() {
medicineProduct.p_stName = "Paracetamol"
medicineProduct.p_mNumber = 80
medicineProduct.p_stPacking = "package"
medicineProduct.p_stExpiryDate = "2 years"
medicineProduct.p_stLocation = "ShanZhun"
}
override func getProduct() -> MedicineProduct {
return medicineProduct
}
var medicineProduct = MedicineProduct()
}
// 装货员 指挥者
class Managaer {
var builder = Builder()
func Construct(c_concreteBuilder : Builder) -> MedicineProduct {
builder = c_concreteBuilder
builder.buildName()
return builder.getProduct()
}
}
// 客戶端
let managaer = Managaer()
// 客戶只需要更改药物的建造者、即工厂类、就能完成不同工厂的复杂包装程序
let product = managaer.Construct(c_concreteBuilder: AspirinProduct())
print("Name: \(product.p_stName) Number: \(product.p_mNumber) Packing: \(product.p_stPacking) ExpiryDate: \(product.p_stExpiryDate) Location: \(product.p_stLocation)")
let product2 = managaer.Construct(c_concreteBuilder: ParacetamolProduct())
print("Name: \(product2.p_stName) Number: \(product2.p_mNumber) Packing: \(product2.p_stPacking) ExpiryDate: \(product2.p_stExpiryDate) Location: \(product2.p_stLocation)")
Swift 03 建造者模式 Builder Pattern
最新推荐文章于 2022-08-09 18:49:58 发布